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Research in Second Life

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Distinguished Speaker Presentation at Colorado Technical University, October 27, 2007.

Distinguished Speaker Presentation at Colorado Technical University, October 27, 2007.

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  • 1. Research in Second Life Dr. Cynthia Calongne Colorado Technical University October 27, 2007 Copyright Cynthia M. Calongne, 2007. Permission is granted for this material to be shared under a Creative Commons Attribution - Share Alike 3.0 United States. You are free to copy, distribute, display, perform, remix and make derivative works. Attribute the work to Cynthia M. Calongne and distribute it with a similar or compatible license.
  • 2. Agenda
    • Trivia Questions
    • Statistics and Terminology
    • Research
    • Education
    • CTU Classes
    • Second Life Research Links
  • 3. Trivia 1 - Game and Television On which program was Svarga recently featured?
  • 4. Svarga Svarga, a primitive life simulation created by Laukosargas Svarog, a Lionhead game studio developer who also worked on the game Black & White with Peter Molyneux
  • 5. Trivia 1 Answer
  • 6. Gartner
    • By 2011
      • 80% of the world’s active Internet users will be in a virtual world
        • Also Fortune 500 enterprises, re: Reuters
      • Over 330 million active Internet home users in March 2007 -- Nielsen ratings
      • Business Issues
        • Security
        • Branding and staffing a virtual world presence
  • 7. Terminology in Second Life
    • Avatar
      • representation of self
    • Island
      • simulator or region
    • Object
      • linked set of prims
    • Prim, primitive
      • a shape you build
    • RL - Real Life
    • Rez
      • to render a 3D object
      • drag from inventory or Build menu to the ground
    • Sim
      • simulator or region
    • SL - Second Life
  • 8. Avatars and Roleplay
  • 9. October 2007
    • Prior to CSI: NY on 10/24/07
      • Over 2 X the size of San Francisco
      • Over 10,419,158 accounts in Second Life
      • Over 51,000 simultaneous logins
      • Every day - > 120,000 people log into SL
      • August average user - 23.6 hours per week
      • March 2007 - over US $15 million per month
    • 10/26/07 $1.1 million spent in 24 hrs
  • 10. Hot Research Topics
    • Software interoperability
    • Research and Web 2.0 integration
    • Robots and AI
    • Education
    • Integration between virtual worlds
    • Math, science and Google search
    • Behaviors
    • Teaching and learning in a virtual world
  • 11. Virtual World Interoperability
  • 12. Dr Dobbs - Researchers Discuss Interoperability
  • 13. Research
    • Virtual Hallucinations
      • U of CA at Davis
      • U of Queensboro
      • Schizophrenia
      • Survey instrument
    • Seifert Surface
      • Knot and fractal theory
      • Crooked House
    • Seifert Surface - Math in SL
      • http://www.segerman.org/2ndlife.html
    • Dr. John Bransford
      • Center for Learning in Informal and Formal Environments (LIFE)
      • Cooperation to navigate a maze -- we sit above, gazing at media screens with slides appear
      • Avatars sit above the maze looking at slides
  • 14. Virtual Hallucinations University of Queensboro University of Calif, Davis Survey Instrument in SL Voices and Perception
  • 15. Seifert Surface’s Research
  • 16. Trivia 2 Math
    • What is a Tesseract?
    • Which popular science fiction author wrote about it?
    • Hint: A dozen authors wrote about it, but this one is no stranger to it...
  • 17. Modeling the Problem
  • 18. Crooked House You never run out of house as it rolls over while you walk
  • 19. Trivia 2 Answers
    • What is a Tesseract?
    • Which popular science fiction author wrote about it? A dozen wrote about it!
    • Look at examples!
    • A 4-dimensional hypercube
    • Robert Heinlein in “And He Built a Crooked House”
    • http://en.wikipedia.org/wiki/Tesseract
  • 20. Cooperation Theory We sit above, seeing the maze and the demonstration viewers
  • 21. SL Research
    • VITAL Lab -- Software Engineering Process Game and more
      • http://vital.cs.ohiou.edu/vitalwiki/index.php/Second_Life_Development
    • Eric McLuhan on animation and the Egyptian silhouette
    • Conferences and Symposiums
  • 22. Eric McLuhan in SL
  • 23. Robotics at CTU Student, instructor and Big Robot on Campus group robots
  • 24. CTU Exhibits - August 2007
  • 25. MacArthur Foundation in SL Philip Linden, CEO of Linden Lab Meets with the MacArthur Foundation
  • 26. Real and Virtual Meetings NMC Symposium, Lyr Lobo queries the MacArthur Foundation
  • 27. Acheron LV426 Experimental Design Space by Lyr Lobo
  • 28. Trivia 3 -- The Movies
    • What science fiction movie features Acheron LV426?
