Your SlideShare is downloading. ×
Tools for Engaging Online Learners
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×

Saving this for later?

Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime - even offline.

Text the download link to your phone

Standard text messaging rates apply

Tools for Engaging Online Learners

147
views

Published on

Presentation on communication, collaboration, presentation, and interactive online tools that can be used in a virtual classroom to engage learners of all styles.

Presentation on communication, collaboration, presentation, and interactive online tools that can be used in a virtual classroom to engage learners of all styles.

Published in: Education

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
147
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide
  • ASK: Are you familiar with communicating through Skype or any other video chat system? What is one way you learned how implement Skype in your classroom?
  • Begin with examples
  • Transcript

    • 1. Tools for Engaging Online Learners By: Kelly Ryan & Kim McDaniel EDUC 603
    • 2. Importance of Tools• Effective online classes include strategic course designs and tools used to engage students.• Efficient and appropriately incorporated technology can enhance student engagement and participation throughout an online course.• “Without intentional engagement of students, little, if any, learning will take place.” – The Quarterly Review of Distance Education
    • 3. BenefitsThese online tools are : – Efficient – Free or low cost – Easy to use – Provide rich experiences – Engaging – Ways for students to construct knowledge
    • 4. Communication Tools• Tools are engaging elements that enhance learning in online instruction.• Establish a clear communication plan for your students.• Set guidelines and expectations• Evaluate tools
    • 5. Blogs• Student posts can include: short essays in response to readings, brief interviews with experts, reviews of artwork, etc.• Personal Blogs create a means for student‟s to voice his or her opinions.• Creates an open discussion between peers and instructor• Learn to write for a wider audience• Instructors can summarize lessons• Younger students are engaged by blogs more than discussion boards
    • 6. Social-Networking Sites• Facebook, Twitter, and Edmodo• Younger generations enjoy being on these sites.• Provide up-to-date course information• Establish a common bond between students and instructor. Ex: Hash tags, photos
    • 7. Edmodo Example• Edmodo is beneficial for educators• A social-networking, educational website that calls for student interaction and learning.• Beneficial tool to engage learners http://www.edmodo.com/homehttp://network.laxpower.com/laxforum/viewto pic.php?f=12&t=1842
    • 8. Skype• Communication through voice, video, text, simultaneous editing, and immediate feedback.• Online support available if needed• User friendly• It is a free downloadhttp://www.teachingdegree.org/2009/06/30/50-awesome-ways-to-use-skype-in-the-classroom/
    • 9. Communication Tools• Technological tools promote learner- centered engagement as well as peer interaction.• The tools can help connect teachers with their colleagues, department chairs, and other administrative resources in further quality, just-in-time faculty development.• Other good communication devices that are simple to use include: Back Channel Chat, ooVoo, Google Talk, Podcasts.
    • 10. PRESENTATION TOOLS• Nonlinguistic representations, graphic organizers, note taking, and setting goals/objectives are ways to effectively utilize presentation tools.
    • 11. Prezi• Tool to create presentations.• Webbed presentations which are non- linear.• Can include pictures, videos, hyperlinks, and more.• Engaging projects that promote creativity• One can create a free accountExample: Great Jazz Bassists and theirInfluence through the Ages http://prezi.com/uh_7jvp0ykpf/great-jazz- bassists-and-their-influence-through-the- ages/
    • 12. ZoomIt• Instructor can „zoom in‟ on screen• It allows the user to: – Use the Control to zoom into the screen – Turn the mouse into a marker – Annotate – Put a timer on the screen• Works only with Windows• Free download
