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Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
Case Nextdoor.fi at LESS2010
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Case Nextdoor.fi at LESS2010

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This is the presentation I gave at LESS2010 on 18th of Oct in 2010. The deck describes how we do lean product development and customer development and what are the current results.

This is the presentation I gave at LESS2010 on 18th of Oct in 2010. The deck describes how we do lean product development and customer development and what are the current results.

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Transcript

  • 1. Case Nextdoor Marko Taipale
  • 2. 1st promise: Predictability 2nd promise: Adaptability (3rd promise: Continuous Deployment)
  • 3. I. What is a (lean) Startup? II. Nextdoor.fi III. How do we do it
  • 4. I. What is a (lean) Startup?
  • 5. “Startup is a human institution creating a new product or service under conditions of extreme uncertainty.” - Eric Ries It does not state size
  • 6. Customer Development Customer Customer Customer Scale Discovery Validation Creation Company
  • 7. Customer Development Customer Customer Customer Scale Discovery Validation Creation Company Hypotheses, Data, experiments, feedback, insights Insights Agile Product Development
  • 8. Customer Development Customer Customer Customer Scale Discovery Validation Creation Company Problem Team Hypotheses, Data, experiments, Solution Team feedback, Insights insights Agile Product Development
  • 9. Iterating the business model - The Pivot Business Model Strategy Iteration Tactical Agile Customer Product Development Development Source: Ann Miura-Ko Maples Investments
  • 10. Team vision and discipline over individuals and interactions (or processes and tools) Validated learning over working software (or comprehensive documentation) Customer discovery over customer collaboration (or contract negotiation) Initiating change over responding to change (or following a plan) http://www.justin.tv/startuplessonslearned#r=POlUU9I~&s=em
  • 11. II. www.nextdoor.fi
  • 12. Why? Who? What?
  • 13. 120 man days / Beta -70 functionalities -50 User interface (1. day = get some laptops)
  • 14. 30 000 visitors / month >2 000 active users >500 open offer/request 3 days lead time
  • 15. 1/day release to production 24/7 monitoring 1/day backups 1/day biz reports 5 integrations
  • 16. 550+ acceptance tests >80% test coverage 28 IE6 issues 2 bugs (in 3 years)
  • 17. 0 people in operations 0 testers 0 full-time developers Production bug fix < 1h
  • 18. III. Our way
  • 19. Themes Product READY Queue MMFs 3 7 2 Theme Defining Regression Features Development Deployment Discovery READY Test 2h 2d 2d 6d 15min 1min
  • 20. Themes Product READY Queue MMFs 3 7 2 Theme Defining Regression Features Development Deployment Discovery READY Test 2h 2d 2d 6d 15min 1min From READY to DONE 6 days Dev time: From NOT STARTED to DONE 8 days DWT: (PQ size * Dev Time) / capacity = (7 * 8) / 2 = 28 days
  • 21. Problem team Solution team Themes Product READY Queue MMFs 3 7 2 Theme Defining Regression Features Development Deployment Discovery READY Test 2h 2d 2d 6d 15min 1min From READY to DONE 6 days Dev time: From NOT STARTED to DONE 8 days DWT: (PQ size * Dev Time) / capacity = (7 * 8) / 2 = 28 days
  • 22. Themes Product READY In Progress Done (3) Queue (2) (2) (7) TODO Done X Y Z SMART MMF Definition of Definition of Updated goals Biz Value READY DONE metrics
  • 23. Themes Product READY In Progress Done (3) Queue (2) (2) (7) TODO Done X Y Z SMART MMF Definition of Definition of Updated goals Biz Value READY DONE metrics
  • 24. Themes Product READY In Progress Done (3) Queue (2) (2) (7) TODO Done X Y Z SMART MMF Definition of Definition of Updated goals Biz Value READY DONE metrics
  • 25. PLAN! Themes Product READY In Progress Done (3) Queue (2) (2) (7) TODO Done X Y Z SMART MMF Definition of Definition of Updated goals Biz Value READY DONE metrics
  • 26. Review! Themes Product READY In Progress Done (3) Queue (2) (2) (7) TODO Done X Y Z SMART MMF Definition of Definition of Updated goals Biz Value READY DONE metrics
  • 27. Themes Product READY In Progress Done (3) Queue (2) (2) (7) TODO Done X Y Z SMART MMF Definition of Definition of Updated goals Biz Value READY DONE metrics
  • 28. Themes Product READY In Progress Done (3) Queue (2) (2) (7) TODO Done X Y STOP THE LINE Z SMART MMF Definition of Definition of Updated goals Biz Value READY DONE metrics
  • 29. Owner: Marko Size: S Comments for service offers and requests 5 days QUEUE: 1.6.2010 DONE: 6.6.2010 READY: 3.6.2010 3 days
  • 30. Nextdoor.fi Cumulative Flow Diagram (2009) BL READY IP DONE 80 70 60 50 40 30 20 10 0
  • 31. 1st promise: Predictability 2nd promise: Adaptability (3rd promise: Continuous Deployment)
  • 32. Is your message about delivering features as fast as possible?
  • 33. Nr 1 waste = Unused features Building a feature maybe the wrong answer Who cares about velocity? We can work on highest priority story – who cares?
  • 34. Philosophy • Validated learning (over working software) • Doing only things that match the demand • Team vision and discipline • Continuous improvement
  • 35. Marko Taipale @markotaipale huitale.blogspot.com marko.taipale@huitale.com I help companies to improve by showing what I have done how I have done it and what I have learned about it. I am a CTO of a lean startup
  • 36. Photo credits Flickr users http://www.flickr.com/photos/kodomut/ http://www.flickr.com/photos/amagill/ http://www.flickr.com/photos/themarmot/ http://www.flickr.com/photos/unloveable/ http://www.flickr.com/photos/shapourbahrami/ http://www.flickr.com/photos/thatguyfromcchs0 http://www.flickr.com/photos/fxtreme/ http://www.flickr.com/photos/aussiegall http://www.flickr.com/photos/lululemonathletica http://www.flickr.com/photos/4yas http://www.flickr.com/photos/sualk61/ http://www.flickr.com/photos/can3ro55o/ http://www.flickr.com/photos/jwdill/ http://www.flickr.com/photos/minidriver/ http://www.flickr.com/photos/donaldmacleod/ http://www.flickr.com/photos/jburgin/

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