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brief overview of microsoft's kinect..

brief overview of microsoft's kinect..

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  • 1. KINECTSyed Mahfuzul MazidRoll No: 27MCA 4th semesterSt. Anthony’s CollegeShillong
  • 2. CONTENTS Introduction Video games Generations of video games consoles Kinect Technology behind Kinect Uses, advantages of Kinect. References
  • 3. INTRODUCTION “The computer industry is the only industry that is more fashion-driven than women’s fashion,” said by Oracle CEO Larry Ellison. Every thing related to this industry changes within a short period of time.
  • 4. What is Kinect..? Kinect is a motion sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. It enables users to control and interact with the Xbox 360 without the need to touch a game controller. The project is aimed at broadening the Xbox 360s audience beyond its typical gamer base. A version for Windows was released on February 1, 2012.
  • 5. Video game console Video gaming has become a popular form of entertainment and a part of modern culture in the developed world. Simply, a video game console is used to play video games.
  • 6.  There are currently considered to be eight generations of video game consoles, with the seventh and the eighth concurrently ongoing. As of 2007, it is estimated that video game consoles have made up 75% of the worlds gaming market.
  • 7. Firstgenerationconsoles(1972–1977)2ndgenerationconsoles(1977–1983)
  • 8. •Gaming computers•Early online gaming•Handheld LCD games In 1979 the firsthandheld system wasreleased.3rd generationconsoles(1983–1995)(8-bit)
  • 9. Fourth generationconsoles (1989–1999)(16-bit)
  • 10. 5th generation consoles(1993–2006) (32 and 64-bit)•Transition to 3D and CDs•Mobile phone gaming The Sony PlayStation became the most popular system of the fifth generation consoles.
  • 11. 6th generation consoles (1998–present)•Online gaming rises to prominence“I am not a smart man, but I doknow that I trust you Bill”: SteveJobs. The Xbox is a sixth-generation video game console manufactured by Microsoft. The Xbox was Microsofts first video game console. It was released on November 15, 2001 in North America.
  • 12.  The integrated Xbox Live service launched in November 2002 allowed players to play games online. The last Xbox game was Madden NFL 09, released in August 2008. Xbox Live support was discontinued on April 15, 2010.
  • 13. Seventh generation consoles(2004–present)•Rise of casual PC games•Cloud Computing comes togames
  • 14.  The Xbox 360 is the second video game console developed by and produced for Microsoft and the successor to the Xbox. Xbox 360 model and features integrated 802.11 b/g/n Wi-Fi, TOSLINK S/PDIF optical audio output, five USB 2.0 ports.
  • 15. Xbox-360 wirelesscontroller.
  • 16.  Developer: Microsoft Manufacturer: Flextronics, Wistron, Celestica, Foxconn Product family: Xbox Type: Video game console Generation: Seventh generation CPU: 3.2 GHz PowerPC Tri-Core Xenon Memory: 512 MB of GDDR3 RAM clocked at 700 MHz Display: Video output formats Graphics: 500 MHz ATI Xenos Online services: Xbox Live Best-selling game: Kinect Adventures (18 million as pack-in game for Kinect) Predecessor: Xbox
  • 17. Introducing Kinect forXbox 360 One small step for man, one giant step for mankind: Neil Armstrong.  Kinect for Xbox 360 is changing the game.  Well, it’s changing how you play games.  Because with Kinect, there are no controllers or remotes.
  • 18. Gaming without controllers On November 27, 2010, Microsoft released Kinect as a peripheral for the Xbox 360.
  • 19.  It uses a sensor and dual-camera device to track the motion of the players themselves. Becoming the first motion control system capable of tracking the player in 3D space without the need for a controller. It sold an average of 133,333 units a day for the first 60 days and a total of 6 million units during the same period.
  • 20.  KINECT earned the Guinness World Record for the "fastest selling consumer electronics device".
  • 21. Kinect for Windows On February 21, 2011 Microsoft announced that it would release a non-commercial Kinect software development kit (SDK) for Windows in spring 2011, which was released for Windows 7 on June 16, 2011 in 12 countries. The SDK includes Windows 7 compatible PC drivers for Kinect device. It provides Kinect capabilities to developers to build applications with C++, C#, or Visual Basic by using Microsoft Visual Studio 2010.
  • 22. Hardware Requirements  To use a Kinect for Windows sensor you will need a PC with the following: 1. Microsoft Windows 7, Microsoft Windows Embedded Standard 7 or Windows 8 Developer Preview (desktop applications only). 2. 32 bit (x86) or 64 bit (x64) processor 3. Dual-core 2.66-GHz or faster processor 4. Dedicated USB 2.0 bus 5. 2 GB RAM
  • 23. Work out your own salvation.Do not depend on others:Buddha
  • 24. The Kinect Sensor
  • 25.  The sensor is compatible with every Xbox 360 and can be easily setup using appropriate cables. The Kinect Sensor uses 3-D depth sensors to measure your body movements that let you control the elements in the game. So while playing the games with a Kinect Sensor, you are the controller. Kinect is capable of simultaneously tracking up to six people, including two active players for motion analysis with a feature extraction of 20 joints per player.
  • 26.  RGB camera is used to recognize a user while playing the game. You can also use the camera to take photos and record videos. The microphones come in handy for providing voice input when needed. we can automatically adjust the sensor for an appropriate viewing angle by using the motorized tilt.
  • 27. A minimum distance of 6 ft is required between the player and Kinect Sensor for smooth game play. Ensure that the room has proper and even lighting.
  • 28. Why Kinect..? Full Body Gaming Use Your Voice Motion sensor i.e. It’s All about You Something For Everyone Facial recognition
  • 29. Kinect uses advancedController-free gaming entertainmentmeans full body play. technology toKinect responds to respond to the soundhow you move. So if of your voice. Justyou have to kick, then say "Xbox" to revealkick. If you have to a series of voicejump, then jump. You commands. Noalready know how to remote required.play.Whether youre a gamer Once you waveor not, anyone can play your hand toand have a blast. Kinect activate the sensor,promises a gaming your Kinect will beexperience thats safe, able to recognizesecure and fun for you and accesseveryone. your Avatar.
  • 30. Kinect ID remembers who you areby collecting physical data that’sstored in your profile. So whenyou want to play again, Kinect willknow it’s you.
  • 31. The Kinect Effect Kinect was built to revolutionize the way to play games and to experience entertainment. But along the way, people started using Kinect in ways nobody never imagined. From helping children with autism, to helping doctors in the operating room, people are taking Kinect beyond games. And that’s what call the Kinect Effect. The World is changing through using Kinect.
  • 32. Price of X-Box 360 &Kinect Bundle  Rs. 24990/-
  • 33. Conclusion This gaming console from Microsoft is designed for serious and passionate gamers. You can spend hours playing your favourite games with family and friends on the Xbox 360.
  • 34. The pride of a sport isn’twinning or losing but thepassion in your heart.
  • 35. REFERENCES Wikipedia.org Flipkart.com Xbox.com Animationimages.com Ubergizmo.com Microsoft.com Youtube.com
  • 36. THANKS