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2020: A Design Odyssey
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2020: A Design Odyssey

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(short) presentation I gave at DIBI Conference on April 28 in Newcastle, UK. It's a bunch of "How?" and "Why?"'s on how to prepare for the next 10 years as a designer.

(short) presentation I gave at DIBI Conference on April 28 in Newcastle, UK. It's a bunch of "How?" and "Why?"'s on how to prepare for the next 10 years as a designer.

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Transcript

  • 1. Mom told me to always start with something funny to break the ice
  • 2. Via http://twitter.com/cabel
  • 3. 2020 same desk, same work, same rate, same clients
  • 4. wish you could do something more interesting
  • 5. What went wrong?
  • 6. YOU
  • 7. YOU → a sleeping primate
  • 8. ↑ OTHERS at the top of their game, hired staff, bigger/better clients, exciting sideprojects
  • 9. what are we gonna do to prevent this?
  • 10. I’m going to give you an imaginary MONOLITH What’s a MONOLITH?
  • 11. “[...] the monolith was instrumental in awakening intelligence, and enabling the transition of the ape-men to a higher order, with the ability to fashion crude tools and thereby be able to hunt and forage for food in a much more efficient fashion.” http://en.wikipedia.org/wiki/2001_Book In short: A mental reminder that you gotta wake up A combination of “why?”’s and “how?”s Whenever you feel like you’re asleep, think about your MONOLITH
  • 12. Not just for you, if you see others asleep, tell them about the monolith, don’t be a selfish monkey
  • 13. Tools
  • 14. This is how we design a website today
  • 15. Our tools are very primitive No matter if you’re using PS or FW, they’re all awful tools that do a lousy job but...
  • 16. Imagine the tools we’ll have in 10 years
  • 17. I’m sure it won’t look anything like what we have today
  • 18. I’m sure some team of developers will come up with the killer app
  • 19. because right now there’s a huge gap, waiting to be filled
  • 20. there might be apps out there that you’re more comfortable working with playing with new apps might inspire you
  • 21. Browsers & Devices
  • 22. Browsertesting will soon be a thing of the past
  • 23. even the worst browsers are starting to become acceptable design for browsers released in the past 3 years, and don’t look back
  • 24. Webkit Windows Mobile 84% 16% especially when you look at mobile devices (smartphones, iPods, iPads...) 84% uses webkit as their default browser
  • 25. instead we’ll have device testing
  • 26. we need to study the different kinds of interactions buttons? touch? size of the screen?
  • 27. clients will start asking for websites that work on all devices and more and more they’ll want a native application or their website has to look native
  • 28. as an interface designer, you are obliged to have a collection of devices study their interface, their default apps don’t try to change the world, blend in with style
  • 29. Reinvent yourself
  • 30. we cannot predict what’ll work in 10 years
  • 31. for all we know, we could be drinking our food out of different boxes through a straw
  • 32. you might have killer wicked skills now, but that doesn’t mean you can sit still for the next 10 years, you’ll look like an idiot
  • 33. and then you’re screwed
  • 34. you need to keep learning new tricks swim hard or drown (or fall off the ceiling) either horizontally (more variations) or vertical (be the best in one area)
  • 35. you need to keep learning new tricks swim hard or drown (or fall off the ceiling) either horizontally (more variations) or vertical (be the best in one area)
  • 36. Keep things fresh
  • 37. Take a look at things from a difference perspective
  • 38. Get inspired by everything BUT a CSS DESIGN SMASHING MAG GALLERY TOP TEN LIST SITE
  • 39. Things don’t have to make sense, or don’t need a purpose
  • 40. You need to experiment more Did this at 2AM. Because I wanted to prove myself I could do it
  • 41. Think Different
  • 42. Life without Apple imagine Apple wasn’t around pushing boundaries and kicking ass
  • 43. we need people to push the boundaries and come up with new and better ways and that’s not gonna happen by having meetings, but by doing it
  • 44. Don’t be a douche (this is a joke)
  • 45. story about farting in an elevator
  • 46. In space, no one can hear you whine (unless they have Twitter up there, which means they also know what you had for dinner and how bad you can hold your liquor)
  • 47. Being a designer can often feel lonely
  • 48. You might think you have company, but realize it’s all just through a screen
  • 49. Even if you’re working for an agency, you still have to defend your work You need to be a fighter
  • 50. the only way to survive the next 10 years is by taking means in your own hands
  • 51. monolith is a reminder when you need it i’ve just summed up a couple of tips go out and share, add ideas
  • 52. Text
  • 53. don’t tell people what to do, teach them how to think, we’re not machines
  • 54. Questions Answers All screenshots taken from “2001: A Space Odyssey” © Metro-Goldwyn-Mayer Inc. don’t tell people what to do, teach them how to think, we’re not machines

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