The core deck of the "choose your own adventure" style talk at the 2011 Ohio LinuxFest. It's about using FOSS tools and practices to support life-gamification -- putting behavorial psychology to work on your brain as a platform. The talk was a nonlinear narrative; start with this deck, then whenever you hit a slide that says "Let's Play A Game," branch out to one of the other talks I've uploaded with the olf-2011 tag.