Architectural cncepts: Chip Multithreaded Era

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    Architectural cncepts: Chip Multithreaded Era - Presentation Transcript

    1. ARCHITECTURAL CONCEPTS: CHIP MULTITHREADED ERA Marcelo Vitor Moretti Arbore Sun Campus Ambassador [email_address]
    2. Agenda
        • IT Needs
        • Participation Age
        • Sun's Throughput Initiative
          • Technology Overview
          • CoolThread Technology
    3. Challenges in the Age of Participation
      • Information Age
        • Virtual
        • Wide use
        • Dynamic
        • IT grow
        • Exponential data grow
        • Manage massive information
        • Process massive information
        • Protect massive information
        • Passive
    4. Challenges in the Age of Participation
      • Information Age
        • Virtual
        • Wide use
        • Dynamic
        • IT grow
        • Exponential data grow
        • Manage massive information
        • Process massive information
        • Protect massive information
        • Passive
      • Participation Age
        • Globalization
        • Political, cultural, social change
        • Internet
        • Sharing
        • Open Source
        • GPL
        • Ecological responsibility
        • Notion of connectivity is changing
        • Active
    5. Challenges in the Age of Participation
      • “ What's the next era? The Participation Age, in which an open and
      • competitive network fuels growing opportunities for everyone – not
      • simply to draw data or shift work around the world, but to participate,
      • to create value and independence. If the Information Age was
      • passive, the Participation Age is active. ”
        • Jonathan Schwartz, CEO of Sun, 2005
    6. Challenges in the Age of Participation
      • Networked computers will grown by a factor of 1000: 1M in 2004 to 1B in 2012.
      • Worldwide installed networked devices in 2012:
      Source: IDC, 2004 ( http://www.sun.com/processors/whitepapers/idc_whitepaper.pdf )‏
    7. Challenges in the Age of Participation
      • Networked computers will grown by a factor of 1000: 1M in 2004 to 1B in 2012.
      • Worldwide installed networked devices in 2012:
      Source: IDC, 2004 ( http://www.sun.com/processors/whitepapers/idc_whitepaper.pdf )‏
    8. Challenges in the Age of Participation
      • Networked computers will grown by a factor of 1000: 1M in 2004 to 1B in 2012.
      • Worldwide installed networked devices in 2012:
      Source: IDC, 2004 ( http://www.sun.com/processors/whitepapers/idc_whitepaper.pdf )‏
    9. Grupo de Sistemas Pervasivos e de Alto Desempenho LSI - EPUSP
      • Pervasive Computing
        • Sensor network
        • Wearable computing
        • Intelligent ambients
        • Augmented Reality
        • Context Aware
        • E-textiles
        • Brain computer interfaces
      • High Performance Computing
        • Clusters
        • GRID
        • Hardware reconfigurable computing
        • Processor Architectures
        • Networking
          • Optical Networks
          • Wireless Networks
          • Power Line
        • Data base, Data WareHouse, Data mining
        • Security
        • Intelligent Vehicles and roads
      http://www.pad.lsi.usp.br
      • New levels of performance, capacity and security along with less power, heating and cooling
      Challenges in the Age of Participation
        • Throughput Computing, Sun, november 2005
      • To overcome this challenges, business must:
        • Increase application throughput along with capacity and performance to address pressing business needs as well as capture new customers and opportunities
      Challenges in the Age of Participation
        • Throughput Computing, Sun, november 2005
      • New levels of performance, capacity and security along with less power, heating and cooling
      • To overcome this challenges, business must:
        • Increase application throughput along with capacity and performance to address pressing business needs as well as capture new customers and opportunities
        • Reduce power, cooling, and real estate costs both to save money and to enable necessary growth and scalability
      Challenges in the Age of Participation
        • Throughput Computing, Sun, november 2005
      • New levels of performance, capacity and security along with less power, heating and cooling
      • To overcome this challenges, business must:
        • Increase application throughput along with capacity and performance to address pressing business needs as well as capture new customers and opportunities
        • Reduce power, cooling, and real estate costs both to save money and to enable necessary growth and scalability
        • Maintain application compatibility and enhance security across the organization to preserve investments and limit risks to the firm and its clientele
      Challenges in the Age of Participation
        • Throughput Computing, Sun, november 2005
      • New levels of performance, capacity and security along with less power, heating and cooling
    10. Information Technology
      • Traditional processor tactics focus on Instruction-level parallelism:
        • Large caches
        • Superscalar designs
        • Out-of-order execution
        • Very high clock rates
        • Deep pipelines
        • Speculative pre-fetches
        • Throughput Computing, Sun, november 2005
      • Traditional processor tactics focus on Instruction-level parallelism:
        • Large caches
        • Superscalar designs
        • Out-of-order execution
        • Very high clock rates
        • Deep pipelines
        • Speculative pre-fetches
      Information Technology
        • Throughput Computing, Sun, november 2005
        • Complex
        • Power hungry
        • Too much heat
        • Real estate concerns
        • Small relative performance gain
    11. Information Technology
      • Increasing single-threaded processor performance by 100 percent provides only a small relative gain in application performance due to memory latency:
        • Throughput Computing, Sun, november 2005
    12. Sun's Throughput Initiative
      • More work done within the constraints of space, power, cooling, and time.
      • Focus on real workloads.
      • Everything from system design to OS and application technology.
      • Threads.
      • Hardware Multithreading.
    13. CoolThreads processor technology
      • Hardware threading: A hypothetical multithreaded processor core switches between a number of active threads, doing useful work even while threads stall to perform memory-related operations
        • Throughput Computing, Sun, november 2005
      • Chip MultiThreading (CMT):
      CoolThreads processor technology
        • Throughput Computing, Sun, november 2005
    14. CoolThreads processor technology
      • Chip MultiThreading:
        • Better use of processor resources
        • Better throughput
        • Simple pipeline
        • Lower frequency
        • Less heat
        • Less space
      • Hardware
        • UltraSPARC IV+
        • UltraSPARC T1
        • UltraSPARC T2
      • Solaris
        • Extensive threading support
        • Solaris Containers
        • Dynamic Tracing (DTrace)
        • Binary Compatibility Guarantee
      • Multithreaded Environments
        • Multithreaded native applications
        • Multi-process applications
        • Multi-instance applications
        • Java applications
      Technology Overview
        • Throughput Computing, Sun, november 2005
    15. THANK YOU!
      • Marcelo Vitor Moretti Arbore
      Questions? Sun Campus Ambassador [email_address]

    + Marcelo ArboreMarcelo Arbore, 2 years ago

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