Async and Parallel F#

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The Async/Parallel in F# presentation given at the F# User Group on 83/2009

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  • What is the Problem?Multithreaded programming is hard todayDoable by only a subgroup of senior specialistsParallel patterns are not prevalent, well known, nor easy to implementSo many potential problemsRaces, deadlocks, livelocks, lock convoys, cache coherency overheads, lost event notifications, broken serializability, priority inversion, and so on…Businesses have little desire to go deepBest developers should focus on business value, not concurrencyNeed simple ways to allow all developers to write concurrent code
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