Designing for Learning: from Dojos & Discussion Boards to Classrooms & Corporations
1. Designing for Learning: from Dojos
and Discussion Boards to Classrooms
and Corporations
Mary Loftus
2. Designing for Learning: from Dojos & Discussion Boards
to Classrooms & Corporations
Mary Loftus
3. Tony Wagner – Creating Innovators
The world does not ask, what knowledge you have?
It asks what skills do you have?
What can you do?
Are you motivated?
4. Systems of Learning
Traditional
• Assessment
• Performance
Innovation focused
• Making learners ‘awesome’
– Kathy Sierra
• Engagement
• Honouring the student
• Creativity
5. Elizabeth Gilbert – creativity is a kind of divine intervention –
arrived at by hard work
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12. Creativity is not about creating
‘something out of nothing’…
Creativity encodes, selects, re-
combines synthesises already
existing facts, ideas, facilities, skills
Arthur Koestler (1964) The Act of Creation
13. We used to think creativity was given to just a special few
We were mostly afraid of them
16. My Grandfather cut more turf in a day than any other man on Toner’s bog.
Nicking and slicing neatly, heaving sods over his shoulder, going down and down.
For the good turf.
Digging.
33. 3rd Level
Bridge to Learn - Trinity
Student as Producer – Lincoln University
Online Education – NUI Galway
MOOCs – Sligo IT
34. Online Classroom
Features
• Discussion: the heart of the
programme
• Ask students to shape and
drive discussion
• Give them ownership – but
provide some basic
structure
• Questioning is key
What does that feel like?
http://www.temple.edu/tlc/resources/handouts/discussions/Discussion_as_a_Way_of_Teaching.pdf
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36. Work
Features
• Goal Driven
• Problem Solving
• Meetings
• Performance Management
• Continuous Improvement
• Change Management
• Standards
What does that feel like?
Plan
DoCheck
Act
37.
38. Dojo
Features
• Creativity
• Freedom
• Peer Learning
• Shared/Open Curriculum
• Performative
• Participative
• Puts young person in the
driving seat (power, agency)
• Gets them comfortable with
‘not knowing’ and failure
What does that feel like?
•
39. CoderDojo – notice where the parent is (left) and
where the children are (leading the room)
40.
41. What would happen if….
• A company provided 2 team members to work
with a group of 2nd level students on a
community issue?
The world does not ask, what knowledge you have?
It asks what skills do you have?
What can you do?
Are you motivated?
- Tony Wagner
43. Battle or Opportunity
• Power: Central / Distributed
• Assessment: Central / Self
• Curriculum: Prescribed / Shared
• Access: Open/Closed
• Leadership: Hierarchical / Peer Led
• Agency vs Control
• Openness vs Closed
• Other-centred vs Self-centred
• Mindfulness…
44.
45. Critical Pedagogy / Systems Thinking
•How do we
collaborate
•Can we
improve
performance of
the system?
•Why has this
been
happening?
•What is
happening?
Personal
Mastery
Mental
Models
Team
Learning
Building
Shared
Vision
53. What can each one of us do?
Nurture our own creativity
We have to be innovators, model, take risks, make
mistakes, learn from them, work collaboratively
Where am I modelling play, passion, purpose?
How can I connect with others doing the same
55. Questions / Issues
• Junior Cert Short Course in Coding?
• CoderDojos relationship with schools?
• CoderDojos relationship with companies?
• How do we manage the synergies?
• What are the possibilities?
56. Carl Rogers
‘Saw himself as a facilitator -
one who created the
environment for
engagement.
•Active Listening
•Creating a safe space
There were 'ways of being'
with others that foster
exploration and encounter‘
Smith (1999)
Further reading:
Joe McCarthy
Donald Clark
• Realness in the facilitator of
learning
• Prizing, acceptance, trust
• Empathetic understanding
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58. Mentors
Is there a teacher or mentor who’s made a difference –
2/3rds said yes
Many of these mentor teachers were outliers