    • Who lived at Joyous Garde?
    • Hint: there were four movies in the series.
    • Hint: John Cleese played him in the movie Monty Python and the Holy Grail
  • 29. 1st NMC Teachers Buzz
  • 30. Education in Second Life
    • Thompson NETg
    • Teen Tutorials
      • from the Ivory Tower of Primitives - Lumiere Noir
    • Ramapo - 400 8th graders
      • Of Mice and Men
    • CTU Classes
      • CS 672 Systems Engineering Methods
      • CS 641 Software Requirements Engineering
      • CS 382 Software Design
      • CS 835 Robotics
  • 31. Thomson NETg in SL Presenting video stream with Thomson NETg online course content
  • 32. 8th Graders Learn to Design
  • 33. Teens and Immersive Literature Of Mice and Men in the courtroom
  • 34. Colorado Tech Island
  • 35. CTU Boardwalk in SL
  • 36. CTU Classroom and Workspace Dementasia - CTU experimental design space by Lyr Lobo
  • 37. CTU Class - 1st Day in SL
  • 38. Robotics Class Projects R obots by CTU doctoral students and Lyr Lobo on Acheron LV426
  • 39. Virtual Office Hours
  • 40. Communication in Second Life Left to right Teleport Group Notice 2nd row Voice Chat (*) Instant Message URLs embedded
  • 41. Star - Basketball - Water Park The student designed, textured, linked and scripted her star project the first two hours in SL Havok physics challenged basketball project; phantom water park
  • 42. Evolution - CS 672 to CS 641 Evolution of a Merry Go Round - a study in state machines
  • 43. CS 641 Projects Evolution of a Ferris wheel -- on right, has a rotation problem
  • 44. CS 641 - Portable Duck Shoot Score & ducks reset with push button control; Colorado Tech island
  • 45. CS 641 Eliciting Requirements DART Dementasia Aerial Rapid Transit
  • 46. CS 641 Requirements Projects Student designed monorail system with menu and stations
  • 47. The Effects of Roleplay in Class The monorail evolved into a rollercoaster and went underwater after the customer requirements changed during roleplay.
  • 48. Monorail Goes Underwater then Becomes a Rollercoaster Physics is enabled at the end, sending the car and riders rolling & plunging into the water. Scott Radel specified an attraction called The Thing in the Water
  • 49. Learning Communities Bridging two CTU classes together with the monorail
  • 50. Team Project by 12 Students The game maze sits 300 meters above Lyr Lobo’s Dementasia
  • 51. A Capture the Flag PVP Maze Game I survived the Maze Game shirts Traps and Scoreboard PvP capture-the-flag game set in a maze filled with traps
  • 52. Educational Opportunities
    • Collaboration and community
      • Extracurricular events
      • Cultural venues
      • SL groups, including educational networks
    • Educational news
    • Learning extends beyond the classroom
      • Student services and union board activities
      • Music, dance, art
      • Real Life Education in Second Life
      • NMC Guests
        • www.nmc.org/sl
      • SL in Education listserv
      • SLED Picayune
  • 53. Art Gallery Photo by Jeff Hiles
  • 54. Dragons at Elf Circle Tolkienesque fantasy roleplay in a creative community
  • 55. Dance - Important in SL Culture Elf Circle’s First Anniversary Celebration
  • 56. Art Exhibit - StarAx Sculptures One day exhibit at the NMC Symposium October 2006
  • 57. Launch at the Int’l Space Museum Notice an avatar floating overhead as the flight crew prepares to launch
  • 58. Second Life and CSI: NY
  • 59. SL Research Links
    • Research in Second Life presentation
      • http://www. slideshare .net/ lyrlobo / research -in-second-life
    • Artificial Intelligence in SL
      • http://web.bvu.edu/faculty/schweller/
    • TCC Preconference Wiki -- SL from a Flash drive tips
      • http://tccpre-conference.pbwiki.com/
    • Libsecondlife -- programming tools
      • http://www.libsecondlife.org/wiki/Main_Page
    • LSL Wiki -- programming tools
      • http://www.lslwiki.net/lslwiki/wakka.php?wakka=HomePage
    • Edumuve
      • http://edumuve.com/tour/ and http://edumuve.com/blended/
  • 60. SL Research Links 2
    • Second Life http://secondlife.com/ http://secondlifegrid.net/
    • National Public Radio’s Science Friday in SL
      • http://www.sciencefriday.com/
    • NMC Campus Observer
      • http://sl.nmc.org/
    • NOAA’s Traffic Analysis
      • http://mayarealities.com/
    • Best Practices in SL
      • http://www.slcn.tv/bpe-lyr-lobo
    • Annotated Bibliograophy of SL Educational Resources
      • http://web.ics.purdue.edu/~mpepper/slbib
  • 61. SL Research Links 3
    • Second Life as a Virtual Learning Environment
      • http://www.dokimos.org/secondlife/education/index.html
    • An Educational Tour of Second Life
      • http://www. slideshare .net/ lyrlobo /an-educational-tour-of-second-life
    • A View from Second Life’s Trenches: Are you a Pioneer or a Settler?
