UX session by Bonolota UXd at BICC - Digital World and BASIS Soft Expo 2014
Upcoming SlideShare
Loading in...5
×
 

UX session by Bonolota UXd at BICC - Digital World and BASIS Soft Expo 2014

on

  • 268 views

A quick session on User Experience Design - in broader perspective: with the CONTEXT of Bangladeshi market.

A quick session on User Experience Design - in broader perspective: with the CONTEXT of Bangladeshi market.

Statistics

Views

Total Views
268
Views on SlideShare
264
Embed Views
4

Actions

Likes
0
Downloads
7
Comments
0

1 Embed 4

https://twitter.com 4

Accessibility

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

     UX session by Bonolota UXd at BICC - Digital World and BASIS Soft Expo 2014 UX session by Bonolota UXd at BICC - Digital World and BASIS Soft Expo 2014 Presentation Transcript

    • USER EXPERIENCE DESIGN a quick talk, by Bonolota UX Designs
    • We DESIGN Natural and FUN Experiences for USERS
    • ROI OF UX www.youtube.com/watch?v=O94kYyzqvTc
    • WHAT IS USER EXPERIENCE?
    • WHAT IS USER EXPERIENCE?
    • DESIGNING USER’S EXPERIENCE (UX)
    • UX DESIGN OBJECTIVE
    • WHO DESIGNS UX?
    • http://www.slideshare.net/nickf/user-experience-best-practices WHO DESIGNS UX? ... IDEAL SCENARIO
    • WHO DESIGNS UX? … REALITY!
    • Donald A. Norman (often called father of UX) believes that the best computer program is the one in which the computer 'disappears' and the user seems to be working directly on the problem. THE ULTIMATE USER EXPERIENCE
    • The User Experience Honeycomb – Peter Morville HOW TO DESIGN GOOD UX?
    • Books: Articles and publishing: HOW TO DESIGN GOOD UX? Human-Computer Interaction coursera.org Online courses:
    • 1. Research 2. Information design 3. Prototyping 4. Heuristic evaluation 5. Iterative development 6. User testing 7. Post-launch yada-yada(?) BONOLOTA’S 7 STEPS FOR DESIGNING GOOD UX
    • 1. RESEARCH … (MANAGED INNOVATION!) Information Ecology Storyboarding Needfinding Interviews Inspiration Search
    • 2. INFORMATION DESIGN - INFORMATION ARCHITECTURE
    • 3. PROTOTYPING … SANTA CLARA, California -- People thought Jeff Hawkins was crazy when they saw him taking notes, checking appointments, and synchronizing a small block of wood with his PC, pretending all the while that the block was a handheld computer. “If I wanted to check the calendar I'd take it out and press the wooden button.” Source: “The Philosophy of the Handheld.” Wired Magazine, October 1999.
    • 3. PROTOTYPING
    • 3. PROTOTYPING … WIREFRAMES
    • 4. HEURISTIC EVALUATION
    • 5. ITERATIVE DESIGN AND DEVELOPMENT Source: http://www.nngroup.com/articles/parallel-and-iterative-design/
    • 6. USER TESTING  Task Oriented  Thoughts spoken out loud  Simple pencil-paper notes
    • 7. POST LAUNCH YADA YDA :)
    • THANKS … :) Q&A hi@bonolota.com www.bonolota.com www.fb.com/bonolota