Experiences and requirements for a User Interaction Modeling Language
by Marco Brambilla
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User Interaction is one of the most overlooked aspects by software modeling practices. Some approaches exist for describing user interfaces in terms of buttons and items to be put in the forms, but ...
User Interaction is one of the most overlooked aspects by software modeling practices. Some approaches exist for describing user interfaces in terms of buttons and items to be put in the forms, but they mostly consist of WYSIWYG form building environments. Furthermore, no standard notation exist for modeling these application aspects.
This session will present the ongoing activities at OMG towards the standardization of a Interaction Flow Modeling Language (IFML): we will discuss the requirements and the scope of the sought standard, and we will propose a solution based on our 15-year experience in Web interaction design. We will be inspired by our WebML language, but we will also explain how to go beyond that, so as to cover mobile, multi-touch, collaborative applications, independently from the implementation platform.
We will also show how a dedicated interaction modeling tool like WebRatio can ease the development through a plethora of facilities supporting the developer, including: visual debugging, quick prototyping, multi-platform and cloud deployment, and so on.
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