Introduction to Multimedia <ul><li>SMM 2005 </li></ul><ul><li>Rabiah Abdul Kadir </li></ul><ul><li>Jabatan Multimedia, FSK...
What is Multimedia? <ul><li>Derived from the word “Multi” and “Media” </li></ul><ul><ul><li>Multi </li></ul></ul><ul><ul><...
Definition of Multimedia <ul><li>Multimedia is a combination of text, graphic, sound, animation, and video that is deliver...
 
 
 
 
 
 
 
 
 
Interactive Multimedia <ul><li>When the  user is given the option of controlling the elements . </li></ul>Hyper Media <ul>...
Example <ul><li>Interactive Multimedia </li></ul>
Example <ul><li>Hyper Media </li></ul><ul><li>Main Page </li></ul><ul><li>Video link </li></ul><ul><li>Image link </li></u...
Linear VS Non-Linear <ul><li>A Multimedia Project is identified as Linear when: </li></ul><ul><ul><li>It is  not interacti...
Linear VS Non-Linear <ul><li>A Multimedia Project is identified as Non-Linear when: </li></ul><ul><ul><li>It is  interacti...
Authoring Tools <ul><li>Use to merge multimedia elements (text, audio, graphic, animation, video) into a project. </li></u...
Authoring Tools <ul><li>Example: </li></ul><ul><ul><li>Macromedia Authorware </li></ul></ul><ul><ul><li>Macromedia Directo...
Importance of Multimedia <ul><li>There are a number of fields where multimedia could be of use. Examples are:- </li></ul><...
Importance of Multimedia <ul><li>Business </li></ul><ul><ul><li>Use and Applications </li></ul></ul><ul><ul><ul><li>Sales ...
Importance of Multimedia <ul><li>Education </li></ul><ul><ul><li>Use and Applications </li></ul></ul><ul><ul><ul><li>Cours...
Importance of Multimedia <ul><li>Entertainment </li></ul><ul><ul><li>Use and Applications </li></ul></ul><ul><ul><ul><li>G...
Importance of Multimedia <ul><li>Home </li></ul><ul><ul><li>Use and Applications </li></ul></ul><ul><ul><ul><li>Television...
Importance of Multimedia <ul><li>Public Places </li></ul><ul><ul><li>Use and Applications </li></ul></ul><ul><ul><ul><li>I...
Multimedia Products <ul><li>Briefing Products </li></ul><ul><li>Reference Products </li></ul><ul><li>Database Products </l...
 
 
 
 
 
 
 
 
 
 
 
