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Due to population growth in cities around the world, their infrastructure and services are challenged to keep up with the growing demand. At the same time the availability of new technologies and their appropriation by citizens leads to certain expectations and new challenges regarding the interaction design of interfaces and their use in the city. By designing for new experiences using the city as interface, and by better understanding how to design interfaces to the city that follow new interaction models, some of the issues in contemporary cities can potentially be addressed, alleviating pressure on ageing infrastructures and services.
These are the slides for a talk I gave at the IxDA Sydney chapter meetup on 23 January 2014. The key take away are a set of design parameters for urban interaction design: scale, interaction models, users, and research & prototyping. There is not much text on the slides, but most of the slides include references to further information about the examples that are included in this slide deck.