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Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
Second Life: Educator of the Year 2008 Showcase
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Second Life: Educator of the Year 2008 Showcase

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These slides highlight CTU class projects in Second Life and were presented during an Educator of the Year 2008 Showcase. They feature Second Life projects from 6 CTU classes and Suffern Middle …

These slides highlight CTU class projects in Second Life and were presented during an Educator of the Year 2008 Showcase. They feature Second Life projects from 6 CTU classes and Suffern Middle School's virtual world activities at Ramapo on Second Life's Teen Grid.

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  • This has me thinking about how to use it in a module on understanding diversity, even in homogeneous groups. For instance: students create second life characters and environments to illustrate diversity in thinking about one’s self and environment and then share their second life environments. Other students are then able to ask questions, make comments, etc. on others, as well as reflect on their own.

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  • I am intrigued! Seems to hold lots of possibilities. tnx 4 sharing.
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  • Thanks! Interesting!
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  • 1. Teaching and Learning in Second Life Cynthia Calongne Showcase of Student Projects from CS 382, CS 641, CS 672, CS 820, CS 830, CS 835 and mentor of 400 8th graders at Ramapo
  • 2. How we Teach and Learn in SL
    • Self image
    • Mentor, collaborate
    • Social networks
    • Class projects
    • Roleplay
    • Learning games
    • Blended reality
    • Exploration
    • Build
    • Create an avatar - you!
    • Office hours, facilitation
    • Share ideas, hold meetings
    • Applied learning
    • Immersive learning
    • Interactivities
    • Real & virtual meetings
    • Visit, tour, study
    • Create and customize
    80% of the world’s Internet users will be in a virtual world by the end of 2011 (Gartner, 2007) -- Are you ready?
  • 3. Pioneering Real Life Education in a Virtual World
  • 4. Instructor-designed classrooms use creative and innovative environments Experimental Design Classrooms
  • 5. Using Activity-based Learning and the Professional Learning Model
  • 6. Communicating with students in Second Life Left to right Teleport Group Notice 2nd row Voice Chat (*) Instant Message URLs embedded
  • 7. Real and Virtual Meetings NMC Meeting with the MacArthur Foundation Teaching Robotics in CS 835
  • 8. 1st Teachers Buzz Meeting Completed 140 classes to master teaching CTU students in a virtual World
  • 9. Colorado Tech Island Classes and live music festivals on Colorado Tech in SL -- Library project in progress Student projects are displayed on the Boardwalk and on two experimental design islands
  • 10. The Many Faces of CTU Faculty
  • 11. Mentor -- 1st Virtual Middle School Suffern Middle School at Ramapo on the Teen Grid
  • 12. A CTU Student-Designed Maze Game I survived the Maze Game shirts Subsystems: Humorous Traps and Scoreboard
  • 13. From a Monorail to a Rollercoaster
  • 14. Blending Classes Evolution of a Merry Go Round and Ferris Wheel -- studying state machines
  • 15. Underwater Office Instructor-designed virtual office to offer creative office hours and meetings with students
  • 16. CTU -- Physics & State Machines
  • 17. Teaching and Learning at CTU
    • Collaboration and community
      • Extracurricular events
      • Cultural venues
      • SL groups, including educational networks
    • A University of Choice!
    • Teaching and Learning extends beyond the classroom
      • Student services and activities
      • Music, dance, art
      • Scientific programs
      • Real life education in Second Life
      • Research

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