×
  • Share
  • Email
  • Embed
  • Like
  • Save
  • Private Content
 

MobileUX 2.0: Designing for Performance

by on Feb 13, 2014

  • 380 views

The profession of User Experience has changed with the addition of smartphones and tablets. Patterns, user behaviors, and techniques that worked for the desktop have either changed or become obsolete ...

The profession of User Experience has changed with the addition of smartphones and tablets. Patterns, user behaviors, and techniques that worked for the desktop have either changed or become obsolete on mobile. Mobile has introduced the next layer of complexity by adding touch gestures, different form factors, and multiple screen sizes. With all of this, the core of user experience design has not changed: design better and optimized experiences for users.

Yet there is one concept in Mobile User Experience that requires us to start thinking and designing in a different manner: performance. Whether the user is on a smartphone or tablet their user experience is not just dependent on design, but also on how fast that experience loads. In mobile user experience, design and performance are inherently linked together. The changes made to one and the other directly affect the speed at which a user can open, navigate, and explore that mobile website or app.

In my talk, I am going to present an introduction to the topic of designing mobile user experiences for performance. My goal is to build the awareness that the critical key of driving a mobile websites or apps performance comes from the UX design itself. With the right tools and best practices a designer or developer can optimize their experience for mobile performance. I will be using a series of design patterns to illustrate how changes in ux and design can influence performance directly. I will also be presenting methodologies and tools for integrating the techniques and best practices into your workflows.

By designing for performance we can improve and optimize the speed of our mobile user experiences!

Adrian Mendoza has been designing and coding web pages since 1994. He teaches User Experience, web design, and CSS, writes books and articles on mobile user experience, and has way too many mobile devices in his house.

With over 20 years of experience in design and user experience work, he has consulted on a variety of user experiences for web and mobile. These projects range from social media apps for orange juice to the user experience of an international airport. He is the co-founder of Marlin Mobile (http://marlinmobile.com) a company that provides performance data from real mobile devices to optimize and measure the performance of mobile user experiences.

He has taught visual design at Suffolk University, Harvard University, The University of Southern California, and Massachusetts College of Art. Adrian earned his BA with honors from the University of Southern California, and his Master’s from the Harvard Graduate School of Design.

He is the author of the new mobile UX book - Mobile User Experience: Patterns to Make Sense of it All, published by Morgan Kaufmann last November. Read more at http://mobileuxbook.com

Statistics

Views

Total Views
380
Views on SlideShare
313
Embed Views
67

Actions

Likes
0
Downloads
9
Comments
0

2 Embeds 67

http://adrianmendoza.com 34
http://mobileuxbook.com 33

Accessibility

Categories

Upload Details

Uploaded via SlideShare as Adobe PDF

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
Post Comment
Edit your comment

MobileUX 2.0: Designing for Performance MobileUX 2.0: Designing for Performance Presentation Transcript