Virtual Worlds Today & Tomorrow•
2007 – Gartner predicts virtual world use in 2011• 2007 – 400+ universities in Second Life (SL)• 2009 - Over 19 million accounts – Increases up to 1 million per month• 2011 - Costs for education regions doubled – Education exodus due to tight budgets – Rise in open source use of virtual worlds• 2012 – 4 AI classes on the IEEE SL regions• 2012 – Emerging Technologies Gartner Hype Cycle – Virtual worlds heading to slope of enlightenment – 5-10 years for plateau of productivity
Virtual World Opportunities• Holograms -
Holographic Content – Immersive Books – scenes you enter, interact with content & others, & synthesize the experience – Holographic content & games for real spaces – Learning spaces, laboratories and workspaces• Virtual World Research and Education – Feb 2013 – Over 4000 doctoral dissertations refer to a virtual world or virtual worlds (Proquest/UMI) – 4336 papers on virtual worlds in the IEEE Digital Library – Growth in open source virtual world use • Dec ‘12 - 232 OpenSim grids (Hypergridbusiness.com)
For More Information• Military Open
Simulator Enterprise Strategy (MOSES) • http://brokentablet.arl.army.mil/index.html •• Learning theory, heutagogy and constructivism • http://www.learning-theories.com/vygotskys-social-learning-theory.html • http://www.learning-theories.com/constructivism.html• Eberie, J. and Childress, M. (2004). Heutagogy: It isn’t your mother’s pedagogy any more, National Social Science Association. – http://www.nssa.us/journals/2007-28-1/2007-28-1-04.htm• Learning-Theories.com (2012). Social Development Theory (Vygotsky). – http://www.learning-theories.com/vygotskys-social-learning-theory.html• Learning-Theories.com (2012). Constructivism. – http://www.learning-theories.com/constructivism.html
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