Your SlideShare is downloading. ×
Virtual Worlds Project Proposal - Reaction Grid
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×

Introducing the official SlideShare app

Stunning, full-screen experience for iPhone and Android

Text the download link to your phone

Standard text messaging rates apply

Virtual Worlds Project Proposal - Reaction Grid

2,412
views

Published on

A brief outline of our school's virtual worlds project using the OpenSim platform and hosted by ReactionGrid.

A brief outline of our school's virtual worlds project using the OpenSim platform and hosted by ReactionGrid.

Published in: Education, Technology

0 Comments
4 Likes
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total Views
2,412
On Slideshare
0
From Embeds
0
Number of Embeds
4
Actions
Shares
0
Downloads
67
Comments
0
Likes
4
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. Virtual Worlds virt project proposal
  • 2. Virtual introduction Worlds Virtual worlds can provide engaging and flexible learning spaces that offer students incredible opportunities to be creative and project proposal interact with others. Whilst a number of different virtual worlds are available for students, creating a private space hosted by ReactionGrid using the OpenSim platform, offers excellent support with exciting possibilities for development. The private space model will allow the school to develop its own virtual island that can only be accessed by members of the school community. It is a “blank canvas” that will allow the students, under the guidance of their teachers, to create a variety of objects and areas especially designed for use by our school community.
  • 3. Virtual over view Worlds The school would establish a private space using the OpenSim platform to be set up and hosted by ReactionGrid. project proposal In order to set up the virtual space, students would be invited to join the project team. The group would meet once a week, ideally during “long lunch”. The group meetings would allow students to explore different methods of creating a 3D virtual world, some of which include: Creating landscapes, buildings and objects using the “Build “ tools included with the Hippo Viewer. An introduction to 3D object creation using software such as Plopp and Sculptpaint. Objects can also be programmed to move via Scratch for OpenSim. Creating clothing items for users’ avatars using Adobe Photoshop. Creation of objects, buildings and worlds using applications such as Solid Edge, Google SketchUp in conjunction with SketchLife and Unity 3D.
  • 4. Virtual goals Worlds The goals of the program are: To promote creativity and innovation. project proposal To use the space as a means of showcasing student work, giving tasks a real purpose. “I’m creating items for our school’s clothing shop.” To allow staff and students to interact in a virtual environment, offering a deeper level of interaction that is sometimes not present via traditional face-to-face methods. For staff to have the opportunity to use an engaging method of curriculum delivery that is flexible enough to use across all curriculum areas. To encourage staff to make use of the variety of excellent Professional Development opportunities available to them via virtual worlds platforms such as ReactionGrid and the main grid of Second Life.
  • 5. Virtual requirements Worlds The Staff ICT Trainer will facilitate the project team, meeting with them on a weekly basis to plan and oversee the creation of project proposal the estate. Initially, this committee is likely to be made up only of students. However, there is already interest from keen staff who will also be invited to attend as they wish. These staff will then be encourage to use estate for learning and teaching activities. Initially, each member will need to create his/her own avatar and become familiar with the Hippo Viewer. Members will then be introduced to a variety of building tools and be allocated specific projects to work on. The first projects may include: A building committee centre to house building resources, eg: building “freebies” collected from other virtual worlds, Building tips and how-to’s A “newbie” welcome area and help centre
  • 6. Virtual requirements Worlds Projects to follow may include: project proposal Mathematics area initially featuring 3D shapes and objects Science area initially focusing on the study of Chemistry Places of worship LOTE café, disco or similar meeting space Student meeting space sto relax, interact, play games, etc… The Staff ICT Trainer will liaise with interested staff to train them in the use of virtual world and use in the curriculum.
  • 7. Virtual requirements Worlds Software Cost project proposal Hippo Viewer Free SculptyPaint Free Plopp Free Scratch for OpenSim Free Photoshop School already has licence Solid Edge School already has licence Google SketchUp Free SketchLife Free Unity 3D Free
  • 8. Virtual requirements Worlds Requirement Cost One Off or Annual project proposal OpenSim Server set up hosted US $110* One off, by ReactionGrid discounted by 50% Annual maintenance fee for US $900 Annual private space Set up of public area on US $25* One off, ReactionGrid discounted by 50% Annual maintenance fee for US $300 Annual public space Advanced Avatar Registration US $500* One off, but Form provided free Total Cost 1st Year Total Cost Subsequent Years Approx. AU $1500 Approx. AU $1350 *Discounts apply due to one year advance payment
  • 9. Virtual resources Worlds Movies about Virtual Worlds in Education: Immersive Learning: It’s Game On! project proposal http://www.youtube.com/watch?v=ARf8VMYRQy0 No Future Left Behind http://www.youtube.com/watch?v=kra_z9vMnHo International Society for Technology in Education: ISTE Second Life http://www.youtube.com/watch?v=aP137QgYKvQ Examples of Schools using Virtual Worlds: “Ramapo Islands” Suffern Middle School, New York, Under the direction of Peggy Sheehy http://ramapoislands.edublogs.org/ “Booralie” Northern Beaches Christian School, Sydney, Under the direction of Steve Collis http://www.happysteve.com/2009/04/practical-examples-of-3d-virtual- environments-for-learning-in-high-school.html
  • 10. Virtual Resources for Educators: resources Worlds The Islands of Jokaydia http://jokaydia.com/ project proposal Second Life in Education Blog http://www.sl-educationblog.org/ Second Life in Education Wiki http://sleducation.wikispaces.com/ Second Classroom Ning http://secondclassroom.ning.com/ RezEd: The Hub for Virtual Worlds in Education http://www.rezed.org/ Ramapo Islands: Show Me the Learning! http://www.slideshare.net/PeggySheehy/k-online-conference-2008- presentation Colorado Technology University Presentation on Research in Second Life http://www.slideshare.net/lyrlobo/ctu-presentation-on-research-in- second-life Learning Principles, James Paul Gee http://mason.gmu.edu/~lsmithg/jamespaulgee2
  • 11. “I can’t create my future with the tools of your past.” virt No Future Left Behind, Suffern Middle School, New York.