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LoveAgile Agile Cambridge 2010

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Scrum/XP Add-ons...

Scrum/XP Add-ons

Practical examples on how to keep a team energised, focused and happy when running one week iterations.

We are part of an XP team that over the past 2-3 years have delivered business functionality live to production at the end of each of our 100+ iterations.

During each of our iterations we hold stand-ups, retrospectives, planning games, etc which over time have evolved to a point where we now have a bunch of “addons” or “plug-ins” that we’d like to share with the wider community.

These “add-ons” include retrospective variations, stand-up/pairing twists, planning variations and a couple of other bits and pieces that just help make day-to-day activities more fun and engaging.

This session is not intended to have all the answers, but is intended to provide some extra strings that you can add to you agile bow.

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    LoveAgile Agile Cambridge 2010 LoveAgile Agile Cambridge 2010 Presentation Transcript

    • • Agile Cambridge 2010 – Scrum/XP Add-ons • Jon Mullen • Paul Fairless
    • Set the stage • Check-in – Voting exercise – Results • Taken from session at Agile Cambridge 2010 • Background – Mindmap of stuff • Pick & Mix – Mixed bag of exercises, presentations and games – Q&A • Close
    • Check-in.Results
    • Background
    • Pick & Mix Working Environment -5/10 min -Presentation Extra Techniques -5/10 min -Presentation Remote Pairing ½ day Game -5/10 min -10 min -Presentation -Free pen Planning Game -Win a prize -20 min -Game -Volunteers needed Retrospective -Exercise -20 min -Everyone votes Stand-up -Exercise -20 min -Sweets -Short Video -Observations Close
    • Extra Techniques • Introduction • Insights • Gardening • Boardwalk • Pairing – Rotation – Pull pairing – Nightclub Back
    • Working Environment • Introduction • Bullpen • Radiators • Story Boards • Colocation
    • Working Environment.Bullpen
    • Working Environment.StoryBoards
    • Working Environment.Hudson
    • Working Environment.Nagios
    • Working Environment.Dashboard Back
    • Remote Pairing • Introduction • Tools • What works well … • … and what doesn’t Back
    • Stand-up • Introduction • Sweets • Video – Short film of a team acting out an usual stand-up • Observations – Audience to share observations
    • Stand-up.Summary • Summary – Implicit impediment » Sometimes impediments are mentioned but not identified – Rambling on » Ask the team member to keep/get to the point – Late arrival » Re-iterate that punctuality is important – Sidetracking » Delay such discussions until after the Stand-up has finished – Observers speaking » Politely remind them that they’re observers – Side discussion » Ask the people involved to pay attention Back
    • ½ day Game • Introduction • Write name on voting card • Make a paper aeroplane • Throw it at the target • First one to do it wins a prize Back
    • Planning Game • Introduction – Alternative to Planning Poker • Volunteers? • Play • Summary • Results – Taken from session at Agile Cambridge 2010 Results Back
    • Planning Game.Results Back
    • Retrospective • Introduction • Voting – Method? • Do it! • Results – Taken from session at Agile Cambridge 2010 • Summary – Example
    • Retrospective.Results
    • Retrospective.Example Back
    • Close • Thanks • Q&A • Contacts – jon@loveagile.com – paul@loveagile.com • Further Information – loveagile.com – Twitter LoveAgile • #agiletipoftheday • Feedback – Green/Amber/Red