Workshop onStrategies of e-Learning Platform         for Bangladesh                  Conducted by:                 Dr. Bad...
Workshop: Strategies of e-Learning Platform for BangladeshResource person and conductor: Professor Badrul H. Khan, Ph.D. (...
Concepts behind Interface Design:Enthusiasm in designing GOOD products, with great interfaces that are Comfortable to use ...
2. Needfinding exercises: user (potential and existing) interviews, card sorting exercises        amongst small segment. S...
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A2I - E-learning Workshop - Conducted by Dr. Badrul Khan - Interface Design - Group Work Presentation

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A2I - E-learning Workshop - Conducted by Dr. Badrul Khan - Interface Design - Group Work Presentation

  1. 1. Workshop onStrategies of e-Learning Platform for Bangladesh Conducted by: Dr. Badrul Khan www.BadrulKhan.com 15 December 2012, 9:30 am - 4 pm | NAEM, Dhanmondi, Dhaka. ‘Interface Design’ group work concepts and presentation by Masrur Hannan bd.linkedin.com/in/masrurhannan
  2. 2. Workshop: Strategies of e-Learning Platform for BangladeshResource person and conductor: Professor Badrul H. Khan, Ph.D. (www.BadrulKhan.com)Date and time: 15 December 2012, 9:30 am - 4 pm.Venue: NAEM, Dhanmondi, Dhaka. The octagon of e-Learning Group Members Sami Ahmed Masrur Hannan S M K Ropum Source: keynote presentation of Dr. Badrul H Khan Presentation available at www.eSonarBangladesh.com‘Interface Design’ group members:  Sami Ahmed, Technology Expert, Prime Minister’s Office, Access to Information (A2I) Programme.  Masrur Hannan, Usability and User Experience (UX) design Consultant, BDJobs.com. Managing Director, MNHs e-Solutions Limited.  S M Kamruddin Ropum, Assistant Director, Development Research Network (D.Net)Approach for ‘Interface Design’ and presentation by:Masrur HannanStrategies of e-Learning Platform for Bangladesh – Workshop | Conducted by: Dr. Badrul H Khan 115 December, 2012 | NAEM, Dhanmondi, Dhaka. 9.30 AM – 4 PM.Interface Design, group work - presentation by Masrur Hannan
  3. 3. Concepts behind Interface Design:Enthusiasm in designing GOOD products, with great interfaces that are Comfortable to use andbring users JOY; driven by the principles of:  Human Computer Interaction (HCI)  Interaction Design  Usability and User Experience Design  Information ArchitectureAssisting materials to support the principles:Books:  Design of Everyday Things, by Don Norman  Don’t Make Me Think, by Steve Krugg  Information Architecture for the World Wide Web, by Peter Morville and Louis Rosenfeld  Sketching User Experience, by Bill Buxton  Elements of User Experience, by Jesse James GarrettMOOC (massive open online course): Human Computer Interaction (HCI) course from StanfordUniversity, through Coursera: https://www.coursera.org/course/hciArticles and publications: http://www.useit.com/alertbox/Approaches and work associated with Interface Design:Initial Research 1. Information ecology: identifying the context, content and users Goals, funding, politics, culture, technology, resources, constraints…. Data types, volumes, content objects, existing Audience, tasks, needs, structures…. information seeking behavior, experience…. Figure 1.1: Three inter-dependent components of an information ecology [Information Architecture for the World Wide Web: Designing Large-Scale Web Sites, 2006, page 25]Strategies of e-Learning Platform for Bangladesh – Workshop | Conducted by: Dr. Badrul H Khan 215 December, 2012 | NAEM, Dhanmondi, Dhaka. 9.30 AM – 4 PM.Interface Design, group work - presentation by Masrur Hannan
  4. 4. 2. Needfinding exercises: user (potential and existing) interviews, card sorting exercises amongst small segment. Some quick approaches:  Open, unbiased questions: What values and goals do people have?  Story of experiences on task and need related issues  What do people do now – learn from ObservationsConceptualization 3. Inspiration research: review existing e-Learning products and services: local and global, big and small – can help with ideation and concept development 4. Ideation and concepts: based on information ecology, needfinding exercises and inspiration researchPrototyping, wireframes, taxonomy 5. Paper prototypes: on 2-3 concepts 6. Information architecture and taxonomy: based on card sorting and other similar exercise 7. Wireframes: Low fidelity mockupsEarly stage feedback and input collection 8. Stakeholders’ input collection based on aforementioned prototypes 9. Heuristic evaluations from experts in education, technology, supportDesign, development and integration supervision 10. Supervision on graphical design and development work – based on final wireframes and information architecture.Post-launch testing: performance, behavior etc 11. A-B testing: on different layout concepts (the 2-3 concepts from prototyping) 12. Thorough User Behavior analysis and refine interfaces based on findingsMasrur Hannanm_hannan@hotmail.com+8801713027007www.linkedin.com/in/masrurhannanStrategies of e-Learning Platform for Bangladesh – Workshop | Conducted by: Dr. Badrul H Khan 315 December, 2012 | NAEM, Dhanmondi, Dhaka. 9.30 AM – 4 PM.Interface Design, group work - presentation by Masrur Hannan

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