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Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
Clean code game - Agile France 2013
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Clean code game - Agile France 2013

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Atelier de refactoring de code présenté à Agile France 2013

Atelier de refactoring de code présenté à Agile France 2013

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  • 1. Clean Code Gamepar Mathieu Gandin et Michel Domenjoud17h - 19h Salle 5#AgileFrance
  • 2. Mathieu GandinTech Lead@octomgaMichel DomenjoudArtisan codeur@mdomenjoud
  • 3. 3Software CraftsmanshipAujourd’hui, nous pensons qu’être développeur estune carrière aussi prestigieuse que celle de chef deprojet ou de consultantQualité non négociableApprentissage
  • 4. 4Prends soin de ton code
  • 5. Clean Code5Le Livre
  • 6. 6LisibleExpliciteAutoportantAussi facile à comprendre que de la proseClair pour toute léquipeSimple et bien structuréRefactorable facilementTestéNe mélange pas les niveaux dabstractionMéthodes et classes courtesLe code clean fait ce quil dit etdit ce quil faitNe se répète pasSéparation des responsabilitésStandardClean CodeDu code dont on prend soin
  • 7. 7Culture du code
  • 8. 8Newspaper style
  • 9. 9Test DrivenDevelopment
  • 10. 10Design Emergent
  • 11. 11BrokenWindow
  • 12. 12Boy Scout Rule
  • 13. Clean Code13Le Livre
  • 14. 14Sujets vus Clean Code Meaningful Names Functions Comments Formatting Objects and Data Structures Error Handling Boundaries Unit Tests Classes Systems Emergence Concurrency Successive Refinement JUnit Internals Refactoring SerialDate Smells and Heuristics Concurrency IILes bonnes pratiques de l’artisan codeurEtudes de casLe Livre
  • 15. 15© OCTO 2012Leçons apprises
  • 16. 16Nommage
  • 17. 17Nommage
  • 18. 18Commentaires
  • 19. 19Commentaires
  • 20. 20Functions
  • 21. 21Functions
  • 22. 22Functions
  • 23. 23Objets
  • 24. 24Objets
  • 25. 25Continuez chez voushttps://github.com/octomga/atelierCleanCode
  • 26. 26Aller + loin
  • 27. Clean Code GameMathieu GandinTech Lead@octomgaMichel DomenjoudArtisan codeur@mdomenjoud#AgileFrance

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