LoveAgile Agile Cambridge 2010

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Scrum/XP Add-ons

Practical examples on how to keep a team energised, focused and happy when running one week iterations.

We are part of an XP team that over the past 2-3 years have delivered business functionality live to production at the end of each of our 100+ iterations.

During each of our iterations we hold stand-ups, retrospectives, planning games, etc which over time have evolved to a point where we now have a bunch of “addons” or “plug-ins” that we’d like to share with the wider community.

These “add-ons” include retrospective variations, stand-up/pairing twists, planning variations and a couple of other bits and pieces that just help make day-to-day activities more fun and engaging.

This session is not intended to have all the answers, but is intended to provide some extra strings that you can add to you agile bow.

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LoveAgile Agile Cambridge 2010

  1. 1. • Agile Cambridge 2010 – Scrum/XP Add-ons • Jon Mullen • Paul Fairless
  2. 2. Set the stage • Check-in – Voting exercise – Results • Taken from session at Agile Cambridge 2010 • Background – Mindmap of stuff • Pick & Mix – Mixed bag of exercises, presentations and games – Q&A • Close
  3. 3. Check-in.Results
  4. 4. Background
  5. 5. Pick & Mix Extra Techniques -5/10 min -Presentation Extra Techniques -5/10 min -Presentation Retrospective -20 min -Everyone votes -Exercise Retrospective -20 min -Everyone votes -Exercise ½ day Game -10 min -Free pen -Win a prize -Game ½ day Game -10 min -Free pen -Win a prize -Game Stand-up -20 min -Sweets -Short Video -Observations Stand-up -20 min -Sweets -Short Video -Observations Planning Game -20 min -Volunteers needed -Exercise Planning Game -20 min -Volunteers needed -Exercise Remote Pairing -5/10 min -Presentation Remote Pairing -5/10 min -Presentation Working Environment -5/10 min -Presentation Working Environment -5/10 min -Presentation CloseClose
  6. 6. Extra Techniques • Introduction • Insights • Gardening • Boardwalk • Pairing – Rotation – Pull pairing – Nightclub BackBack
  7. 7. Working Environment • Introduction • Bullpen • Radiators • Story Boards • Colocation
  8. 8. Working Environment.Bullpen
  9. 9. Working Environment.StoryBoards
  10. 10. Working Environment.Hudson
  11. 11. Working Environment.Nagios
  12. 12. Working Environment.Dashboard BackBack
  13. 13. Remote Pairing • Introduction • Tools • What works well … • … and what doesn’t BackBack
  14. 14. Stand-up • Introduction • Sweets • Video – Short film of a team acting out an usual stand-up • Observations – Audience to share observations
  15. 15. Stand-up.Summary • Summary – Implicit impediment » Sometimes impediments are mentioned but not identified – Rambling on » Ask the team member to keep/get to the point – Late arrival » Re-iterate that punctuality is important – Sidetracking » Delay such discussions until after the Stand-up has finished – Observers speaking » Politely remind them that they’re observers – Side discussion » Ask the people involved to pay attention BackBack
  16. 16. ½ day Game • Introduction • Write name on voting card • Make a paper aeroplane • Throw it at the target • First one to do it wins a prize BackBack
  17. 17. Planning Game • Introduction – Alternative to Planning Poker • Volunteers? • Play • Summary • Results – Taken from session at Agile Cambridge 2010 BackBackResultsResults
  18. 18. Planning Game.Results BackBack
  19. 19. Retrospective • Introduction • Voting – Method? • Do it! • Results – Taken from session at Agile Cambridge 2010 • Summary – Example
  20. 20. Retrospective.Results
  21. 21. Retrospective.Example BackBack
  22. 22. Close • Thanks • Q&A • Contacts – jon@loveagile.com – paul@loveagile.com • Further Information – loveagile.com – Twitter LoveAgile • #agiletipoftheday • Feedback – Green/Amber/Red

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