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Experimenting With Technology Final 1
 

Experimenting With Technology Final 1

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    Experimenting With Technology Final 1 Experimenting With Technology Final 1 Presentation Transcript

    • Chapter 3: Experimenting with Technologies
    • SPORE
      • A quick introduction:
      • Spore: an overview
    • What do you think?
      • What is your first impression of Spore?
      • Is this meaningful learning?
    • SPORE
      • The possibilities:
        • A little more information
    • After Spore
      • Did your impression change of how Spore could promote meaningful learning?
      • What could you learn from this game?
      • How could you use this in the classroom?
    • Reasoning Causally
      • When you are experimenting with technologies you should be:
        • Exploring
        • Hypothesizing
        • Conjecturing
        • Experimenting
        • Speculating
        • Testing
    • Open PowerPoint on class website.
    • What we are going to look at:
      • Microworlds
      • Simulations
      • Virtual Worlds
      • Games
    • Microworlds
      • Characteristics
        • Simulation program that uses Logo
        • Allows students to study real world phenomena and manipulate them
      • Pros
        • This program is very powerful and allows for teachers and students to create and manipulate simulations
      • Cons
        • The programming language is difficult to learn.
    • Simulations
      • Characteristics
        • Imitations of some real thing, state of affairs, or process.
        • Must be able to manipulate the system
      • Difference between Simulations and Microworlds?
        • Microworlds are just highly specific simulations that sometimes can be manipulated.  Simulations can apply to just a broader set of systems.
      • Sunny Meadows
        • (Thanks Jamie!)
    • Virtual Worlds
      • Characteristics
        • highly interactive 3-D environment
        • users create an avatar to interact with other users
        • A combination of simulations and games
        • Simulation world appears and functions similar to a normal world
      • Quest Atlantis example
      • Short Comings:
        • Difficult to find a variety of quality virtual worlds that fit your students needs
    • Games
      • Characteristics:
        • Designed to be fun.
        • Teach or reinforce a previously learned skill
        • There is a goal or a prize that you are aiming for
        • PLEASE MUTE COMPUTERS!!
      • Fruit Shoot Addition
      • Magic Pen
    • Group Activities: choose one
      • Games
        • Table 1
        • Renaissance Florence: Time Machine Adventure
        • Viking Quest
        • Table 2
        • Animal Food Chain click on the icon for “Food Chain”
        • The Plural Girls
      • Simulations
        • Table 3
        • Explore Mars: How Big?
        • Earth Biomes
        • Table 4
        • Tortoise
        • Mixtures
    • Questions to think about
      • What is good about this game/simulation?
      • What is bad about this game/simulation?
      • How could you adapt this to your classroom?
    • Resources
      • Virtual Worlds
        • 3D Learn ; 3D Learn Examples
        • Quest Atlantis
      • Games
        • GRE verbal practice
        • Funbrain main page
        • Animal Games - look around this website for more games in different subject areas, especially math.
      • Simulations
      • Elementary Science Gizmo
      • Diffusion Simulation