Ann bibliographyppt

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Ann bibliographyppt

  1. 1. The Annotated Bibliography
  2. 2. What is an annotated bibliography? <ul><li>It is an organized list of sources (references cited), such as books, journals, newspapers, magazines, Web Pages, etc., each of which is followed by an annotation or description of each item. </li></ul>
  3. 4. The purpose of an annotated bibliography. <ul><li>Depending on the assignment the annotated bibliography may serve a number of purposes. Potential purposes are: </li></ul><ul><li>a review of the literature on a particular subject </li></ul><ul><li>illustrate the quality of research that you have done </li></ul><ul><li>provide examples of the types of sources available </li></ul><ul><li>describe other items on a topic that may be of interest to the reader </li></ul><ul><li>explore the subject for further research </li></ul>
  4. 6. MLA Structure Example <ul><li>For a web site: </li></ul><ul><li>Author(s). Name of Page. Date of Posting/Revision. Name of institution/organization affiliated with the site. Date of Access <electronic address>. </li></ul><ul><li>Short annotative description of content. </li></ul>
  5. 7. Examples from our Annotated Bibliography <ul><li>The LEGO Group. Spybotics Homepage . (2002). Retrieved January 29, 2003, from http://www.lego.com/eng/spybotics/default.asp </li></ul><ul><li>The homepage for the Lego™ product line “Spybotics”. Here, information on construction, software, hardware, programming, and application of the “Spybotics” toys can be found. This site shows a way in which microcontrollers and fuzzy logic have been applied to create a toy that children, teens, and adults can both learn from and enjoy. </li></ul>
  6. 8. Examples Annotated Bibliography <ul><li>The RoboCup Federation. RoboCup Official Site . (2002). Retrieved January 26, 2003, from http://www.robocup.org/02.html </li></ul><ul><li>The homepage of the RoboCup Federation. RoboCup is an international education and research initiative to foster intelligent robots and AI research and development using a standard problem, (to make robots play soccer), that allows for a wide and varied range of answers. This is an exciting and popular example of using fuzzy logic and microcontrollers to both create toys, and develop the use of fuzzy logic with microcontrollers. </li></ul>
  7. 10. For more information on bibliography writing <ul><li>MLA (Modern Language Association ) Structure </li></ul><ul><ul><li>http://www.mla.org/ </li></ul></ul><ul><li>APA (American Psychological Association) </li></ul><ul><ul><li>http://www.apa.org/ </li></ul></ul>
  8. 11. <ul><li>Questions? </li></ul>

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