Why test with flex unit

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Examining a few reasons why we are only punishing ourselves by not testing out code

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  • These are influence diagrams from Test-Driven Development by Kent Beck.
  • These are influence diagrams from Test-Driven Development by Kent Beck.
  • Calligraphy Copyright © by Shunryu Suzuki. Quote by Shunryu Suzuki
  • Why test with flex unit

    1. 1. Why Test with FlexUnit? Michael Labriola Digital Primates @mlabriola
    2. 2. Who are you? <ul><li>Michael Labriola </li></ul><ul><li>Senior Consultant at Digital Primates </li></ul><ul><li>FlexUnit 4 Architect/Lead Developer </li></ul><ul><li>Fan of Working Code </li></ul>
    3. 3. <ul><li>Are you a genius developer who writes perfect code without mistakes ? </li></ul>
    4. 4. <ul><li>80% of your time as a developer is spent identifying and correcting defects . </li></ul>
    5. 5. <ul><li>Software mistakes cost the US Economy about 80 billion dollars a year . </li></ul>
    6. 6. <ul><li>Half of that is absorbed by consumers . </li></ul>
    7. 7. <ul><li>The other half is absorbed by the software developers </li></ul>
    8. 8. <ul><li>Errors cost more to fix the later in the process they are found </li></ul>
    9. 9. <ul><li>An error found after release can cost 100x more to fix than during early development </li></ul>
    10. 10. <ul><li>The point is that we need to do a better job of finding errors and we need to find them sooner . </li></ul>
    11. 11. <ul><li>The problem: Software developers , myself included, are hypocrites . </li></ul>
    12. 12. <ul><li>Developers will go out of there way to automate things . </li></ul>
    13. 13. <ul><li>We will spend time to automate code formatting and simple code generation </li></ul>
    14. 14. <ul><li>But when it comes to debugging , something we spend 80% of our time doing, we choose to do that manually </li></ul>
    15. 15. <ul><li>Why do you want to spend your time doing a repetitive task that a computer can do for you? </li></ul>
    16. 16. <ul><li>What do you think happens to your desire and ability to test when time gets short on a project? </li></ul>
    17. 19. <ul><li>How do we reverse this trend ? </li></ul><ul><li>How do we fix these issues ? </li></ul>
    18. 20. In the beginner's mind there are many possibilities, in the expert's mind there are few -- Shunryu Suzuki
    19. 21. <ul><li>We need to change our approach. We need to do what we do best, automate . </li></ul>
    20. 22. <ul><li>Computers do repetitive tasks faster than we can. They also don’t tire of doing so. </li></ul>
    21. 23. <ul><li>That means if we automate our tests , we can run them continually . </li></ul>
    22. 24. <ul><li>Running tests continually means we find errors sooner . Finding errors sooner in the process is cheaper . </li></ul>
    23. 25. <ul><li>So, we spend some of that 80% of our time writing tests instead of all of it debugging. </li></ul>
    24. 26. <ul><li>We let our machine run those tests constantly for us. </li></ul>
    25. 27. <ul><li>We find mistakes sooner . </li></ul><ul><li>Mistakes cost less. </li></ul><ul><li>We sleep better. </li></ul><ul><li>We enjoy life . </li></ul>
    26. 28. <ul><li>There is another benefit too. We write better code . </li></ul>
    27. 29. <ul><li>When you have tests for your code you have less fear of change. </li></ul>
    28. 30. <ul><li>When you have tests , you can refactor your code. Your code can continually improve in quality. </li></ul>
    29. 31. <ul><li>Also, testable code happens to have a whole lot in common with well architected code </li></ul>
    30. 32. <ul><li>The title of this session mentions FlexUnit. I haven’t, so what is it? </li></ul>
    31. 33. <ul><li>Flex•Unit [fleks-yoo-nit ] </li></ul><ul><li>– noun </li></ul><ul><ul><li>a poorly named testing framework that supports unit and integration testing for Flex or ActionScript projects </li></ul></ul><ul><ul><li>2. a pluggable testing architecture which facilitates the use of multiple test runners and multiple test listeners </li></ul></ul>
