Learnscope In Second Life - Presentation Transcript
Learnscope in Second Life Cynthia M. Calongne Colorado Technical University October 24, 2007 CSI: NY Opens in Second Life! Copyright Cynthia M. Calongne, 2007. Permission is granted for this material to be shared under a Creative Commons Attribution - Share Alike 3.0 United States. You are free to copy, distribute, display, perform, remix and make derivative works. Attribute the work to Cynthia M. Calongne and distribute it with a similar or compatible license.
CSI: NY Opens in Second Life
Second Life Statistics
Prior to the CSI: NY in SL (10/24/07)
10,267,710 accounts in Second Life
Over 51,000 simultaneous logins
$15 million in resident and land sales
2 X the size of San Francisco and growing
Every day - 120,000 people log into SL
They spend 4 hours at a time in world
The average user - 15 hours per week
10% of users stick with SL, similar to blogs
Visualizing Second Life at Svarga Primitive life island - simulating the cycle of life
Terminology in Second Life
Avatar
representation of self
Island
simulator or region
Object
linked set of prims
Prim, primitive
a shape you build
RL - Real Life
Rez
to render a 3D object
drag from inventory or Build menu to the ground
Sim
simulator or region
SL - Second Life
NMC 1st Teachers Buzz Meeting
Avatar -- Self Expression Get them at Colorado Tech -- on the Boardwalk
Educational Activities in SL
Self image
Mentor, collaborate
Social networks
Class projects
Roleplay
Learning games
Blended reality
Exploration
Build
Create an avatar - you!
Office hours, meetings
Share ideas, meetings
Applied learning
Immersive learning
Interactivities
Real & virtual meetings
Visit, tour, study
Create and customize
Office Hours and Meetings
Avatars and Roleplay
Points to Consider
School labs
SL software updates every other Wednesday
Compliance requirements -- legal issues
Bandwidth -- need 300K
Graphics cards
3D with transform and lighting
Can run on some unsupported graphics cards
Downscale preferences for graphics settings
Uses Quicktime for streaming audio/video
Finding Legitimacy in the Academy Are we just playing games when we teach in a virtual world?
Thomson NETg in SL Presenting video stream with Thomson NETg online course content
Real and Virtual Meetings NMC Symposium, Lyr Lobo queries the MacArthur Foundation
Research
Virtual Hallucinations
U of CA at Davis
U of Queensboro
Voices, gender, schizophrenia, death
Survey instrument
Seifert Surface
Knot and fractal theory
The Future in SL
Crooked House
Dr. John Bransford
Center for Learning in Informal and Formal Environments (LIFE)
Cooperation to navigate a maze -- we sit above, gazing down while media screens with slides appear
Avatars sit above the maze looking at slides
Virtual Hallucinations University of Queensboro University of Calif, Davis Survey Instrument in SL Voices and Perception
Mathematics and a Tesseract
Research - Cooperation
Education in Second Life
Rhetoric Class
Class Projects
English Composition
Writing Topics
Glidden Classes
Teaching design, games, and strategies
Ramapo - 400 8th graders
Of Mice and Men
Teen Tutorials
from the Ivory Tower of Primitives - Lumiere Noir
Teen Conferences
Interactive content
40+ Free SL Classes Every Day For RL classes, over 2500 educators are on the SLED listserv
Classes at Three Universities
Tutorials for Teens Ramapo 8th Graders at Suffern Middle School in New York study in SL
Teens and Immersive Literature Of Mice and Men in the courtroom
A Classroom Conference Center 8th Graders transformed the courthouse into a Conference Center and hosted biographies of famous people. Some included themselves.
Literature at Ramapo Photos courtesy of Peggy Sheehy of Ramapo
Creative Classroom Spaces 8th Grade classes in a virtual world CTU experimental design space in Second Life
Robotics Class in SL Student and instructor projects featured. LEGO® MINDSTORMS NXT parts courtsey of the Big Robot on Campus group, and Spider Mandala
Communication in Second Life Left to right Teleport Group Notice 2nd row Voice Chat (*) Instant Message URLs embedded
CTU Class Projects
Blending Systems Engineering & Software Requirements Student projects -- sensor weapon system and portable duck shoot
The Effects of Roleplay in Class The monorail evolved into a rollercoaster and went underwater after the customer requirements changed during roleplay.
Monorail Goes Underwater then Becomes a Rollercoaster Physics is enabled at the end, sending the car and riders rolling & plunging into the water.
Software Design with 12 Students Game Maze Traps Traps and Scoreboard PvP capture-the-flag game set in a maze filled with traps
Educational Opportunities
Collaboration and community
Extracurricular events
Cultural venues
SL groups, including educational networks
Educational news
Learning extends beyond the classroom
Student services and union board activities
Music, dance, art
Real Life Education in Second Life
NMC Guests
www.nmc.org/sl
SL in Education listserv
SLED Picayune
Art and Science Photo by Jeff Hiles An avatar floats overhead as the flight crew prepares to launch Art Galleries
Learnscope in Second Life Lyr Lobo in Second Life Ryl Redgrave on the Teen Grid at Ramapo [email_address] For more information, contact
0 comments
Post a comment