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    WinMoDev MangoDay - Mango1 WinMoDev MangoDay - Mango1 Presentation Transcript

    • Mango Day2011. 05. 30 / 한국 MS 5층
      한국 윈도우폰 개발자 그룹 (WinMoDev)
    • 2
      {Intro Video}
    • Mango Day2011. 05. 30 / 한국 MS 5층
      한국 윈도우폰 개발자 그룹 (WinMoDev)
    • The newWindows Phone 7Mango
      박현철 CTO (lunaness@bluefishsys.com)
      블루피시 시스템
      Windows Phone MVP / WinMoDev부 운영자
    • Hello Lunaness~!
      5
      • 박현철
      • BlueFish System CTO
      • Microsoft Windows Phone MVP
      • WinMoDev부시삽
      • Blog : http://lunaness.tistory.com
      • Twitter : @BF_Lunaness
      • Facebook : http://www.fb.com/lunaness
      • Windows Phone Project
      • TweetPaint & KoreanSNS
      • Petit Diary 1, 2
      • M-Alarm
    • What’s Mango?
    • 7
      Windows Phone “Mango”
      Smarter and Easier…
      Communications
      Apps
      Internet
    • Upgrade search service
      • Local Scout
    • Upgrade search service
      • Bing Vision
    • Don’t keep users waiting- Quick Cards
    • Easier to connect and share
      • Outlook (E-mail) – Thread conversation
      Thread converteition
    • Easier to connect and share
      • Group
    • Easier to connect and share
      • Chat
    • Don’t keep users waiting- Multitasking
    • Fast and beautiful web
    • 16
      {Windows phone Sizzle Reel - Video}
    • 개선된 윈도우폰 아키텍처
    • Hardware Foundation
      Capacitive touch
      4 or more contact points
      800
      Sensors
      A-GPS, Accelerometer, Compass, Light, Proximity, Gyro
      Camera
      5 mega pixels or more
      Multimedia
      Common detailed specs, Codec acceleration
      Memory
      256MB RAM or more, 8GB Flash or more
      GPU
      DirectX 9 acceleration
      CPU
      Qualcomm MSM7x30, MSM8x55 800Mhz or higher
      Hardware buttons | Back, Start, Search
      480
    • Frameworks Details
      Windows Phone Frameworks
      Launchers & Choosers
      Windows Phone Controls
      Camera
      Device Integration
      MultiTasking
      Structured Data
      PhoneApplicationPage
      PushNotification
      WebBrowserControl
      Sensors
      PhoneApplicationFrame
      Silverlight Presentation and Media
      XNA Frameworks for Games
      Controls
      Drawing
      IsolatedStorage
      Drawing
      GamerServices
      Silverlight Integration
      Silverlight
      4.0
      Media
      Graphics
      Shapes
      Markup
      Media
      Navigation
      Audio
      Content
      Input
      Application Object
      Common Base Class Library
      Globalization
      IO
      Resources
      Reflection
      Text
      Location
      Runtime
      Diagnostics
      Net
      Sockets
      Configuration
      Collections
      ComponentModel
      Security
      Threading
      ServiceModel
      Linq
    • Software Architecture
      Your App UI and logic
      Applications
      Frameworks
      HTML5/JavaScript
      Silverlight and XNA
      User data
      Structured data
      CLR
      App Model
      UI Model
      Cloud Integration
      App management
      Licensing
      Chamber isolation
      Software updatesData sharing
      Shell frame
      Session manager
      Direct3D
      Compositor
      Xbox LIVE
      Bing
      Location
      Push notifications
      Windows Live ID
      Kernel
      Hardware BSP
      Security
      Networking
      Storage
      A-GPS Accelerometer Gyro Compass Light Proximity
      Media Wi-Fi Radio Graphics
      Hardware Foundation
    • Don’t Keep Users Waiting: Background Transfers
      Background transfers
      Background transfers
      Background transfers
      Resource manager
      memory
      Background transfers
      OS
      foreground
    • Content-centric Experiences: How They Work
      app storage
      Web Service
      sync agent
      power monitor
      resource manager
      task scheduler
      connection manager
    • Silverlight And XNA Integration Inside One Page
      Direct3D Surface
      Silverlight UI
      Application Page
    • Services and Frameworks
      Applications
      Frameworks
      System.Device.Location
      Microsoft.Phone.Notification
      Microsoft.XNA.Framework.GamerServices
      Client Services
      Location client service
      Push client service
      Game foundation service
      Cloud Services
      Bing location services
      Windows Phone Notification services
      XBox Live services
    • Q&A
    • © 2010 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries.
      The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation.
      MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.