Mise en scène & camera presentation
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Mise en scène & camera presentation

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Mise en scène & camera presentation Mise en scène & camera presentation Presentation Transcript

  • Mise en Scène & Camera Presentation By Lucy Weetman
  • This is an expression used in films. It’s the way in which the design or aspects has been used to create a specific setting or design of a story or scene. This is done though storyboarding, cinematography and stage design. Cinematography is the use of a camera angle, shot and movement & position. When applied to the cinema, this means everything that appears before the camera and the arrangement of the props, costumes and setting ect. One of the most important people who takes over the production of mise en scene is the production designer and the director.
  • The set design can help give the production a mood or certain feeling to the audience and help them feel more included in the production. The setting reflects on the mood of the scene and helps direct an audience to specific feeling. It may also reflect the characters emotions and state of mind. The setting can also the time period and location in which the film is set. The colours used in the set can also help give a feeling to the scene.
  • High Key Lighting – The lighting can influence the scenes feeling and the audiences emotion. For example, low key lighting brings a dark, depressing, sad or even scary feel. Where as, high key lighting gives a more bright, cheerful feel. High Key lighting is an illumination which makes the scene seem very bright and soft. The fill light is increased. This gives the feeling of happiness to the audience. Therefore, this effect is most commonly used in musicals and comedies.
  • Low-Key Lighting Low-Key Lighting is the opposite of high-key lighting. The fill light is always very low causing shadows and darkness. This causes light and dark to contrast. The shadows can cause the majority of the frame picture to be hidden in shadows, giving a more mysterious feel to the scene. This can be a great effect when someone is slowly moving into the frame from the background as this gives a scary and more unexpected/jumpy feel. Therefore, the effect is often used in horror,thriller of mystery movies to give a more mysterious and scary feel.
  • Costume is very effective for an audience to immediately be able to recognise the time period, setting and mood of the scene. The make-up and costume used can also portray the characters personality and social class.
  • Continuity is the consistency of components in a shot. For example, If Mr. Smith was holding a bag in his right hand, but when the shot changed he was holding it in his left hand, this would be a continuity (visual) error as the continuity has been broken. An example of a plot error would be if a character stated he was vegetarian and later on be seen eating meat. An example of an editing error is when someone mentions an event which has not yet occurred in the film. There are three ‘Continuity rules’ 180 degree rule – The means that you should keep the shots all behind a 180 degree line in front of the characters and events . This means that when you come to edit the shots, you can cut between two people and they will be facing each other from different sides of the screen. Shot reverse shot – This is a way of filming an exchange between characters. Observing the 180 degree rule, the camera will film one person taking and looking in a direction then cut to another responding while looking off screen in the other direction. This assumes that they are looking at each other. Match on action – This is when filming of a action is cut while in progress & completed in a different angle shot.
  • Composition is the arrangement of props and visual elements in a scene. If a composition is broken (e.g change in light) then this can highlight a specific scene which the director wants the audience to pay attention to because it may be abnormal. Rule of thirds – The rule of thirds is a simple guideline to composition in a shot. It gives you four lines/parts which are useful for placing points of interest for elements in the shot. The idea is that if you place certain points of interest along the lines then it makes the shot more balanced. This may be used to bring focus to a certain point of the shot to the audience, or highlight an important part.
  • Deep space is used to emphasis the distance between objects. Important components are placed far away or close to the camera with space. Deep space is used in ‘Finding Nemo’ to emphasis how small the fish are in comparison to the ongoing ocean. It also reflects on how far away Nemo’s dad is from us. This makes the fish seem un powerful and small, and the reality of Nemo’s dad finding them unlikely. The fact that the misty image of Sydney in the background is bigger than Nemo in the foreground also emphasises his small size.
  • Shallow space is when the camera is very close up and fills the frame with components. For example, in this Finding Nemo shot the fish are oblivious to the whale behind them which creates suspense for the audience. The technique emphasises how close the whale is to the fish. Therefore, this technique is great when creating a tense moment. The shot involves a ‘close up’.
  • Establishing shot – this shot involves a distant framing that shows the relation among the important figures., objects and setting a scene. Master shot – this is when the setting is defined and all characters and objects are shown together. Close up (& variations) – this is when the framing of the object is shown very large. It most commonly involves someone from the neck up or an object of the same size which fills the screen. Long shot- This is when the object or person is normally shown un full size from a distance and normally appears the height of the screen. Wide shot- a shot covering a wide angle. High angle – when the shot is taken from above and is looking down to the subjects. Low angle – filmed from below, looking above. Could be used for the filming of a young child talking to their parent. Ariel shot – A moving shot from above looking down. Point of view- A shot taken with the camera placed approximately where the characters eyes would be.