      • http://sl.nmc.org/2007/06/09/pioneer-or-settler/
    • Leveraging the Affordances, Minimizing the Barriers of Virtual Worlds
      • http://sl.nmc.org/2007/06/09/edu-panel/
    • LearnScope in Second Life
      • http://www. slideshare .net/ lyrlobo / learnscope -in-second-life
  • 62. SL Research Links 4
    • Using Second Life
      • www. educause . edu / ir /library/ powerpoint /SAC07025A. pps
    • Beyond Course Management Tools: Second Life
      • www. educause . edu / ir /library/ powerpoint /SAC07014. pps
    • Virtual worlds in Online Education: Are You Ready to Teach in Second Life?
      • http://www.telecoop.org/conference/materials/CalogneTeachinginSecondLife.ppt
    • What Can We Learn from World of Warcraft & Second Life?
      • http://archive.nmc.org/events/2006fallregional/materials/calongne.ppt
    • SL Podcast by Bayne, Walker and Calongne
      • http://connect.educause.edu/blog/gbayne/podcastusingsecondli/44967?time=1188754831
  • 63. SL Research Links 5
    • Who’s on Second? Educational Podcasts
      • http://www.rabble.ca/rpn/podcast.php?id=wos
    • Second Life Development -- VITAL Lab
      • http://vital.cs.ohiou.edu/vitalwiki/index.php/Second_Life_Development
    • Suffern Middle School in Second Life
      • http://rampoislands.blogspot.com/2007_02_01_archive.html
    • Second Life Library 2.0
      • http://www.infoisland.org/drupal/ and http://www.myspace.com/73899784
    • Second Life Education Wiki
      • http://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki
  • 64. SL Research Links 6
    • Secondary Worlds
      • http://secondaryworlds.com/
    • Reuters -- Doors to open on Google Virtual world(s)?
      • http://blogs.reuters.com/mediafile/2007/10/24/doors-to-open-on-google-virtual-worlds/
    • SL and Google Earth are Transforming the Idea of Architectural Collaboration
      • http://archrecord.construction.com/features/digital/archives/0701dignews-2.asp
    • Timeline - History of Second Life Wiki
      • http://secondlife.wikia.com/index.php/Second_Life_Through_The_Ages
    • UberNoggin: Big Brains - Big Ideas
      • http://www.ubernoggin.com/
  • 65. SL Research Links 7 News
    • Reuters in Second life
      • http://secondlife.reuters.com/
    • The SL Newspaper
      • http://www.sl-newspaper.com/
    • Second Life Herald
      • http://www.secondlifeherald.com/
    • Metaverse Messenger
      • http://metaversemessenger.com/index.html
    • SLNN
      • http://www.slnn.com/index.php
  • 66. SL Research Links 8
    • New Worlds Notes
      • http://nwn.blogs.com/
    • SL A Virtual Universe for Real Engineering
      • http://www.designnews.com/index.asp?layout=article&articleid=CA6490691
    • Just Virtual
      • http://www.justvirtual.com/index.php/category/second-life/
    • Seifert Surface - Math in Second Life
      • http://www.segerman.org/2ndlife.html
  • 67. Research in Second Life Lyr Lobo in Second Life Ryl Redgrave on the Teen Grid at Ramapo [email_address] For more information, contact