The Glass Class Lecture 2: History

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The Glass Class, Lecture 2. History of Wearable computing. Taught by Mark Billinghurst on February 17th 2014. The second lecture of the Glass Class on Google Glass programming. This lecture provides an overview of the history of wearable computing and Google

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The Glass Class Lecture 2: History

  1. 1. The Glass Class Lecture 2 - Wearable Computers Feb 17th – 21st 2014 Mark Billinghurst, Gun Lee HIT Lab NZ University of Canterbury
  2. 2. THE GLASS CLASS A Brief History of Time   Trend   smaller, cheaper, more functions, more intimate   From public space onto the body 17th Century 20th Century 13th Century
  3. 3. THE GLASS CLASS A Brief History of Computing   Trend   smaller, cheaper, faster, more intimate   Moving from fixed to handheld 1950’s 1980’s 1990’s
  4. 4. THE GLASS CLASS Wearable Computing   Computer on the body that is:   Always on   Always accessible   Always connected   Other attributes   Augmenting user actions   Aware of user and surroundings
  5. 5. THE GLASS CLASS Wearable Attributes   fafds
  6. 6. THE GLASS CLASS Thorp and Shannon (1961)   Wearable timing device for roulette prediction   Audio feedback, four button input Ed Thorp
  7. 7. THE GLASS CLASS Keith Taft (1972)   Wearable computer for blackjack card counting   Toe input, LED in Glasses for feedback Belt computer Shoe Input Glasses Display
  8. 8. THE GLASS CLASS Steve Mann (1980s - )
  9. 9. THE GLASS CLASS CamNet (1992)   British Telecom   Wearable Teleconferencing   audio, video   Sends task space video   Collaboration between user and remote expert   Similar CMU study (1996)   cut performance time in half
  10. 10. THE GLASS CLASS MIT Wearable Computing (1996)
  11. 11. THE GLASS CLASS Thad Starner 1998
  12. 12. THE GLASS CLASS Early Wearable Computing
  13. 13. THE GLASS CLASS Early Technology   Computing   Belt or Backpack   Displays   Head Mounted, LCD Panel, Audio   Input Devices   Chording Keyboard, Speech, Camera   Networking   Wireless LAN, Infra-Red, Cellular
  14. 14. THE GLASS CLASS Mobile AR: Touring Machine (1997)   University of Columbia   Feiner, MacIntyre, Höllerer, Webster   Combines   See through head mounted display   GPS tracking   Orientation sensor   Backpack PC (custom)   Tablet input
  15. 15. THE GLASS CLASS MARS View   Virtual tags overlaid on the real world   “Information in place”
  16. 16. THE GLASS CLASS Early Backpack/Wearable Systems  Touring Machine  AR Quake (Thomas)  Tinmith (Piekarski)  MCAR (Reitmayr)  Bulky, HMD based
  17. 17. THE GLASS CLASS HIT Lab NZ Wearable AR (2004)   Highly accurate outdoor AR tracking system   GPS, Inertial, RTK system   HMD   First prototype   Laptop based   Video see-through HMD   2-3 cm tracking accuracy
  18. 18. THE GLASS CLASS Image Registration AR Stakeout Application
  19. 19. THE GLASS CLASS Wearable AR Video
  20. 20. THE GLASS CLASS PCI 3D Graphics Board Hard Drive Serial Ports CPU PC104 Sound Card PC104 PCMCIA GPS Antenna RTK correction Antenna HMD Controller Tracker Controller DC to DC Converter Battery Wearable Computer GPS RTK correction Radio Example self-built working solution with PCI-based 3D graphics Columbia Touring Machine Mobile AR - Hardware
  21. 21. THE GLASS CLASS Early Commercial Systems   Xybernaut (1996-2007)   Belt worn, HMD, 233 MHz   ViA   Belt worn, Audio Interface   700 MHz Crusoe
  22. 22. THE GLASS CLASS 2008 - Location Aware Phones Nokia NavigatorMotorola Droid
  23. 23. THE GLASS CLASS Real World Information Overlay   Tag real world locations   GPS + Compass input   Overlay graphics data on live video   Applications   Travel guide, Advertising, etc   Companies   Layar, AcrossAir, Tochnidot, Wikitude, etc
  24. 24. THE GLASS CLASS Layar – www.layar.com
  25. 25. THE GLASS CLASS Evolution of Mobile AR Wearable AR Handheld AR Displays Camera phone 1995 1997 2001 2003 2004 Camera phone - Self contained AR Wearable Computers PDAs -Thin client AR PDAs -Self contained AR Camera phone - Thin client AR
  26. 26. THE GLASS CLASS
  27. 27. THE GLASS CLASS Google Glass
  28. 28. THE GLASS CLASS
  29. 29. THE GLASS CLASS View Through Google Glass Always available peripheral information display Combining computing, communications and content capture
  30. 30. THE GLASS CLASS What's Inside Google Glass?
  31. 31. THE GLASS CLASS   Hardware   CPU TI OMAP 4430 – 1 Ghz   16 GB SanDisk Flash,1 GB Ram   570mAh Battery   Input   5 mp camera, 720p recording, microphone   GPS, InvenSense MPU-9150 inertial sensor   Output   Bone conducting speaker   640x360 micro-projector display
  32. 32. THE GLASS CLASS Google Glass Prototyping
  33. 33. THE GLASS CLASS Early prototyping
  34. 34. THE GLASS CLASS Early prototyping
  35. 35. THE GLASS CLASS Early prototyping
  36. 36. THE GLASS CLASS Early prototyping
  37. 37. THE GLASS CLASS Early prototyping
  38. 38. THE GLASS CLASS Early prototyping
  39. 39. THE GLASS CLASS Early prototyping
  40. 40. THE GLASS CLASS Early prototyping
  41. 41. THE GLASS CLASS
  42. 42. THE GLASS CLASS Competitors   Vuzix M100   $999, profession   Recon Jet   $600, more sensors, sports   Opinvent   500 Euro, multi-view mode   Motorola Golden-i   Rugged, remote assistance
  43. 43. THE GLASS CLASS Recon Instruments Snow   Ski display/computer   Location, speed, altitude, phone headset
  44. 44. THE GLASS CLASS Projected Market   > 10 million displays by 2016
  45. 45. THE GLASS CLASS Wearables Market Size

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