Implementing whole-school turn
towards 1:1 computing paradigm
Pedagogical and technological challenges

Mart Laanpere, can...
Koolis

Poes

Technological generation shifts

?
Socio-technical transitions

(Geels 2002)
Estonian Strategy for Lifelong Learning 2020
 Shift in teaching and learning paradigm
 Competent teachers and school lea...
Digital turn towards 1:1 computing:
promise and failures
 Horizon Report 2012: the main technology trend in education

wi...
Whole school turn

 The training and support is oriented on the level of a teacher
 Diffusion of innovations (Rogers, 19...
Pedagogical challenges
 Innovative learning (The Club of Rome 1979)
 Trialogical learning: collaborative knowledge build...
Technological challenges
 Interoperability of systems and services: educational X-road,

EHIS, SIS, learning resoruces, P...
Research agenda
 Context: training school teams, 20 pilot schools 2014-2015,

trilateral project (HTK + Samsung + HITSA)
...
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Implementing whole-school turn towards 1:1 computing paradigm

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Implementing whole-school turn towards 1:1 computing paradigm

  1. 1. Implementing whole-school turn towards 1:1 computing paradigm Pedagogical and technological challenges Mart Laanpere, candidate for the post of senior researcher:: martl@tlu.ee 
  2. 2. Koolis Poes Technological generation shifts ?
  3. 3. Socio-technical transitions (Geels 2002)
  4. 4. Estonian Strategy for Lifelong Learning 2020  Shift in teaching and learning paradigm  Competent teachers and school leaders  Meeting the job market needs  Higher participation rates, effective funding models  Digital turn in formal education system  Integrating digital culture into teaching and learning  Quality digital learning resources for all curricula  Access to digital infrastructure, incl. 1:1 computing  Digital competences of teachers and students
  5. 5. Digital turn towards 1:1 computing: promise and failures  Horizon Report 2012: the main technology trend in education with 1 year time to adoption  Radical shift in learning environment, re-definition of teaching and learning processes  Failures:  OLPC Peru: 2.4 million laptops, no effect on learning  Tiger Leap laptop schools: “Please, take these laptops away!”  Success stories:  Odder, Denmark: iPads for 200 teachers and 2000 students  Essa Academy, UK: technology as an essential component of radical school improvement
  6. 6. Whole school turn  The training and support is oriented on the level of a teacher  Diffusion of innovations (Rogers, 1992), OECD study (2002)  Evidence-based school-level intervention models are needed
  7. 7. Pedagogical challenges  Innovative learning (The Club of Rome 1979)  Trialogical learning: collaborative knowledge building resulting with shareable digital artefacts  Learning in design mode vs belief mode (Bereiter, 2000)  Flipped classroom, game- and project-based learning  Self-regulated learning, changing role of the teacher  Re-conceptualising e-textbooks
  8. 8. Technological challenges  Interoperability of systems and services: educational X-road, EHIS, SIS, learning resoruces, PLE, exams...  Service-oriented approach, cloud services  Digital learning ecosystem: evolving, partly user-defined  Learning analytics, learner profiles, recommender systems  Privacy, digital safety  BYOD: designing for all platforms and screen sizes
  9. 9. Research agenda  Context: training school teams, 20 pilot schools 2014-2015, trilateral project (HTK + Samsung + HITSA)  Assisting schools in making the radical change happen: coaching, benchmarking, transparency, school networking, learning by sharing  Research design: iterative design-based research, action research of school teams, mixed methods  Expected outcome: empirically validated and scalable implementation model for whole school turn towards 1:1 computing paradigm
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