Convergence Culture

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    Notes on slide 1

    audience filmmaking

    FIRST of 2 KEY ideas that co-determine (the future of) Media Work: Convergence Culture Meaning: top down (multimedia, cross-media integration) and bottom-up (consumer as producer/co-creator of content and mediated experience) This perhaps offers a more comprehensive and hopeful outlook for Media Work

    Concurrent media exposure: media using

    Web 2.0: media use = productive

    Media using = media making

    Media using = media making

    writing: blogs http://wefeelfine.org/

    2. writing: Wikipedia Foundede by Jimmy Wales (PhD 1994 IU)

    2. audio: podcasts http://www.mugglenet.com/mugglecast/ Website strated by 15-year old kid from nortwest Indiana

    http://www.clickitticket.com/articles/topmusicblogs.htm

    Video: Youtube http://www.youtube.com/watch?v=NLlGopyXT_g (Michael Wesh: Kansas State U: http://mediatedcultures.net/mediatedculture.htm)

    Machinema: This Spartan Life: http://www.thisspartanlife.com/

    recap bottom up convergence culture: the audience creates; ex.: Velvet Strike http://www.opensorcery.net/velvet-strike/

    FIRST of 2 KEY ideas that co-determine (the future of) Media Work: Convergence Culture Meaning: top down (multimedia, cross-media integration) and bottom-up (consumer as producer/co-creator of content and mediated experience) This perhaps offers a more comprehensive and hopeful outlook for Media Work

    TOP DOWN CC: INTEGRATION We need to look at LARGE or SMALL companies differently they are all interconnected HUGE communicative complexity High labor mobility and contingency Opportunities for CONTROL as well as creative FREEDOM

    Topdown cc hor+vert integration of media industries

    Crossmedia storytelling http://www.atom.com/spotlights/starwars/challenge/ http://www.atom.com/funny_videos/sw_tarkin_n_friends/ http://www.atom.com/atomtv/

    Transmedia storytelling

    Nine Inch Nails Year Zero http://yearzero.nin.com/

    Tru Blood campaign http://creativity-online.com/?action=news:article&newsId=130134§ionId=behind_the_work

    Yarosa: http://www.tmg-company.com/yarosa/

    http://www.youtube.com/watch?v=AokB48BeRm4 voorbeeld: http://www.youtube.com/watch?v=JpQwuYmqRAQ&feature=related

    http://www.unlockxbox.com/gameIdeas/theFinalists.aspx

    http://vids.myspace.com/index.cfm?fuseaction=vids.individual&VideoID=17554781 http://www.myspace.com/storytellerchallenge

    Allows us to make media our of places.

    Allows us to play within our spaces: http://www.streetwars.net/

    We are increasingly mediating ourselves. Our experiences are an amalgamation of the experiences we have, but also the things we do and create.

    Favorites, Groups & Events

    Convergence Culture - Presentation Transcript

      • convergence culture
      • general trends:
      • media using =media making
      • but: remember the participation gap)
      • top down convergence: horizontal & vertical integration of media companies
      • bottom up convergence: media multitasking & concurrent media exposure
      • key issues:
      • the audience (co-) creates & the industry responds
      • new genres: crossmedia & transmedia storytelling
      • media use as “free labor”
      • living our lives as completely mediated
    1. media using is media making
    2. bottom-up convergence culture
    3.  
    4. Web 2.0: social media, user-generated content
    5.  
    6.  
    7.  
    8.  
    9. The People Formerly Known As The Audience
    10. writing and UGC: blogs
    11. writing and UGC: wikis
    12. audio and UGC: podcasts
    13. audio and UGC: audioblogs
    14. video and UGC: the YouTube phenomenon
    15. Have you ever uploaded a video to YouTube (or a similar videosharing website)? Yes 55% No 45%
    16. games and UGC: machinema
    17. games and UGC: mods
    18.  
    19.  
    20. top-down convergence culture
    21. media concentration / integration / cross-ownership
    22.  
    23. crossmedia storytelling
    24. transmedia storytelling
    25. transmedia in: music
    26. transmedia in: television
    27. new industry formats: SMS/MMS TV
    28. new industry formats: interactive/viral advertising
    29.  
    30. new industry formats: participatory games
    31. blurring the boundaries between “industry” and “audience” in production
    32. industry co-opts consumers as free labor
    33.  
    34.  
    35.  
    36. when production is consumption (and vice versa) reality becomes the media
    37. Media converges with reality TXTual Healing
    38. Street Wars
    39. mediating ourselves: media life storytelling
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