Beyond the File System: Designing Large-Scale File Storage and Serving

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    Beyond the File System: Designing Large-Scale File Storage and Serving - Presentation Transcript

    1. Beyond the File System Designing Large Scale File Storage and Serving Cal Henderson
    2. Hello!
    3. Big file systems?
      • Too vague!
      • What is a file system?
      • What constitutes big?
      • Some requirements would be nice
      • Scalable
      • Looking at storage and serving infrastructures
      1
      • Reliable
      • Looking at redundancy, failure rates, on the fly changes
      2
      • Cheap
      • Looking at upfront costs, TCO and lifetimes
      3
    4. Four buckets Storage Serving BCP Cost
    5. Storage
    6. The storage stack File system Block protocol RAID Hardware ext, reiserFS, NTFS SCSI, SATA, FC Mirrors, Stripes Disks and stuff File protocol NFS, CIFS, SMB
    7. Hardware overview
      • The storage scale
      NAS SAN DAS Internal Higher Lower
    8. Internal storage
      • A disk in a computer
        • SCSI, IDE, SATA
      • 4 disks in 1U is common
      • 8 for half depth boxes
    9. DAS Direct attached storage Disk shelf, connected by SCSI/SATA HP MSA30 – 14 disks in 3U
    10. SAN
      • Storage Area Network
      • Dumb disk shelves
      • Clients connect via a ‘fabric’
      • Fibre Channel, iSCSI, Infiniband
        • Low level protocols
    11. NAS
      • Network Attached Storage
      • Intelligent disk shelf
      • Clients connect via a network
      • NFS, SMB, CIFS
        • High level protocols
      • Of course, it’s more confusing than that
    12. Meet the LUN
      • Logical Unit Number
      • A slice of storage space
      • Originally for addressing a single drive:
        • c1t2d3
        • Controller, Target, Disk (Slice)
      • Now means a virtual partition/volume
        • LVM, Logical Volume Management
    13. NAS vs SAN
      • With a SAN, a single host (initiator) owns a single LUN/volume
      • With NAS, multiple hosts own a single LUN/volume
      • NAS head – NAS access to a SAN
    14. SAN Advantages
      • Virtualization within a SAN offers some nice features:
      • Real-time LUN replication
      • Transparent backup
      • SAN booting for host replacement
    15. Some Practical Examples
      • There are a lot of vendors
      • Configurations vary
      • Prices vary wildly
      • Let’s look at a couple
        • Ones I happen to have experience with
        • Not an endorsement ;)
    16. NetApp Filers Heads and shelves, up to 500TB in 6 Cabs FC SAN with 1 or 2 NAS heads
    17. Isilon IQ
      • 2U Nodes, 3-96 nodes/cluster, 6-600 TB
      • FC/InfiniBand SAN with NAS head on each node
    18. Scaling
      • Vertical vs Horizontal
    19. Vertical scaling
      • Get a bigger box
      • Bigger disk(s)
      • More disks
      • Limited by current tech – size of each disk and total number in appliance
    20. Horizontal scaling
      • Buy more boxes
      • Add more servers/appliances
      • Scales forever*
      • *sort of
    21. Storage scaling approaches
      • Four common models:
      • Huge FS
      • Physical nodes
      • Virtual nodes
      • Chunked space
    22. Huge FS
      • Create one giant volume with growing space
        • Sun’s ZFS
        • Isilon IQ
      • Expandable on-the-fly?
