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Interaction Design and the Hybrid City

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short presentation for design students at edinburgh napier university

short presentation for design students at edinburgh napier university

Published in: Technology, News & Politics
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  • Specifically this network will address the human and societal issues that arise as diverse communities engage with the increasingly technological landscape of growing urban European regions. We need to better understand the impact at the level of the individual and society as they engage with the technological landscape.\n\n
  • One direction has been the development of pervasive technologies that are becoming increasingly prevalent in our cities. Individuals will encounter, and interact with, these systems knowingly and unknowingly in their daily lives.\n\n
  • But no choice about interacting.\nHow can we choose to opt out of something we do not know is there? Will opting out be even possible or desirable? Will opting out marginalize or indeed will opting in further stratify urban society?\nWhat does this mean for interaction, or maybe the word should be interpassive?\n\n
  • This technological paradigm shift raises fundamental issues including; transparency, ownership, boundaries, security, convenience, control and privacy. \na.Is this a vision of heaven or hell?\nb.How do we identify the questions before we embark on solutions?\n\n
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  • Transcript

    • 1. Interaction Design and the Hybrid CityMichael SmythCentre for Interaction DesignEdinburgh Napier Universitywww.michael-smyth.co.uk
    • 2. Cities are complex systems at boththe physical and digital levels
    • 3. Urban Interaction Design addresses theintersection of people with the data rich city
    • 4. The ubiquitous urban screen
    • 5. Pervasive technologies will become increasinglyprevalent, and individuals will encounter andinteract with these systems knowingly andunknowingly in their daily lives.
    • 6. No choice about interacting.
    • 7. Technological paradigm shift raises fundamentalissues including: transparency; ownership,boundaries, security, convenience, control andprivacy.
    • 8. Dead Drops :: Aram Bartholl (2010)
    • 9. The Copenhagan Wheel :: Senseable City Lab, MIT
    • 10. W Hotel, Leicester Sq, London :: Jason Bruges (2010)
    • 11. Nuage Vert, Saint-Ouen, Paris :: HeHe
    • 12. Arts based approach to critical design - makingpeople aware of invisible phenomena.
    • 13. No-one cares about what you think, unless youdo what you think. No-one cares about what youdo, unless you think about what you do.Jack Schulze, BERG London
    • 14. Michael SmythCentre for Interaction DesignEdinburgh Napier Universitywww.michael-smyth.co.uk

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