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Evaluating a Game Simulation Kit in Second Life

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The Global Learning Forum Team has created a game simulation kit in Second Life. Doctoral students from Colorado Technical University and their instructor, Dr. Cynthia Calongne, performed an alpha ...

The Global Learning Forum Team has created a game simulation kit in Second Life. Doctoral students from Colorado Technical University and their instructor, Dr. Cynthia Calongne, performed an alpha test of the game on March 9, 2009.

The results and highlights from the game of Operation Codename: Anaconda are featured in this presentation to the New Media Consortium's Symposium on New Media & Learning, March 25, 2009.

Game simulation kits offer opportunities for hosting a variety of games within one virtual world environment.

Many thanks to the GLF Team and Dr. Andrew Stricker for the game briefing slides and Nancy Smith for the assessment rubrics. Use of the assessment rubrics continues in future tests.

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    Evaluating a Game Simulation Kit in Second Life Evaluating a Game Simulation Kit in Second Life Presentation Transcript

    • Evaluating a Game Simulation Kit in Second Life Dr. Cynthia Calongne Institute for Advanced Studies Colorado Technical University NMC Symposium March 25, 2009 Operation Codename: Anaconda Global Learning Forum Briefing Slides by Dr. Andrew Stricker Licensed under a Creative Commons Share Alike with Attribution License
    • Air Force Simulations
    • Explorations
    • MyBase Visitor Center Spinoza Quinnell and Lyr Lobo
    • AF Global Learning Forum - Serious Game Simulation
    • Game Simulation Kit Team (l to r) Toni Weezels, Harley Weissman, Spinoza Quinnell, Scarlett Stand, Ry Auerbauch and Apollo Segall
    •  
    • Air Operations Center (AOC) Sample game scoring system and group dynamics
    • Participants in the Game Simulation Test
    • Hostage Rescue: Armed and dangerous
    • Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: A small group of insurgents, a mujahideen proxy military force for al-Qaeda, on the island of Ayab (50 miles from the coast of Murma) are holding one or two hostages. The insurgent leader’s identity is unknown but from information provided by the escaped interpreter, a rendered portrait is depicted on the right. It is likely the insurgents expect a rescue attempt by a coalition force. It is also expected the insurgent leader will attempt to relocate the physician hostage off of Ayab before a rescue attempt can be executed. OPERATION PRE-BRIEF Rendered drawing: identity unknown Slide courtesy of Dr. Andrew Stricker
    • Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: One of the hostages, pictured on the right, is an internationally known physician associated with the World Relief Organization. She and a small team of relief workers went to the isolated island of Ayab following a typhoon to provide medical assistance and evacuation of island inhabitants before another expected typhoon hits the island in the next 48 hours. The escaped interpreter reported the physician was wounded in the leg and the other remaining hostage was shot dead on the attempted escape. Slide courtesy of Dr. Andrew Stricker Dr. Algernon Loire OPERATION PRE-BRIEF
    • Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: The island of Ayab has an abandoned WWII era u-boat base located on a lagoon inlet from the south bay. The island is hilly and rocky with sparse vegetation. It is believed the insurgents have fortified the u-boat base. Satellite photos suggest the presence of underground tunnels . Slide courtesy of Dr. Andrew Stricker South lagoon and U-boat base location OPERATION PRE-BRIEF
    • Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone COA: The team will be inserted on the southeast side of the lagoon entrance under the cover of darkness. Using zodiac crafts the team will proceed to the lower u-boat docking area and recon the warehouse. An exit defense zone will also be established for the extraction. Via intercepted cell phone calls, MNF intel reports the hostages are likely located in the underground u-boat quarters. Extraction of the hostages should proceed back to the defense zone for zodiac evac. Be prepared to adapt COA depending on situational factors. Mission duration NTE 2 hrs. OPERATION PRE-BRIEF Content by Dr. Andrew Stricker, 2008
    • Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: Defense satellites are being positioned to provide for near continuous coverage of Ayab. Mission communication will be via secured MNF satellite uplink and downlink channels. Additionally, a predator UAV is being positioned to provide assistance as needed . Slide courtesy of Dr. Andrew Stricker OPERATION PRE-BRIEF
    • Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: Historical Ayab photos on the right depict fortified bunkers from the u-boat base area and warnings of a mine field. Expect the insurgents to use the bunkers and tunnels to resist extraction of the hostages. Insurgents are expected to be well armed with AK-47s and rocket propelled launchers. Slide courtesy of Dr. Andrew Stricker OPERATION PRE-BRIEF
    • Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone
      • Operation ROEs:
      • Proceed only via operation directives obtained from MNF communications (Operation Flags)
      • Reach Operation Flags (1 to 8) by allotted time constraints
      • Use only minimal force necessary for safe extraction of hostages
      • Respect civilian property and protect innocent civilians from harm
      • Slide courtesy of Dr. Andrew Stricker
      OPERATION PRE-BRIEF
    • Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone
      • Remember MNF Operation ROEs
      • Review the COA
      • Rehearse operation roles
      • Gear up for insertion into Ayab
      • Slide courtesy of Dr. Andrew Stricker
      OPERATION PRE-BRIEF
    • Strategic areas in the Game Simulation Kit
    • 1st view of the simulation range, looking to the left
    • Lyr Lobo sneaks around the range
    • Assessment Rubric Skill Levels: Rating Scale: Slide courtesy of Nancy F. Smith Absent Emerging Developing Mastering 0 1 2 3 4 5 6 Levels of Assessment Knows it matters (values) Knows how Does Thinks (adapts)
    • Assessment Rubric Slide courtesy of Nancy F. Smith Context of Challenge 1 2 3 4 5 Initial exposure to situation or challenge Assessment of situation COA determination Implementa-tion of COA Feedback & interpretation
    • Game Rules Rubric Other activities to be observed Time Limits, Use of Weapons, Use of Devices (other than weapons), Flying, etc. Slide courtesy of Nancy F. Smith Activity Distinguished Proficient Minimally Proficient Unsuccessful Use of Comm Outside of Group Channel 3 Points No use of outside comm (e.g., IM, email) 2 Points 1 instance of outside comm 1 Point 2 instances of outside comm 0 Points 3 or more instances of outside comm
      • Game activities
        • Pre-briefing
        • Game preparation
        • Elevator down
        • Game play
        • Find the 1st flag
        • Share information
        • Select a strategy
        • Navigate to flags
        • Achieve objectives
        • Rescue the hostages
      Scenes from the Game
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    • After the alpha test - under fire!
    • Post-Test Debriefing
      • Observations
        • Initial confusion
        • How to reload the weapon
        • Group name uncertain
          • Blue Team
      • Strengths
        • Sharing the flag orders
        • Teamwork
      • Second Life observations
        • Tight camera angles in corridors
        • Where do we go?
          • Had to explore, discover and solve problems
        • Who is the enemy?
          • Shot a friend -- oops!
      Four game participants CTU Students - first term in SL
    • Participant Feedback
      • Experience
        • Exhilarating experience
        • Fun, immersive game!
        • Realistic environment
        • Shared leadership roles
        • Ideal for teamwork
        • Great for group decisions
        • Great communications
        • Unfamiliar terrain added to the realism
      • Next test
        • Use the rubrics
        • Monitor the voice communications
        • Analyze the chat log
      • Post debrief
        • Discuss the team decisions and leadership roles
    • Participant Recommendations
      • After the initial game test with novice users
        • Add a portable game map?
        • More briefing time - for novices
          • Practice military communication protocol
        • For realistic human movement simulation
          • Navigation for crouch & turn
          • Camera constraints - for realistic viewpoint
      • Future Use
        • Great for testing modern warrior technology
    • After the game, testing a military training system
    • CTU Student Rides the Monorail
    • Other Air Force Simulations
    • Acknowledgements
      • The Global Learning Forum Team
        • Second Life Names: Toni Weezels, Harley Weissman, Spinoza Quinnell, Scarlett Stand, Ry Auerbauch Apollo Segall
        • Nancy Smith - assessment rubrics
        • Dr. Andrew Stricker - Spinoza Quinnell - briefing content
      • Game Simulation Kit, 5 regions of content, rubrics
      • Colorado Technical University Doctoral Students
        • Arlene Chisley-Wade
        • Guillermo Quintero
        • Dennis Musick
        • John Orosco
    • Evaluating a Game Simulation Kit in Second Life Dr. Cynthia Calongne Lyr Lobo in Second Life Twitter Lyrlobo For more information, visit: http://ctusoftware.blogspot.com http://www.slideshare.net/lyrlobo Lyr Lobo CS 820 Game participants