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Interactive Entertainment - Art, Entertainment, and Technology of the Future
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Interactive Entertainment - Art, Entertainment, and Technology of the Future

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This is a Powerpoint presentation for my Business and Professional Communication class at USC. The content is very nothing special, but I wanted to share the design style.

This is a Powerpoint presentation for my Business and Professional Communication class at USC. The content is very nothing special, but I wanted to share the design style.

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Interactive Entertainment - Art, Entertainment, and Technology of the Future Interactive Entertainment - Art, Entertainment, and Technology of the Future Presentation Transcript

  • Lisa Takehana
    Informative Presentation
  • -6%
    Box Office Sales
    -6%
    Television Time
    -12%
    Music Sales
  • 40% growth
    in the video game industry
    over the same four-year period
  • Video games are notjust mindless entertainment

  • [Video game technology is] bringing in a whole new group of consumers that have never before been involved in gaming…
    Entertainment is changed
    forever with gaming.”
    -Mike Griffith
    CEO, Activision
  • Our Future
  • Learning
    Socializing
    Health
  • Learning
    Socializing
    Health
  • “Memorize
    -and-
    regurgitate”
    Instruction
    +
    Demonstration
  • Edutainment Games
    Education + Entertainment
  • 70% of major employers utilize interactive software to train employees.
  • BFA Interactive Entertainment
    MFA Interactive Media
  • Technical Skills
    Analytical Skills
    Problem-Solving Skills
  • Social Skills
  • Learning
    Socializing
    Health
  • 60%
    Play with friends
  • 40%
    are women
    25%
    are over 50
    50%
    of American parents play with their children
  • Play together. Exercise together.
  • Learning
    Socializing
    Health
  • Dance Dance Revolution
  • 765schools in West Virginia use DDR as part of their physical education curriculum.
  • Rehabilitation:
    Exercise your brain
  • 70%
    of Stokes' patients have reduced or eliminated their migraine medication after playing "brain" games
  • Video Games
    Art + Technology
    Our Future