Future is Now Keynote Address


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FIN Conference 2010: Libraries and Museums in Virtual Worlds.

Title: Libraries and Museums in the Cloud

When everything moves into the cloud, what will happen to our libraries and museums? We adapted to technological and social media influences by creating online collections, social communities and virtual tours, yet need to preserve our literary, artistic and historical collections. What value do we place on these remarkable repositories and the sensory experiences that they offer? Join us as we explore the future of libraries and museums within virtual and current venues.

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Future is Now Keynote Address

  1. 1. Libraries & Museums in the Cloud Sharon Tettegah, Al Weiss and Cynthia Calongne The Future is Now: Libraries and Museums in Virtual Worlds March 5-6, 2010
  2. 2. Situated Context <ul><li>Yesterday </li></ul><ul><li>Today </li></ul><ul><li>The Future </li></ul>Flight to Mars, a simulation by Andrew Stricker and Mike McCrocklin Cover Slide: Nature Venus by Guu Nishii –a Maya Design in Second Life
  3. 3. Challenges and Opportunities <ul><li>Identity </li></ul><ul><li>Learning </li></ul><ul><li>Support </li></ul>
  4. 4. Classroom Environments <ul><li>Brick & Mortar </li></ul><ul><li>Listservs </li></ul><ul><li>Discussion Boards </li></ul><ul><li>Websites </li></ul><ul><li>Webinars </li></ul><ul><li>Learning/Content Management </li></ul><ul><li>Social Virtual Worlds </li></ul><ul><li>C.A.V.E./C.U.B.E </li></ul>Lyr Lobo’s Classroom
  5. 5. Imaginative Libraries and Learning Spaces Global Learning Forum Air University
  6. 6. Community, Collaboration and Creativity Wright State University visits Colorado Technical University in Second Life
  7. 8. Art and Science in Virtual Worlds Design: Underwater Laboratory by Sexton Shepherd
  8. 9. Stimulating Environments Design: Jules Verne Salon by Sexton Shepherd
  9. 10. Image: Linden Lab, 2010
  10. 11. Peering into the Future Gartner Forecast 80 Percent of active Internet users will have a &quot;Second Life&quot; in the virtual world by the end of 2011 (Gartner, 2007) New Media Consortium Comprised of over 250 universities, museums and research centers
  11. 12. Gartner’s Hype Cycle – Jan 2010 Image: Jeremy Kemp, 2007
  12. 13. Where are we today? Image by: Alan Levine, New Media Consortium Survey, January 2010 http://www.nmc.org/2minute-survey/virtual-worlds
  13. 14. Assessing Current Virtual World Use Image by: Alan Levine, New Media Consortium, 2010 http://www.nmc.org/2minute-survey/virtual-worlds 273 responses to the NMC survey
  14. 16. Image: Linden Lab, 2010
  15. 17. National Geographic in Second Life
  16. 18. Space Simulations Mars Expedition Strategy Challenge, a Federal Virtual Worlds Challenge Finalist
  17. 19. Social Media, Games & VW Conferences
  18. 20. NMC Future Symposium in a Private Virtual Space
  19. 21. Countdown to the Future
  20. 22. Are you ready? <ul><li>To explore new worlds that promote </li></ul><ul><ul><li>Collaboration </li></ul></ul><ul><ul><li>Community </li></ul></ul><ul><ul><li>Creativity </li></ul></ul><ul><li>You are the caretakers of our future </li></ul><ul><ul><li>Emerging media – the flood of information </li></ul></ul><ul><ul><li>Museum collections and exhibits </li></ul></ul><ul><ul><li>Library archives integrated with virtual worlds </li></ul></ul>
  21. 23. Funding Opportunities <ul><li>National Science Foundation </li></ul><ul><li>Institute for Education Sciences (IES) </li></ul>
  22. 24. Thank you for joining us! <ul><li>Sharon Tettegah </li></ul><ul><li>Department of Curriculum and Instruction </li></ul><ul><li>University of Illinois at Urbana-Champaign </li></ul><ul><li>Al Weiss </li></ul><ul><ul><li>CITES Educational Technologies </li></ul></ul><ul><ul><li>University of Illinois at Urbana-Champaign </li></ul></ul><ul><li>Cynthia Calongne </li></ul><ul><ul><li>Institute for Advanced Studies </li></ul></ul><ul><ul><li>Colorado Technical University </li></ul></ul>