Designing Dippler
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Designing Dippler Designing Dippler Presentation Transcript

  • Designing Dippler —  a Next-Generation TEL System Mart Laanpere, Hans Põldoja, Peeter Normak :: Tallinn University, EstoniaIFIP WG3.4 conference on Open & Social Technologies for Networked Learning, Tallinn 2012
  • Roadmap Socio-technical transitions Generation shifts in software systems created for supporting learning (TEL systems) Digital Learning Ecosystem: conceptual framework Case study: research-based design and development of Dippler Demo
  • Socio-technical transitionsGeels 2002
  • Mobile communication generations
  • Moodle servers: global stats
  • Types of TEL systems OfLS OnLS Hybrid Learning Systems DLEOffline Learning Systems Digital Learning Online Ecosystem Learning Systems PLE LOR VLE LMS Virtual Learning Environ- ments
  • Three generations of TEL systemsDimension 1.generation 2.generation 3.generationSoftware Educational software Course management Digital Learningarchitecture systems EcosystemsPedagogical Bihaviorism Cognitivism Knowledge building,foundation connectivismContent Integrated with code Learning Objects, Mash-up, remixed,management content packages user-generatedDominant E-textbook, drill & Sharing LO’s, forum Reflections, collab.affordances practice, tests discussions, quiz production, designAccess Computer lab in Home computer Everywhere – thanks school to mobile devices
  • Dialectics of TEL system evolution THESIS: mainstream TEL systems today are LMS (e.g. Moodle) ANTITHESIS: innovators among academic staff are radically opposing LMS and propose using PLE and social media instead SYNTHESIS: new quality, taking the best from both worlds. Digital Learning Ecosystem? Disruptive technology (iTunes, iPad) appears often as a result of synthesis
  • Digital Learning Ecosystem Ecosystem (biol.) is a community of living organisms (plants, animals and microbes) in conjunction with the nonliving components of their environment (e.g. air, water, light and soil), interacting as a system. Nutricion cycle, energy flow, self-regulation DLE is an adaptive socio-technical system consisting of mutually interacting digital agents (tools, services, content used in learning process) and communities of users (learners, facilitators, trainers, developers) together with their social, economical and cultural environment.
  • Methodology: research-based design  Iterative, three dialectic cycles  Phases in the 3rd cycle: contextual inquiry, participatory design, production, action research (testing Dippler in 2 MA courses) 3.3. Participatory 1.2. Participatory 2.2. Participatory 3.2. Updated action research ped. framework design design1.3. Evaluation 2.3. Case studies Blog-based Dippler IVA LMS 3.4. Generic ped. PLE DLE model for DLE1.1 Initial ped. framework ! 2.1. Experimenting with blogs 3.1. Participatory design Pedagogy-driven design User-centered design
  • Dippler as DLE Core services (digital specimen): BackOffice (BOS wsdl), Wordpress as PLE, Learning Object Repository, online testing service Questr, institutional client, mobile clients Secondary services: social media (SlideShare, YouTube), identity management (to come: concept mapping, 6 thinking hats) User communities: learners, facilitators, administrative staff, software developers Adaptive: institutions and users can expand and adapt the ecosystem Self-regulation: users can change affiliation, design learning paths Learning analytics: annotating with domain-specific categories
  • Software implementationLearners Wordpress BOS Middleware: Dippler: institutional with Dippler plugin BackOffice Service client, teachers tool WS Courses All courses Blog Profile HTTP Featured Users My courses Activities Widgets Categories Analytics RSS Courses Course page Institutional Summary Types of tasks: Course info Social media Post Outcomes Structured post Announcem. Cloud Artefact (file) Participants Storage Discussion Groups IOS Resources app: Self-test Test Tasks mobile Settings client Group task Offline task
  • Conclusion Conceptual framework for Digital Learning Ecosystems as the next-generation TEL systems Illustrated by a case study: design and development of Dippler (Distributed Portfolio-based Personal Learning Ecosystem) Research-based design approach, followed by action research The next steps: enhancing adaptivity and self- regulation of Dippler DLE, pedagogical model