THE POWER OF GAMING A Brief Why, What, and How of Video Games in LibrariesMaggie HommelPark Ridge Public Librarymhommel@prpl.orghttp://www.slideshare.net/magpie984
About Me Currently: Reader Services Manager Previously: Young Adult Librarian In Between: Grant funded program at U of I to study learning and literacy applications of technology (aka video games)
Definitions Digital Games Complex Games What Makes a Game Fun Chance (outcome is unpredictable) Goal Competition Rules / Structure Active
Why Gaming? 72% of American households play video games Average game player is 37 In 2011, 29% of gamers older than 50 55% of gamers play on their phone or handheld device Source: 2011 Sales, Demographic and Usage Data. Entertainment Software Association
Establishing Policies: Loaning Games Loan Period Limits on borrowing Use DVD or CD checkout policies Consider number of items, flow of materials Loan equipment with games?Materials Restrictions Loan Renew Reserve Overdue Maximum Period ChargeVideo Registered patron 2 Yes (1 Yes $1.00 per $25.00 (butGames of the Park Ridge weeks time only) day not to Public Library; exceed limit 5 per person retail cost)
Selecting Titles Online: www.gamespot.com, www.amazon.com, www.metacritic.com, www.commonsensemedia.org Magazines: Electronic Gaming Monthly, Game Informer Ask your patrons – informally or formally! Some traditional review journals
Budget Figure around $49.99 – $59.99 for new games $19.99 -$39.99 for handhelds Replacement – Discs do get damaged; figure in about 5%+ theft/non-return
Security Security cases – fit in DVD cases Keep discs behind the counter? Fines Limits on number of checkouts Check ID?
What does Game Design Teach?PROBLEM-SOLVING AND PROJECT-DESIGN SKILLS logical reasoning debugging (problem solving) developing ideas from initial conception to completed project sustained focus and perseverance
What does Game Design Teach?MATHEMATICS Random Numbers Variables Cartesian Coordinate System Conditional statements Graphing / spatial relationships
What does Game Design Teach?DESIGN PROCESS Idea generation Project creation Assessment and revision New idea Project creation Etc.
Video Game DesignFree Programs Scratch http://scratch.mit.edu Alice http://www.alice.org Robocode http://robocode.sourceforge.net/ Greenfoot http://www.greenfoot.org Unity 3D http://unity3d.com/ Gamemaker http://www.yoyogames.com/make
Teaching Game Design http://scratched.media.mit.edu/