Final SL For Ed VFR 03June2009

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    Final SL For Ed VFR 03June2009 - Presentation Transcript

    1. Exploring Virtual Worlds as a Platform for Education: The Virtual First Responder Marc R. Stephens, MAED Multimedia Developer University of Michigan Medical School
    2. Why Virtual Reality for Education?
      • Experiential Learning - Learn by doing
        • Confucius said, “ Tell me and I will forget. Show me and I may remember. Involve me and I will understand.”
      • Sense of shared presence
        • Lends realism to a learning scenario, a sense of ‘being there’.
      • Safe environment
        • In VR simulation, potentially dangerous activities can be engaged in without fear of real harm.
      & let’s face it… VR is fun! :)
    3. The Elective Course
      • 18 second-year medical students
      • Focus
        • Exploring the technology
        • Application to education
      • Topic for medical relevance
        • Mass-casualty triage
      • Data gathering
        • Videotaped while interacting with systems
        • Interviewed on camera
        • Completed an impression survey
    4. The Classroom
      • Medical School Histology Lab
      • Students used their own laptops
      • Built-in ethernet connections
      • Ceiling-mounted projector
      • Seats about 30 people
    5. Course layout
      • 3 two-hour sessions
        • Classroom
          • Second Life Safari @ Wolverine Island
          • Virtual First Responder @ Play2Train
        • Field Trip
          • Virtual First Responder @ The CAVE
    6. Second Life Safari
      • First session
      • Intensive SL ‘bootcamp’ session
        • Held on Wolverine Island
        • Equipment shakedown
        • SL basic skills
          • Movement/navigation
          • Communication
          • Avatar customization
          • Inventory management
    7. Virtual First Responder @ Play2Train
      • Second session
        • Exploring use of SL in the context of conducting mass casualty triage training
      • Play2Train disaster simulator
      • Triage activity
        • collaborative groups
        • evaluate casualty mannequins
        • Assign preliminary triage level
        • Whole-class summary
    8. Triage Mannequins
      • ‘ Sculpty’ object statues
        • bought commercially
      • Edited for project
        • variety of postures
        • textured and colored
        • Click for diagnostic findings
    9. Video Interlude
      • Virtual First Responder @ Play2Train
    10. Virtual First Responder @ The CAVE
      • Third session
      • Field trip to U of M’s CAVE
        • Introduction to the CAVE by facility director
        • Triage presentation by Dr. Wilkerson
        • CAVE triage experience
    11. Video Interlude
      • Virtual First Responder @ CAVE
    12. Factors considered
      • How should we introduce VR to this audience in a way that is relevant to them?
      • Student knowledge level
        • Computer savvy
        • Medical training
      • Medical relevance of content
      • Hardware capabilities of student laptops
        • Laptop and network concerns
      • Technical savvy of our own staff
        • SL Scripting and Building skills
    13. Course Support Staff
      • Marc Stephens co-course designer, instructional design, course facilitator
      • Chris Chapman co-course designer, instructional design, and camerawork support
      • Roger Burns laptop/hardware/network support
      • Jason Engling in-world camerawork for Play2Train
      • Patricia Anderson Second Life liaison, in-world instructional assistant
      • Bill Wilkerson, MD triage presentation, consulting with course designers
      • Staff of the CAVE facility at Duderstadt Center
      • Staff of Play2Train in Second Life
    14. Wish list for next time…
      • Distance learners
        • Explore depth of presence
        • Use of SL’s voice capabilities
      • Closer collaboration with relevant faculty
        • More in depth medical relevance
        • Possible course integration
      • More advanced training equipment
        • CPR dummies in the CAVE
        • Advanced triage mannequins in SL
      • Integrate more game-like elements
        • Encourage student exploration of the environment
    15. Questions & Answers
      • Thanks for attending!
      Marc R. Stephens, MAED Memetic Projects @ SL [email_address] 734-763-0297
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