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A little lecture I gave at Colin Owens' RISD course 'Design for Dynamic Media' on Tuesday, April 9, 2013. I talk about: my work as Senior User Experience and Innovation Architect at Mobiquity; how......

A little lecture I gave at Colin Owens' RISD course 'Design for Dynamic Media' on Tuesday, April 9, 2013. I talk about: my work as Senior User Experience and Innovation Architect at Mobiquity; how I leverage satire, parody and various degrees of humor in my design approach; and my thesis work and research into cyberSurrealism out at Dynamic Media Institute — MassArt's future-forward MFA graduate degree program for design, technology, creativity and innovation.

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  • 1. lou suSi
  • 2. but i’m out sick today
  • 3. thank gawd, right?
  • 4. as you can probably tell
  • 5. i do what i want to do
  • 6. and i know how to
  • 7. work the system
  • 8. let’s talk about
  • 9. the bigger picture
  • 10. or at least
  • 11. 2fifthsofthebiggerpicture
  • 12. cyberSurrealism
  • 13. cybernetics + Surrealism
  • 14. performance art
  • 15. user experience testing
  • 16. found systems
  • 17. tension + release
  • 18. shellphone telephony
  • 19. provocative objects
  • 20. laughter
  • 21. but first, mapping
  • 22. SteamyBohemiansJerkus Circus
  • 23. SteamyBohemiansJerkus Circus
  • 24. SteamyBohemiansJerkus Circus
  • 25. SteamyBohemiansJerkus Circus
  • 26. SiNuS BRaDy Stand Up | no comedy
  • 27. SiNuS BRaDy Stand Up | no comedyno
  • 28. seashell telephonyDynamic Media Institute | Alex Wang + lou suSi | October 20, 2010
  • 29. liminal object ( system )
  • 30. performance art
  • 31. exploit areas of unintended usage
  • 32. commentary
  • 33. Dynamic Media Institute | lou suSi + David Tamés | October 20, 2010
  • 34. sherry turkle
  • 35. Evocative Objects
  • 36. provocative objects
  • 37. create psychoaggressive objects
  • 38. provoke action from the user
  • 39. public humiliation
  • 40. embarrassment
  • 41. social dynamics
  • 42. moneyShot bouquetDynamic Media Institute | lou suSi | October 20, 2010
  • 43. hawtSeatDynamic Media Institute | lou suSi + David Tamés | October 20, 2010
  • 44. the laughterLifecase study — stream four — exhibit dthe funny business of dynamic media
  • 45. so
  • 46. laugh infectionDynamic Media Institute | lou suSi | October 20, 2010
  • 47. laugh infectionproject descriptioni will create various public scenarios that examine laughter taken outof context as a means to explore social dynamics and laugh permissionsystems ‘out there’ in the world
  • 48. laugh infectionwhat’s the definition of ...infectious1 a : capable of causing infection <viruses and other infectious agents> b : communicable by infection <an infectious disease>— compare contagious2: that corrupts or contaminates3: spreading or capable of spreading rapidly to others <their enthusiasm was infectious> <an infectious grin>— in·fec·tious·ly adverb— in·fec·tious·ness noun
  • 49. laugh infectionwhat’s the definition of ...contagious1: communicable by contact : catching <contagious diseases>2: bearing contagion <contagious people>3: used for contagious diseases <a contagious ward>4: exciting similar emotions or conduct in others <contagious enthusiasm>— con·ta·gious·ly adverb— con·ta·gious·ness noun
  • 50. laugh infectionwhat’s the definition of ...virus1 archaic : venom 12 a : the causative agent of an infectious disease b : any of a large group of submicroscopic infective agents that are regardedeither as extremely simple microorganisms or as extremely complex molecules, that typically contain a protein coatsurrounding an RNA or DNA core of genetic material but no semipermeable membrane, that are capable of growth andmultiplication only in living cells, and that cause various important diseases in humans, lower animals, or plants; also :filterable virus c : a disease or illness caused by a virus
  • 51. laugh infectionwhat’s the definition of ...virus3: something that poisons the mind or soul <the force of this virus of prejudice — V. S. Waters>4: a computer program that is usually hidden within another seemingly innocuous program and that produces copies of itselfand inserts them into other programs and usually performs a malicious action (as destroying data)
  • 52. laugh infectionlive user testingall quantitative results will be captured using a simpletripod + my flipVideo Mino HD — through theseexperiments i hope to discover critical insights related tocontext, audience, delivery, presence and non-verbalcommunication
  • 53. laugh infectionproject plan1. live, present laughterphotograph by Joshua Dolby
  • 54. laugh infectionproject plan 2. video laugh delivery
  • 55. laugh infectionproject plan3. dynamic, disembodied laughter
  • 56. laugh infectionadded noteone of the main objectives of these cyberSurreal experiments with laughteris to determine the invisible boundaries between what is funny ‘ha ha’ andwhat is just funny ‘weird’ — i am interested in the very primal aspect of thehuman stimulus-response mechanism to these different delivery modes forlaughter and how shifting the context will effect reception + reaction tothese laugh episodes
  • 57. laugh infectionsome conclusions
  • 58. laugh infectionsome conclusions•people are extremely camera-focused
  • 59. laugh infectionsome conclusions•people are extremely camera-focused•the current laugh trigger system reacts too slowly
  • 60. laugh infectionsome conclusions•people are extremely camera-focused•the current laugh trigger system reacts too slowly•context | location can totally change participant permission structures
  • 61. laugh infectionsome conclusions•people are extremely camera-focused•the current laugh trigger system reacts too slowly•context | location can totally change participant permission structures•the most delighted participants were the ones ‘in’ on the joke
  • 62. laugh infectionwhat’s next?results from these very simple first few laugh explorations should point outsome obvious areas of exploit for me to consider in my next rounds ofprototyping and testing — shifting the environmental context to the subway,a library, restrooms and other interesting settings could provide interesting,valuable data about social dynamics, laugh permissions and delivery
  • 63. laugh infectionproject planas a limited time, bonus feature — i will also then ‘infect’ multiplemachines in a local Mac Store with both the pure audio laugh +audiovisual pre-recorded loopsphotograph from a quick Google Search
  • 64. infectBostonDynamic Media Institute | lou suSi | October 20, 2010
  • 65. infectBostonDynamic Media Institute | lou suSi | October 20, 2010
  • 66. laugh infection: Apple Store, Boylstonsome conclusions
  • 67. laugh infection: Apple Store, Boylstonsome conclusions•i’m really great at the failure thing
  • 68. laugh infection: Apple Store, Boylstonsome conclusions•i’m really great at the failure thing•i learn best by actively doing things improvisationally
  • 69. laugh infection: Apple Store, Boylstonsome conclusions•i’m really great at the failure thing•i learn best by actively doing things improvisationally•next infection will need at least 30 people to ‘set off’ the laughs
  • 70. laugh infection: Apple Store, Boylstonsome conclusions•i’m really great at the failure thing•i learn best by actively doing things improvisationally•next infection will need at least 30 people to ‘set off’ the laughs•there are many ‘anti-fun’ forces embedded in the world
  • 71. laugh infection: Apple Store, Boylstonsome conclusions•i’m really great at the failure thing•i learn best by actively doing things improvisationally•next infection will need at least 30 people to ‘set off’ the laughs•there are many ‘anti-fun’ forces embedded in the world•coffee makes everything seem achievable
  • 72. lou suSithank youls@loususi.com | 617.750.2922
  • 73. so, what’s next?
  • 74. lou suSithank youls@loususi.com | 617.750.2922
  • 75. thank you