Agile101

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A really short description of Agile,

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  • This is how I do Feature Injection, with these levels. We’ll find out that the capability level, particularly, is important to the scenarios.
  • Estimation and velocityCommitmentRelease planning and deadlinesClear requirements and acceptance criteria
  • Estimation and velocityCommitmentRelease planning and deadlinesClear requirements and acceptance criteria
  • Agile101

    1. 1. Liz Keogh@lunivore
    2. 2. Queued In progress Done A new lookWhat is What is atAgile? Agile? WaterfallFeedback XP Loops Starting out
    3. 3. Queued In progress Done A new look A new look What is What is at at Agile? Agile? Waterfall WaterfallFeedback Scrum Loops The Planning Game Getting Started
    4. 4. Analysis DesignImplement TestingIntegrationProduction
    5. 5. Cost of change over time$ on a really nasty Waterfall project In waterfall, we try to get everything right up front Integration Implement Production Analysis Testing Design Time
    6. 6. $ Where does this curve come from? Assumption: Software projects are best managed like Civil Engineering projects What if that wasn’t true? Time
    7. 7. $ Cost of change over time on a really nasty Waterfall project Cost of change over time on a very nice Agile project Time
    8. 8. Actual cost of change$ t
    9. 9. Make sure you get it rightAssume you got it wrong
    10. 10. Queued In progress Done A new look What is Feedback at Agile? loops A new look Waterfall at WaterfallFeedback XP Loops The Planning Game Getting Started
    11. 11. ContinuousIntegration / Developer Deployment IDE Pair Programmer Acceptance Tests Unit Tests
    12. 12. DeveloperAs much aswe can, asoften as wecan Tester Business Collaboration Users Conversation
    13. 13. Queued In progress Done Feedback What is Scrum Loops Agile? A new look at Waterfall Scrum Feedback Loops ThePlanning Game Getting Started
    14. 14. Planning meetingStand-ups Development Sprint / Iteration Testing (1 or 2 weeks) Showcase Retrospective Planning meeting …
    15. 15. Planning meetingStand-ups Development Testing Showcase Retrospective Backlog Development Test Ready
    16. 16. Backlog Development Test Ready
    17. 17. Queued In progress Done The What is Scrum Planning Agile? A new look Game at Waterfall Feedback Loops The ScrumPlanning Game Getting Started
    18. 18. DoneDefinition of “Done”
    19. 19. Estimate in points1 5
    20. 20. How many last sprint?1 5
    21. 21. Queued In progress Done The What is Getting Planning Agile? A new look Started Game at Waterfall Feedback Loops Scrum The Planning Game Getting Started
    22. 22. Visualize the WorkflowBacklog Development Test Ready Pick some high priority (or high risk!) items
    23. 23. Work towards a showcaseBacklog Development Test Ready 15 minutes daily stand-ups
    24. 24. RetrospectiveBacklog Development Test Ready What made getting here hard? What would have made it easier?

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