      • Upper limits
        • Always limited somewhere
    23. Huge FS
      • Pluses
        • Simple from the application side
        • Logically simple
        • Low administrative overhead
      • Minuses
        • All your eggs in one basket
        • Hard to expand
        • Has an upper limit
    24. Physical nodes
      • Application handles distribution to multiple physical nodes
        • Disks, Boxes, Appliances, whatever
      • One ‘volume’ per node
      • Each node acts by itself
      • Expandable on-the-fly – add more nodes
      • Scales forever
    25. Physical Nodes
      • Pluses
        • Limitless expansion
        • Easy to expand
        • Unlikely to all fail at once
      • Minuses
        • Many ‘mounts’ to manage
        • More administration
    26. Virtual nodes
      • Application handles distribution to multiple virtual volumes, contained on multiple physical nodes
      • Multiple volumes per node
      • Flexible
      • Expandable on-the-fly – add more nodes
      • Scales forever
    27. Virtual Nodes
      • Pluses
        • Limitless expansion
        • Easy to expand
        • Unlikely to all fail at once
        • Addressing is logical, not physical
        • Flexible volume sizing, consolidation
      • Minuses
        • Many ‘mounts’ to manage
        • More administration
    28. Chunked space
      • Storage layer writes parts of files to different physical nodes
      • A higher-level RAID striping
      • High performance for large files
        • read multiple parts simultaneously
    29. Chunked space
      • Pluses
        • High performance
        • Limitless size
      • Minuses
        • Conceptually complex
        • Can be hard to expand on the fly
        • Can’t manually poke it
    30. Real Life Case Studies
    31. GFS – Google File System
      • Developed by … Google
      • Proprietary
      • Everything we know about it is based on talks they’ve given
      • Designed to store huge files for fast access
    32. GFS – Google File System
      • Single ‘Master’ node holds metadata
        • SPF – Shadow master allows warm swap
      • Grid of ‘chunkservers’
        • 64bit filenames
        • 64 MB file chunks
    33. GFS – Google File System 1(a) 2(a) 1(b) Master
    34. GFS – Google File System
      • Client reads metadata from master then file parts from multiple chunkservers
      • Designed for big files (>100MB)
      • Master server allocates access leases
      • Replication is automatic and self repairing
        • Synchronously for atomicity
    35. GFS – Google File System
      • Reading is fast (parallelizable)
        • But requires a lease
      • Master server is required for all reads and writes
    36. MogileFS – OMG Files
      • Developed by Danga / SixApart
      • Open source
      • Designed for scalable web app storage
    37. MogileFS – OMG Files
      • Single metadata store (MySQL)
        • MySQL Cluster avoids SPF
      • Multiple ‘tracker’ nodes locate files
      • Multiple ‘storage’ nodes store files
    38. MogileFS – OMG Files Tracker Tracker MySQL
    39. MogileFS – OMG Files
      • Replication of file ‘classes’ happens transparently
      • Storage nodes are not mirrored – replication is piecemeal
      • Reading and writing go through trackers, but are performed directly upon storage nodes
    40. Flickr File System
      • Developed by Flickr
      • Proprietary
      • Designed for very large scalable web app storage
    41. Flickr File System
      • No metadata store
        • Deal with it yourself
      • Multiple ‘StorageMaster’ nodes
      • Multiple storage nodes with virtual volumes
    42. Flickr File System SM SM SM
    43. Flickr File System
      • Metadata stored by app
        • Just a virtual volume number
        • App chooses a path
      • Virtual nodes are mirrored
        • Locally and remotely
      • Reading is done directly from nodes
    44. Flickr File System
      • StorageMaster nodes only used for write operations
      • Reading and writing can scale separately
    45. Amazon S3
      • A big disk in the sky
      • Multiple ‘buckets’
      • Files have user-defined keys
      • Data + metadata
    46. Amazon S3 Servers Amazon
    47. Amazon S3 Servers Amazon Users
    48. The cost
      • Fixed price, by the GB
      • Store: $0.15 per GB per month
      • Serve: $0.20 per GB
    49. The cost S3
    50. The cost S3 Regular Bandwidth
    51. End costs
      • ~$2k to store 1TB for a year
      • ~$63 a month for 1Mb
      • ~$65k a month for 1Gb
    52. Serving
    53. Serving files
      • Serving files is easy!
      Apache Disk
    54. Serving files
      • Scaling is harder
      Apache Disk Apache Disk Apache Disk
    55. Serving files
      • This doesn’t scale well
      • Primary storage is expensive
        • And takes a lot of space
      • In many systems, we only access a small number of files most of the time
    56. Caching
      • Insert caches between the storage and serving nodes
      • Cache frequently accessed content to reduce reads on the storage nodes
      • Software (Squid, mod_cache)
      • Hardware (Netcache, Cacheflow)
    57. Why it works
      • Keep a smaller working set
      • Use faster hardware
        • Lots of RAM
        • SCSI
        • Outer edge of disks (ZCAV)
      • Use more duplicates
        • Cheaper, since they’re smaller
    58. Two models
      • Layer 4
        • ‘Simple’ balanced cache
        • Objects in multiple caches
        • Good for few objects requested many times
      • Layer 7
        • URL balances cache
        • Objects in a single cache
        • Good for many objects requested a few times
    59. Replacement policies
      • LRU – Least recently used
      • GDSF – Greedy dual size frequency
      • LFUDA – Least frequently used with dynamic aging
      • All have advantages and disadvantages
      • Performance varies greatly with each
    60. Cache Churn
      • How long do objects typically stay in cache?
