Second Life As An Educational Platform

  • 727 views
Uploaded on

Presentation for Enriching Scholarship 2009

Presentation for Enriching Scholarship 2009

More in: Education , Technology
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
727
On Slideshare
0
From Embeds
0
Number of Embeds
0

Actions

Shares
Downloads
11
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. Exploring Virtual Worlds as a Platform for Education Marc R. Stephens, MAED Media Designer University of Michigan Medical School Chris Chapman Media Services Manager University of Michigan Medical School
  • 2. Why Virtual Reality for Education?
    • Experiential Learning - Learn by doing
      • Confucius said, “ Tell me and I will forget. Show me and I may remember. Involve me and I will understand.”
    • Safe environment
      • In VR simulation, potentially dangerous activities can be engaged in without fear of real harm.
    & let’s face it… VR is fun! :)
  • 3. The Elective Course
    • 18 second-year medical students
    • Focus
      • Exploring the technology
      • Application to education
    • Topic for medical relevance
      • Mass-casualty triage
    • Data gathering
      • Videotaped while interacting with systems
      • Interviewed on camera
      • Completed an impression survey
  • 4. The Classroom
    • Medical School Histology Lab
    • Students used their own laptops
    • Built-in ethernet connections
    • Ceiling-mounted projector
    • Seats about 30 people
  • 5. Course layout
    • 3 two-hour sessions
      • Classroom
        • Second Life Safari @ Wolverine Island
        • Virtual First Responder @ Play2Train
      • Field Trip
        • Virtual First Responder @ The CAVE
  • 6. Second Life Safari
    • First session
    • Intensive SL ‘bootcamp’ session
      • Held on Wolverine Island
      • Equipment shakedown
      • SL basic skills
        • Movement/navigation
        • Communication
        • Avatar customization
        • Inventory management
    “ Second Life Safari” this Friday as part of Enriching Scholarship
  • 7. Virtual First Responder @ Play2Train
    • Second session
      • Exploring use of SL in the context of conducting mass casualty triage training
    • Play2Train disaster simulator
    • Triage activity
      • collaborative groups
      • evaluate casualty mannequins
      • Assign preliminary triage level
      • Whole-class summary
  • 8. Triage Mannequins
    • ‘ Sculpty’ object statues
      • bought commercially
    • Edited for project
      • variety of postures
      • textured and colored
      • Click for diagnostic findings
  • 9. Video Interlude
    • Virtual First Responder @ Play2Train
  • 10. Virtual First Responder @ The CAVE
    • Third session
    • Field trip to U of M’s CAVE
      • Introduction to the CAVE by facility director
      • Triage presentation by Dr. Wilkerson
      • CAVE triage experience
  • 11. Video Interlude
    • Virtual First Responder @ CAVE
  • 12. Factors considered
    • How should we introduce VR to this audience in a way that is relevant to them?
    • Student knowledge level
      • Computer savvy
      • Medical training
    • Medical relevance of content
    • Hardware capabilities of student laptops
      • Laptop and network concerns
    • Technical savvy of our own staff
      • SL Scripting and Building skills
  • 13. Course Support Staff
    • Marc Stephens co-course designer, instructional design, course facilitator
    • Chris Chapman co-course designer, instructional design, and camerawork support
    • Roger Burns laptop/hardware/network support
    • Jason Engling in-world camerawork for Play2Train
    • Patricia Anderson Second Life liaison, in-world instructional assistant
    • Bill Wilkerson, MD triage presentation, consulting with course designers
    • Staff of the CAVE facility at Duderstadt Center
    • Staff of Play2Train in Second Life
  • 14. Wish list for next time…
    • Distance learners
      • use of SL’s voice capabilities
    • More interface with Emergency Medicine faculty
      • More in depth medical relevance
      • Possible course integration
    • More advanced training equipment
      • CPR dummies in the CAVE
      • Advanced triage mannequins in SL
  • 15. Let’s Try it Now!
    • Four computers around the seminar room
    • First responder avatars
    • Triage activity at Play2Train
    • Handouts from student session at each computer
  • 16. Questions & Answers
    • Thanks for attending!
    Marc R. Stephens, MAED Memetic Projects @ SL [email_address] 734-763-0297 Chris Chapman Detroit Congrejo @ SL [email_address] 734-936-2903