    32. 34. <ul><li>Unit Testing is taking the smallest piece of code, isolated from any other factors and determining if it behaves as you expect . </li></ul>
    33. 35. <ul><li>Integration Testing is assembling already tested units and ensuring the behavior and interaction between those units are correct. </li></ul>
    34. 36. <ul><li>Functional testing is translating functional requirements of an application into scripts , which can be executed to ensure requirements have been met. </li></ul>
    35. 37. <ul><li>Unit tests are for code that can be isolated . Therefore to be unit tested your code must have this trait </li></ul>
    36. 38. <ul><li>To achieve this isolation, you can mock or you can stub dependencies. </li></ul>
    37. 39. <ul><li>Here are some common techniques to ensure for code isolation. </li></ul>
    38. 40. <ul><li>Separate construction from all other application/component logic </li></ul>
    39. 41. <ul><li>function doSomeStuffHere():void { </li></ul><ul><li>//does stuff </li></ul><ul><li>var x:SomeClass = new SomeClass(); </li></ul><ul><li>//does more stuff </li></ul><ul><li>} </li></ul>
    40. 42. <ul><li>function buildMeOne():SomeClass { </li></ul><ul><li>return new SomeClass(); </li></ul><ul><li>} </li></ul><ul><li>function doSomeStuffHere():void { </li></ul><ul><li>//does stuff </li></ul><ul><li>var x:SomeClass = buildMeOne(); </li></ul><ul><li>//does more stuff </li></ul><ul><li>} </li></ul>
    41. 43. <ul><li>Favor dependency injection over dependency lookup </li></ul>
    42. 44. <ul><li>function doIt():void { </li></ul><ul><li>//does stuff </li></ul><ul><li>var x:SomeClass = someSingleton.someObj; </li></ul><ul><li>//does more stuff </li></ul><ul><li>} </li></ul>
    43. 45. <ul><li>function doIt( someObj:SomeClass ):void { </li></ul><ul><li>//does stuff </li></ul><ul><li>//does more stuff </li></ul><ul><li>} </li></ul>
    44. 46. <ul><li>Code to an interface not to a implementation </li></ul>
    45. 47. <ul><li>function doIt( someObj:ISomeObj ):void { </li></ul><ul><li>//does stuff </li></ul><ul><li>//does more stuff </li></ul><ul><li>} </li></ul>
    46. 48. <ul><li>Don’t touch your grandchildren. Don’t play with another object’s internals . </li></ul>
    47. 49. <ul><li>function doThing():void { </li></ul><ul><li>someObject.someProperty.someObj.method(); </li></ul><ul><li>} </li></ul>
    48. 50. <ul><li>Avoid global state and access if you want to test it </li></ul>
    49. 51. <ul><li>function doThing():void { </li></ul><ul><li>addValue(singleton.getInstance().firstVal) </li></ul><ul><li>} </li></ul>
    50. 52. <ul><li>Separate Concerns because classes that can only be described using the word AND are hard to test </li></ul>
    51. 53. <ul><li>Understanding FlexUnit </li></ul>
    52. 54. Core Request.iRunner (Suite) Suite A Suite B BlockRunner 1 BlockRunner 2 BlockRunner 3 Suite C BlockRunner 7 BlockRunner 8 Tests Tests Tests Tests Tests UIListener XMLListener CIListener RunNotifier Update a UI Send Data to Server Send Data to Flash Builder Request Runner:Suite Test Suite A Test Case 1 Test Test Test Test Test Case 2 Test Test Test Test Test Case 3 Test Test Test Test Test Suite C Test Case 7 Test Case 8 Test Suite B Test Case 4 Test Test Test Test Test Case 5 Test Test Test Test Test Case 6 Test Test Test Test Test Suite D Test Case 9 Test Case 10
    53. 55. <ul><li>Some way to start it </li></ul><ul><li>Something to run it in </li></ul><ul><li>Someway to know if it passed or failed </li></ul>
    54. 56. <ul><li>Right now it can be started through, Flash Builder, Command Line, Continuous Integration Systems, Ant, IntelliJ </li></ul>
    55. 57. <ul><li>Coming Soon to FDT and Flash Professional </li></ul>
    56. 59. <ul><li>Ways to run tests include FlexUnit .9, Fluint1, FlexUnit 4 (Theories, Params, others) </li></ul>
    57. 60. <ul><li>Ways to get data out include Flash Builder, XML, Flex UI </li></ul>
    58. 61. <ul><li>Coming Soon: The World </li></ul>
    59. 63. <ul><li>Questions? </li></ul>
    60. 64. Why Test with FlexUnit? Michael Labriola Digital Primates @mlabriola

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