      • If it gets too short, we’re doing badly
        • But it depends on your traffic profile
      • Make the cached object store larger
    61. Problems
      • Caching has some problems:
        • Invalidation is hard
        • Replacement is dumb (even LFUDA)
      • Avoiding caching makes your life (somewhat) easier
    62. CDN – Content Delivery Network
      • Akamai, Savvis, Mirror Image Internet, etc
      • Caches operated by other people
        • Already in-place
        • In lots of places
      • GSLB/DNS balancing
    63. Edge networks Origin
    64. Edge networks Origin Cache Cache Cache Cache Cache Cache Cache Cache
    65. CDN Models
      • Simple model
        • You push content to them, they serve it
      • Reverse proxy model
        • You publish content on an origin, they proxy and cache it
    66. CDN Invalidation
      • You don’t control the caches
        • Just like those awful ISP ones
      • Once something is cached by a CDN, assume it can never change
        • Nothing can be deleted
        • Nothing can be modified
    67. Versioning
      • When you start to cache things, you need to care about versioning
        • Invalidation & Expiry
        • Naming & Sync
    68. Cache Invalidation
      • If you control the caches, invalidation is possible
      • But remember ISP and client caches
      • Remove deleted content explicitly
        • Avoid users finding old content
        • Save cache space
    69. Cache versioning
      • Simple rule of thumb:
        • If an item is modified, change its name (URL)
      • This can be independent of the file system!
    70. Virtual versioning
      • Database indicates version 3 of file
      • Web app writes version number into URL
      • Request comes through cache and is cached with the versioned URL
      • mod_rewrite converts versioned URL to path
      Version 3 example.com/foo_3.jpg Cached: foo_3.jpg foo_3.jpg -> foo.jpg
    71. Authentication
      • Authentication inline layer
        • Apache / perlbal
      • Authentication sideline
        • ICP (CARP/HTCP)
      • Authentication by URL
        • FlickrFS
    72. Auth layer
      • Authenticator sits between client and storage
      • Typically built into the cache software
      Cache Authenticator Origin
    73. Auth sideline
      • Authenticator sits beside the cache
      • Lightweight protocol used for authenticator
      Cache Authenticator Origin
    74. Auth by URL
      • Someone else performs authentication and gives URLs to client (typically the web app)
      • URLs hold the ‘keys’ for accessing files
      Cache Origin Web Server
    75. BCP
    76. Business Continuity Planning
      • How can I deal with the unexpected?
        • The core of BCP
      • Redundancy
      • Replication
    77. Reality
      • On a long enough timescale, anything that can fail, will fail
      • Of course, everything can fail
      • True reliability comes only through redundancy
    78. Reality
      • Define your own SLAs
      • How long can you afford to be down?
      • How manual is the recovery process?
      • How far can you roll back?
      • How many $ node boxes can fail at once?
    79. Failure scenarios
      • Disk failure
      • Storage array failure
      • Storage head failure
      • Fabric failure
      • Metadata node failure
      • Power outage
      • Routing outage
    80. Reliable by design
      • RAID avoids disk failures, but not head or fabric failures
      • Duplicated nodes avoid host and fabric failures, but not routing or power failures
      • Dual-colo avoids routing and power failures, but may need duplication too
    81. Tend to all points in the stack
      • Going dual-colo: great
      • Taking a whole colo offline because of a single failed disk: bad
      • We need a combination of these
    82. Recovery times
      • BCP is not just about continuing when things fail
      • How can we restore after they come back?
      • Host and colo level syncing
        • replication queuing
      • Host and colo level rebuilding
    83. Reliable Reads & Writes
      • Reliable reads are easy
        • 2 or more copies of files
      • Reliable writes are harder
        • Write 2 copies at once
        • But what do we do when we can’t write to one?
    84. Dual writes
      • Queue up data to be written
        • Where?
        • Needs itself to be reliable
      • Queue up journal of changes
        • And then read data from the disk whose write succeeded
      • Duplicate whole volume after failure
        • Slow!
    85. Cost
    86. Judging cost
      • Per GB?
      • Per GB upfront and per year
      • Not as simple as you’d hope
        • How about an example
    87. Hardware costs Cost of hardware Usable GB Single Cost
    88. Power costs Cost of power per year Usable GB Recurring Cost
    89. Power costs Power installation cost Usable GB Single Cost
    90. Space costs Cost per U Usable GB [ ] U’s needed (inc network) x Recurring Cost
    91. Network costs Cost of network gear Usable GB Single Cost
    92. Misc costs Support contracts + spare disks Usable GB + bus adaptors + cables [ ] Single & Recurring Costs
    93. Human costs Admin cost per node Node count x Recurring Cost Usable GB [ ]
    94. TCO
      • Total cost of ownership in two parts
        • Upfront
        • Ongoing
      • Architecture plays a huge part in costing
        • Don’t get tied to hardware
        • Allow heterogeneity
        • Move with the market
    95. (fin)
    96. Photo credits
      • flickr.com/photos/ebright/260823954/
      • flickr.com/photos/thomashawk/243477905/
      • flickr.com/photos/tom-carden/116315962/
      • flickr.com/photos/sillydog/287354869/
      • flickr.com/photos/foreversouls/131972916/
      • flickr.com/photos/julianb/324897/
      • flickr.com/photos/primejunta/140957047/
      • flickr.com/photos/whatknot/28973703/
      • flickr.com/photos/dcjohn/85504455/
      • You can find these slides online:
      • iamcal.com/talks/

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