Solutions in Education - Knowledge Society and Mobile Learning

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My workshop presentation at Riyadh IEFE, International Exhibition and Forum in Education, Feb. 2012

My workshop presentation at Riyadh IEFE, International Exhibition and Forum in Education, Feb. 2012

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  • 1. Interna%onal  Exhibi%on  and  Forum  in  Educa%on  Riyadh,  14  Feb.  2012      Solu%ons  in  Educa%on  Knowledge  Society  and  Mobile  Learning  Mervi  Jansson-­‐Aalto  Innova%on  Manager  InnoOmnia  Learning  Solu%ons  
  • 2. The  future  of  educa%on  –   ”  It’s  not  what   is  there   you  know  that    an  app  for  it?   counts  anymore.   It’s  what   you  can  learn.”   Don  TapscoR  
  • 3. InnoOmnia            Learning  Solu%ons    FNBE  selected    teacher  training  provider  and  developer    of  learning  environments.  
  • 4. Omnia  -­‐  learning  for  life    and  a  career.  Mul%disciplinary  educa%on  for                  10  000  students    16  –  60  years  old.  
  • 5. “The  purpose  of  school  is  to  prepare  our  children  to  own  their  future!”  David  Warlick   hRp://www.flickr.com/photos/janmsvardhagen/5573681018/  
  • 6. “Our  task  is  to  educate  their  (our  students)  whole  being  so  they  can  face  the  future.  We  may  not  see  the  future,  but  they  will  and  our  job  is  to  help  them  make  something  of  it.”  Ken  Robinsson,    The  Element  
  • 7. “Given  the  challenges  we  face,   educa%on  doesnt  need  to  be   reformed  -­‐-­‐  it  needs  to  be   transformed.    The  key  to  this  transforma%on  is  not  to  standardize  educa%on,  but  to  personalize  it,  to  build  achievement  on  discovering  the  individual  talents  of  each  child,  to  put  students  in  an  environment  where  they  want  to  learn  and  where  they  can  naturally  discover  their  true  passions.”  Ken  Robinsson,  The  Element  
  • 8. “In  learning,  working  and  business  success  requires  having  the  right  a8tude:  you  need  knowhow,  but  above  all  crea:vity,  enthusiasm,  joy  of  learning,  resilience  and  an  innova:ve  spirit  on  all  levels  from  workshop  to  boardroom.”    Kalevi  Ekman,  professor                                          Aalto  University  
  • 9. “The  future  of  learning   knows  no  :me  or  place   related  constraints.     Learning  environments   consist  of  shared  spaces  -­‐   real  and  virtual.  The  future   challenges  today’s     educa%on  and  the  way  we   perceive  learning.”     Timo  Lankinen,  Head  of  the     Finnish  Na%onal  Board  of  Educa%on  hRp://www.flickr.com/photos/marc_smith/3976381424/  
  • 10. Steve  Wheeler  hRp://www.slideshare.net/%mbuckteeth/digital-­‐learning-­‐futures  
  • 11. What  is  m-­‐learning?  ”The  exploita:on  of  ubiquitous  handheld  technologies  ,  together  with  wireless  and  mobile  phone  networks,  to  facilitate,  support,  enhance  and  extend  the  reach  of  teaching  and  learning.”    MoLeNET  
  • 12. “Any  ac:vity  that  allows  individuals  to  be  more  produc:ve  when  consuming,  interac:ng  with,  or  crea:ng  informa:on,  mediated  through  a  compact  digital  portable  device  that  the  individual  carries  on  a  regular  basis,  has  reliable  connec:vity,  and  fits  in  a  pocket  or  purse.”    eLearning  Guild  
  • 13. Device     Device  aspect   usability   Learner  aspect   M-­‐learning   Social   Interac%on   technology   Learning   Social  aspect   Informa%on     Context  The  Framework  for  the  Ra%onal  Analysis  of  Mobile   Educa%on  (FRAME)  model,  Koole  (2006)  
  • 14. Device  aspect      Physical  characterics      Ease  of  use      Connec%vity      Applica%ons      Input/output      Storage  and  retrieval      Reliability      Speed      Maintenance      Management  issues  
  • 15. Learner  aspect      Prior  knowledge      Emo%ons      Mo%va%on      Learning  history      ICT  history      Context      Learning        communi%es  
  • 16. Social  aspect      Culture      Quan%ty      Quality      Rela%on      Coopera%on      Social  interac%on      Collabora%on  tools  
  • 17. Mobile  learning     Enhanced  collabora%on     Contextualiza%on     Tailoring  to        individual  needs     Accessability     Mul%dimensional        learning  and        assessment    
  • 18. Genng  it  right     Assessment   Goals   Scope   Stakeholders   What,  why,  when  Vision   and  by  whom  ?  
  • 19. m-­‐Learning  from  a  student’s  perspec%ve  Based  on  Designing  mLearning,  Clark  N.  Quinn,  2011      
  • 20. Steve  Wheeler  hRp://www.slideshare.net/%mbuckteeth/digital-­‐learning-­‐futures  
  • 21. m-­‐Learning  in  InnoOmnia   iPod  Touches  and  iPads  for   pilot  projects:      Special  needs  students        Work-­‐based-­‐learning      Demonstra%ng        competence  in  real  life        situa%ons      Enriching  all  learning  
  • 22. m-­‐Learning  is  more  about  support  and  complemen:ng  learning,  not  delivering  full  courses.  
  • 23. Mul%ple  roles   Learner   Par%cipant   Teacher   Producer   Consumer  
  • 24. Devices   Apps  Cloud  based  Wikispaces    YouTube      Facebook        TwiRer          Blog  
  • 25. What  do  our  students  do  with  the  devices?     Communicate     Access  social  media       Search  for        informa%on     Use  apps   Digit   Work  on   al  lit erac      assignments   ies     Prepare  learning        material     Demonstrate        learning  
  • 26. What  do  our  teachers  do  with  the  devices?     Communicate    Prepare  learning     Share  informa%on        material     Assess  student  work      Access  social  media       Use  apps      Administra%ve  work  
  • 27. InnoOmnia  training  and    support  for  teachers   hRp://tpack.org/  
  • 28. Lessons  learnt     Build  a  shared  vision     Communicate  with  management  and  IT     Iden%fy  your  champions     Share  as  much  as  possible     Clear  set  of  regula%ons     Get  regular  feedback  from  students  and    personnel  
  • 29.    Set  up  IT  rou%nes     Develop  templates  and  rubrics     Con%nuos  development     Assessment  and  improvement     Scalable  model     Collaborate  with  other  schools  
  • 30. Your  key  success  factors  -­‐  mVICE   mVision   Involve   Communicate   Empower  
  • 31. ”  For  the  first  %me  we  are  preparing  students  for  a  future  we  cannot  clearly  describe.”  David  Warlick  Let’s  embrace  the  change,      literally  in  the  palm  of  our  hands!  
  • 32. What  does  the  future  hold?      Augmented  reality        Mixed  reality      Gamifica%on      Loca%on  based        learning  applica%ons      Internet  of  things   New  fron%ers  for  learning.  hRp://www.flickr.com/photos/jeriaska/4424964267/  hRp://www.flickr.com/photos/sndrv/4519088620/  
  • 33. Thank  you!   Mervi  Jansson-­‐Aalto  LinkedIn:  hRp://linkd.in/mervijansson   TwiRer:  @Mervijan   Email:  mervi.jansson@omnia.fi