Design Bounties: Adventures in Recruiting New Free Software Ninjas

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Keynote given at Software Freedom Day Boston in 2012. Talks about how the Fedora Design team came up with a process to recruit new designers to their team. Outlines a specific method of doing this.

Keynote given at Software Freedom Day Boston in 2012. Talks about how the Fedora Design team came up with a process to recruit new designers to their team. Outlines a specific method of doing this.

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  • 1. ADVENTURES IN RECRUITING NEW FREE SOFTWARE NINJAS: BOUNTIES PRESENTED BY Fedora Design Team Lead & Sr. Interaction Designer, Red Hat, Inc. Máirín Duffy This presentation is under a Creative Commons Attribution ShareAlike 3.0 License. Please enjoy and share.
  • 2. Who am I? QUICK STATS: Occupation Last used OS X, Windows, or any Adobe stuff Desktop Environment Interaction Designer at Red Hat Early 2006 Operating System Fedora 15 GNOME 3 Fedora Design Team Lead How the heck do you pronounce your name? Just call me “Mo.” :)
  • 3. What am I talking about? (and why should you care?) Do you need more contributors for your project? Do you want to help out but aren't sure how?
  • 4. THE PROBLEM. Photo Credit: “Chicken and Egg” by Ecstatic Mark on Flickr. Used under a Creative Commons Attribution 2.0 license.
  • 5. THE PROBLEM. Photo Credit: “Heavy load” by masterplaan on Flickr. Used under a Creative Commons Attribution 2.0 license.
  • 6. THE PROBLEM. Photo Credit: “Sleeping” by kaibara87 on Flickr. Used under a Creative Commons Attribution 2.0 license.Photo Credit: “Sleeping” by kaibara87 on Flickr. Used under a Creative Commons Attribution 2.0 license.
  • 7. THE PROBLEM. Photo Credit: “Deep dark forest” by craig Cloutier on Flickr. Used under a Creative Commons Attribution ShareAlike 2.0 license.
  • 8. #1 Not enough designers to attract more. #2 The ones we have are overloaded. #3 Too overloaded, in fact, to enable new recruits. A LOT OF PROBLEMS TO SOLVE: #4 New recruits are easily lost without guidance or direction.
  • 9. The first bounty
  • 10. Other bounties
  • 11. Christian moved on. (It happens.)
  • 12. #1 You'll be surprised how many amazing would-be contributors are out there if you only take the first step in getting them acclimated. #2 Even if a ninja moves on, they'll have deepened their free sw contribution experience and may help expand the talent pool of the greater community. NINJAS ARE AWESOME
  • 13. How to build a bounty
  • 14. Set the stage.
  • 15. State the mission.
  • 16. Provide a clear example.
  • 17. Provide resources & tools.
  • 18. Outline the benefits.
  • 19. Cool graphics
  • 20. Ground rules + Contact info
  • 21. #1 Set the stage / give a problem statement. CREATING A BOUNTY #2 State the mission. #3 Provide a clear example of what you need. #4 Provide resources & tools. #5 Outline the benefits. #6 Cool graphics grab attention. #7 Set ground rules and provide contact info for assistance.
  • 22. Don't forget to give props!
  • 23. Show off the work!
  • 24. 'Trophy'
  • 25. REMEMBER ME? Photo Credit: “Sleeping” by kaibara87 on Flickr. Used under a Creative Commons Attribution 2.0 license.Photo Credit: “Sleeping” by kaibara87 on Flickr. Used under a Creative Commons Attribution 2.0 license.
  • 26. It's an investment for the future.
  • 27. Questions? Fedora 15 • LibreOffice Impress • Inkscape • GIMP • Firefox Creative Commons licensed artwork • Openly-licensed fonts (M+ among others) This presentation is under a Creative Commons Attribution ShareAlike 3.0 License. Please enjoy and share. This presentation was created through the exclusive use of free software and content: Fedora Design Bounties http://ur1.ca/53wnj