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Doug Hill Presentation

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#SGSConfLV

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Transcript

  • 1. REAL RANDOM Case Study: Dispelling the Notion of Deception in Online Gaming Presented by: Doug Hill for Real Random, LLC Special Thanks to: Stewart Quealy, Media Bistro, LLC 1
  • 2. • Our Genesis… 2
  • 3. Nobody wants to feel they are being deceived… de·cep·tion : the act of making someone believe something that is not true : the act of deceiving someone : an act or statement intended to make people believe something that is not true 3
  • 4. Pseudo Random Number Generators: o Created Using Algorithms o Sequences Can Be Reproduced o Players May Suspect Manipulation 4
  • 5. Real Random Number Generators: o Created Using Physical Media o Sequences Are Unique o Players Can See and Believe Results 5
  • 6. Graphical Representations of Randomness PHP () rand on Microsoft Windows Real Random 6
  • 7. References NIST Special Publication 800-90A Recommendation for Random Number Generation Using Deterministic Random Bit Generators NIST Special Publication 800-22 Revision 1a A Statistical Test Suite for Random and Pseudorandom Number Generators for Cryptographic Applications Tests Performed Frequency (Mono bit) Test The Discrete Fourier Transform (Spectral) Test The Serial Test Frequency Test within a Block The Non-overlapping Template Matching Test The Approximate Entropy Test The Runs Test The Overlapping Template Matching Test The Cumulative Sums (Cusums) Test Test for the Longest- Run-of-Ones in a Maurer’s Universal Statistical Test Block The Random Excursions Test The Binary Matrix Rank Test The Random Excursions Variant Test The Linear Complexity Test 8
  • 8. We Guarantee Each Roll is Unique Highest Level Of Security Available Today: Dynamic Challenge Response Authentication and Verification (DYCRAV (tm) Technology) Most Powerful 2-factor Authentication Dynamic One-Time PAD (unique passwords) AES256 Encryption TLS Network Security Dynamic User Authentication 9
  • 9. Partnering Opportunities: We are developing a Software Development Kit for: Web Browser, iOS and Droid REAL RANDOM can deliver content for your application as: o o o o Live Dice Rolls Stored Sequential Rolls Still Shot of Rolls / Data Stream Any Multiple / Type of Die Roll Applications Under Development: Entertainment: Magic 8 Ball Education: Shut the Box I-Gaming: Back Alley Dice Las Vegas Style Craps 10
  • 10. Frequently Asked Questions: Q: How can you verify the rolls are unique? A: We use a patented “Secret Key” technology licensed from DyCrav ™. Each roll is serialized and time/date stamped to ensure that they end user can see with their own eyes they are getting a unique roll. Q:How can I partner with Real Random? A: Sign up to receive access to our SDK at www.RealRandomRolls.com Q: How many rolls per day can you generate? A: We are currently generating 15,000 unique rolls per day Q: How many players can use the rolls? A: Each player will receive a roll through the SDK based upon game ID, limitations are bandwidth 11
  • 11. Thank you for your time! Contact Info: Real Random, LLC www.RealRandomRolls.com 302-595-2085 / doug@realrandomrolls.com See you at the 2014 I-Gaming Expo, Atlantic City, NJ, USA, January 25, 2014 Doug Hill Dan Boulay Dan Bielefeldt CEO COO CTO 12

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