 
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Introduction to Multimedia

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Introduction to Multimedia

  1. 1. Introduction to Multimedia <ul><li>SMM 2005 </li></ul><ul><li>Rabiah Abdul Kadir </li></ul><ul><li>Jabatan Multimedia, FSKTM, UPM </li></ul><ul><li>[email_address] </li></ul><ul><li>03-89466537 </li></ul><ul><li>http://www.fsktm.upm.edu.my </li></ul>
  2. 2. What is Multimedia? <ul><li>Derived from the word “Multi” and “Media” </li></ul><ul><ul><li>Multi </li></ul></ul><ul><ul><ul><li>Many, Multiple, </li></ul></ul></ul><ul><ul><li>Media </li></ul></ul><ul><ul><ul><li>Tools that is used to represent or do a certain things, delivery medium, a form of mass communication – newspaper, magazine / tv. </li></ul></ul></ul><ul><ul><ul><li>Distribution tool & information presentation – text, graphic, voice, images, music and etc. </li></ul></ul></ul>
  3. 3. Definition of Multimedia <ul><li>Multimedia is a combination of text, graphic, sound, animation, and video that is delivered interactively to the user by electronic or digitally manipulated means. </li></ul>MULTIMEDIA TEXT AUDIO GRAPHIC VIDEO ANIMATION
  4. 13. Interactive Multimedia <ul><li>When the user is given the option of controlling the elements . </li></ul>Hyper Media <ul><li>A combination of hypertext, graphics, audio, video, (linked elements) and interactivity culminating in a complete, non-linear computer-based experience. </li></ul>
  5. 14. Example <ul><li>Interactive Multimedia </li></ul>
  6. 15. Example <ul><li>Hyper Media </li></ul><ul><li>Main Page </li></ul><ul><li>Video link </li></ul><ul><li>Image link </li></ul><ul><li>Audio Link </li></ul>
  7. 16. Linear VS Non-Linear <ul><li>A Multimedia Project is identified as Linear when: </li></ul><ul><ul><li>It is not interactive </li></ul></ul><ul><ul><li>User have no control over the content that is being showed to them. </li></ul></ul><ul><li>Example: </li></ul><ul><ul><li>A movie </li></ul></ul><ul><ul><li>A non-interactive lecture / demo show </li></ul></ul>LINEAR
  8. 17. Linear VS Non-Linear <ul><li>A Multimedia Project is identified as Non-Linear when: </li></ul><ul><ul><li>It is interactive </li></ul></ul><ul><ul><li>Users have control over the content that is being showed to them. </li></ul></ul><ul><ul><li>Users are given navigational control </li></ul></ul><ul><li>Example: </li></ul><ul><ul><li>Games </li></ul></ul><ul><ul><li>Courseware </li></ul></ul><ul><ul><li>Interactive CD </li></ul></ul>NON-LINEAR
  9. 18. Authoring Tools <ul><li>Use to merge multimedia elements (text, audio, graphic, animation, video) into a project. </li></ul><ul><li>Designed to manage individual multimedia elements and provide user interaction (if required). </li></ul>
  10. 19. Authoring Tools <ul><li>Example: </li></ul><ul><ul><li>Macromedia Authorware </li></ul></ul><ul><ul><li>Macromedia Director </li></ul></ul><ul><ul><li>Macromedia Flash </li></ul></ul><ul><ul><li>Microsoft Power Point </li></ul></ul>
  11. 20. Importance of Multimedia <ul><li>There are a number of fields where multimedia could be of use. Examples are:- </li></ul><ul><ul><li>Business </li></ul></ul><ul><ul><li>Education </li></ul></ul><ul><ul><li>Entertainment </li></ul></ul><ul><ul><li>Home </li></ul></ul><ul><ul><li>Public Places </li></ul></ul>
  12. 21. Importance of Multimedia <ul><li>Business </li></ul><ul><ul><li>Use and Applications </li></ul></ul><ul><ul><ul><li>Sales / Marketing Presentation </li></ul></ul></ul><ul><ul><ul><li>Trade show production </li></ul></ul></ul><ul><ul><ul><li>Staff Training Application </li></ul></ul></ul><ul><ul><ul><li>Company Kiosk </li></ul></ul></ul>
  13. 22. Importance of Multimedia <ul><li>Education </li></ul><ul><ul><li>Use and Applications </li></ul></ul><ul><ul><ul><li>Courseware / Simulations </li></ul></ul></ul><ul><ul><ul><li>E-Learning / Distance Learning </li></ul></ul></ul><ul><ul><ul><li>Information Searching </li></ul></ul></ul>
  14. 23. Importance of Multimedia <ul><li>Entertainment </li></ul><ul><ul><li>Use and Applications </li></ul></ul><ul><ul><ul><li>Games (Leisure / Educational) </li></ul></ul></ul><ul><ul><ul><li>Movies </li></ul></ul></ul><ul><ul><ul><li>Video on Demand </li></ul></ul></ul><ul><ul><ul><ul><li>Online </li></ul></ul></ul></ul>
  15. 24. Importance of Multimedia <ul><li>Home </li></ul><ul><ul><li>Use and Applications </li></ul></ul><ul><ul><ul><li>Television </li></ul></ul></ul><ul><ul><ul><li>Satellite TV </li></ul></ul></ul><ul><ul><ul><li>SMS services (chats, voting, reality TV) </li></ul></ul></ul>
  16. 25. Importance of Multimedia <ul><li>Public Places </li></ul><ul><ul><li>Use and Applications </li></ul></ul><ul><ul><ul><li>Information Kiosk </li></ul></ul></ul><ul><ul><ul><li>Smart Cards, Security </li></ul></ul></ul>
  17. 26. Multimedia Products <ul><li>Briefing Products </li></ul><ul><li>Reference Products </li></ul><ul><li>Database Products </li></ul><ul><li>Education and Training Products </li></ul><ul><li>Kiosk </li></ul><ul><li>Entertainment and Games </li></ul>
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