A storyFirst Approach to Human-Centered Design

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Although I've included little bits and hints to this topic in more casual presentations I've given in the recent past, this SlideShare Deck captures the recent lecture I gave as part of Massachusetts College of Art and Designs 2014 Thursday Evening Lecture Series through their Continuing and Professional Education Department.

The talk ran a little under an hour long and covered approaches to leveraging looser, human-feeling storytelling methods to help inform, design, develop and iteratively optimize experience design for: garnering better personal awareness and contextual understanding in the world; professional, collaborative practices with corporate UX design and development teams { in ways that closely align and play well with current, industry-standard Agile and Lean UX methodologies }; philosophical 'life-design' guidance for yourself and others; thinking about ways to designEmpower 'Design for Good' for The Bigger Picture when thinking about ways to actively and consciously design and promote positive change for humanity and the world.

This was the official premiere lecture for 'A storyFirst Approach to Human-Centered Design' — not exactly a 'beta,' but also the first of many iterative talks focused on the themes of design, awareness and creating positive change by actively living with a certain design philosophy and perspective in heart and mind.

Published in: Design

A storyFirst Approach to Human-Centered Design

  1. 1. astory rst APPROACH to human-centered DESIGN.
  2. 2. don’t call it a beta
  3. 3. don’t worry
  4. 4. you’re in the right place
  5. 5. story rst . LIFEDESIGN PHILOSOPHY
  6. 6. astory rst APPROACH to human-centered DESIGN.
  7. 7. ? story why
  8. 8. . DESIGN empower ethic-actionable accountability and people-centric designwork
  9. 9. story my
  10. 10. lou susi DESIGN
  11. 11. design
  12. 12. or be designed
  13. 13. dynamic  media  institute
  14. 14. Bureau of investigation
  15. 15. the laughterLife he who laughs last laughs for eternity
  16. 16. embed myself
  17. 17. study the culture
  18. 18. understand the full context of life
  19. 19. find areas of unintended usage to exploit
  20. 20. make fun
  21. 21. say wuh?
  22. 22. i know
  23. 23. i’m all over the place, right?
  24. 24. don’t worry
  25. 25. you’re still in the right place
  26. 26. next up ...
  27. 27. a little bit a story back
  28. 28. Q Q
  29. 29. Mommy, where did story rst come from?
  30. 30. interaction DESIGN
  31. 31. its almost inevitable
  32. 32. first assignment
  33. 33. boring
  34. 34. no context
  35. 35. give it some life
  36. 36. tell me a story
  37. 37. bring stories to the room
  38. 38. ux wtf?
  39. 39. the future is a story
  40. 40. an evening of interaction DESIGN absurdity
  41. 41. tactile
  42. 42. collaborative
  43. 43. real
  44. 44. social
  45. 45. fun
  46. 46. design
  47. 47. interaction DESIGN
  48. 48. here’s the story work
  49. 49. or
  50. 50. how to leverage a story rst APPROACH for your professional DESIGNlife.
  51. 51. a quick case study
  52. 52. please note
  53. 53. this work is private and confidential
  54. 54. develop personas as you go
  55. 55. human stories
  56. 56. not as technical as AGILE dev stories
  57. 57. ordinary, everyday language
  58. 58. iterate on everything
  59. 59. not just the design
  60. 60. not just the code
  61. 61. common current standard practices
  62. 62. astory rst APPROACH
  63. 63. the bigger picture
  64. 64. honest story
  65. 65. about today
  66. 66. be critical
  67. 67. be brutal
  68. 68. capture your current story
  69. 69. the story about who you are today
  70. 70. what do you want your story to be?
  71. 71. big blue sky
  72. 72. be ridiculous
  73. 73. never say ‘no’
  74. 74. ‘we can’t’ is NOT an option
  75. 75. that shit’s boring
  76. 76. pretend your budget is limitless
  77. 77. pretend that you have all the time in the world
  78. 78. pretend you have all the resources you need to do amazing work
  79. 79. dream big
  80. 80. now dream bigger
  81. 81. be big and bold
  82. 82. what would be your ultimate story?
  83. 83. the story you’d like to tell the world
  84. 84. the story you’d like to leave behind
  85. 85. what story do you want others to tell?
  86. 86. do it
  87. 87. get nuts
  88. 88. own it
  89. 89. aim right for your dream story
  90. 90. higher than she’s aiming, right?
  91. 91. keep iteratively designing + developing the story as you progress
  92. 92. test with your target audience
  93. 93. test with your stakeholders
  94. 94. test with your anyone + everyone
  95. 95. listen
  96. 96. bring the feedback into your process
  97. 97. feed your stories
  98. 98. what’s the story BIGGER gonna be ?
  99. 99. we live our stories
  100. 100. what’s our story?
  101. 101. it’s story our
  102. 102. we gotta own it
  103. 103. THANK YOU
  104. 104. SpeakerRate http:/ /spkr8.com/t/28611
  105. 105. stay in touch ls@loususi.com | @loususi + @storyfirst | storyfirst.com + loususi.com
  106. 106. story rst . LIFEDESIGN PHILOSOPHY
  107. 107. if you enjoyed story rst . LIFEDESIGN PHILOSOPHY you’ll love ...
  108. 108. story rst . LIFEDESIGN PHILOSOPHY
  109. 109. thank you

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