    • 13. Glogster• Students can create book reviews, digital posters, topic explorations, use video, graphics, and text• Educators and students can express themselves in unique ways• Learners can interact in multi-sensory environments• Upload sounds, videos, pictures, utilize accent images,• Can name and publish Glogs• One can create a free account
    • 14. Online Interactive Learning Tools• Enhances learning opportunities• Engages students• Should not be used to replace teacher but as a tool to spark learning• Free/low-cost but high-quality information
    • 15. Animation Evaluation (Lamb & Johnson, 2006)• Does the animation contribute to the effectiveness of the project?• Does the user have control over the animation sequence or speed?• Does animation attract rather than distract users?• Is animation used in meaningful ways?
    • 16. Animation Examples• “The Labs” at the Building Big website – http://www.pbs.org/wgbh/buildingbig/lab/index.h tml
    • 17. Interaction Evaluation (Lamb & Johnson, 2006)• Does the interaction contribute to the effectiveness of the project?• Does the interaction provide levels of access or control to address individual needs?• Do interactive elements function effectively?• Do interactive elements contribute to understanding rather than confusion?• Is the result of interaction clear and effective?
    • 18. Interaction Examples• Simulations: – Monterey Bay Aquarium (Make a Tide Pool) • http://www.montereybayaquarium.org/lc/kids_pla ce/tidepool/tidepool.asp• Gaming: – U.S. Dept of Agriculture MyPlate BlastOff Game • http://www.fns.usda.gov/multimedia/Games/Blast off/BlastOff_Game.html• Tutorials: – Edheads- Virtual Knee Surgery • http://www.edheads.org/activities/knee/swf/index. htm
    • 19. Multimedia Evaluation (Lamb & Johnson, 2006)• Does the multimedia contribute to the effectiveness of the project?• Are media attributes used effectively without being distracting?• Do the media elements address alternative learning styles?• Were media elements clear and easy to understand and interpret?
    • 20. Multimedia Examples• Arts Alive Canada – http://www.artsalive.ca/en/• Arizona Opera• Dallas Symphony• San Francisco Symphony
    • 21. Putting It All Together• “A Dancer‟s Journal” from the Kennedy Center• National Zoo in Washington, D.C. – http://nationalzoo.si.edu/Education/Conservatio nCentral/design/daph_broadband.htm
    • 22. More Resources• Quizlet• Google Resources• BrainPop & BrainPOP Jr. (not all are free)• National Geographic• PBS• Discovery• Scholastic• NASA**An easy way to find National Geographic” andadd the word flash or interactive
    • 23. Collaboration Tools•Should allow for anytime access•Often owned by a third-party company (ie.Dropbox, Flikr, etc.)•May require download or a fee•Ease of use allows for an opportunity forsharing information•Contributes a social element to the learningexperience
    • 24. Google Drive• Allows individuals to store docs online• Able to share with peers or keep private• Peers able to view may also edit• May use documents, spreadsheets, forms, or presentations – Variety of formats available: DOC, XLS, CSV, ODT, PDF, RTF, and HTML• Allows for organization through folders and drag/drop options
    • 25. More Resources• Doodle, Meeting Wizard – Online schedular• Lino, MyStickies, Corkboard.me, Primary Wall – Online sticky note service • Post memos, to-do lists, ideas, videos, and photos
    • 26. Resources• Boulos, Maged, Inocencio Maramba, and Steve Wheeler. "Wikis, Blogs, and Podcasts: A New Generation of Web- Based Tools for Virtual Collaborative Clinical Practice and Education." BMC Medical Education 6.41 (2006).• Hargis, Jace and Wilcox, Michelle S. Ubiquitous, Free, and Efficent Online Collaboration Tools for Teaching and Learning. Turkish Online Journal of Distance Education-TOJDE October 2008, Vol 9, Number 4• Lamb, Annette, and Larry Johnson. "Flash: Engaging Learners Through Animation, Interaction, and Multimedia." Teacher Librarian 33.4 (April 2006): 54- 56.
    • 27. Resources• Meloni, Julie. Technologies for Teaching: Strategies and Pitfalls. Chronicle of Higher Education; 11/5/2010, Vol. 57 Issue 11, pB22.• Revere, Lee and Kovach, Jamison V. Online Technologies For Engaged Learning: A Meaningful Synthesis for Educators. The Quarterly Review of Distance Education, Vol 12(2), 2011, pp. 113-124.