In Vodoun, Damballah is the eldest and chief of the Loas, a primordial serpent deity who created the world and the Gods. He, along with his wife Ayida, is sometimes likened to the Kundalini serpent of Hindu mysticism. Damballah has many aspects, including his Petro manifestation, Damballa la Flambeau (Damballah torch). Damballah is of such great age and antiquity that he does not speak; when possessing a follower during a ritual, he prefers to slither on the ground or sit in the basson.
Damballah, voodoo snake god, creator of the world, and underworld.
How to Defend Against Zombie Invasions. By: AlannaVirginio
Zombies ZOM-BIE: (Zom’be)n. also ZOM-BIES pl. 1.An animated corpse that feeds on living flesh. 2. A voodoo spell that raises the dead. 3. A Voodoo snake god. 4. One who moves or acts in a daze “like a zombie.” [a word of African origin]
What are the Zombies? There are two types of Zombies: Zombie: A person inflicted with a virus that ravages their body, causing death and then reanimation as the ‘living dead.’ Voodoo Zombie: A person inflicted with Zombie Powder, that causes a person to act in sluggish and mindless manner.
Starting the Infection Breaking of skin and introduction of virus into the blood stream, by infected. Virus is circulated through bloodstream, its end cycle is to reach the brain. 5 steps of death and re-animation.
Symptoms and Reanimation The First Hour: Pain and discoloration of the infected area. Immediate clotting of the wound. The Fifth Hour: Fever, chills, slight dementia, vomiting, acute pain in the joints. The Eighth Hour: Numbing of extremities and infected area, increased fever, increased dementia, loss of muscular coordination. The Eleventh Hour: Paralysis in the lower body, overall numbness, slowed heart rate. The Sixteenth Hour: Coma. The Twentieth Hour: Heart Stoppage. Zero brain activity. The Twenty Third Hour: Reanimation.
Knowing your Enemy The Five Senses: Sight, Sound, Smell, Taste, Touch. How to Identify: Sluggish movements, no obvious purpose, incessant groaning, grayed skin, unable to observe surroundings, clean wounds and no blood. What they eat: Living Flesh, human or animal.
Weapon Choices Any lethal, sharp, blunt, or jagged weapon.
How to Defend Wear tight clothes, short hair, and always keep a weapon on hand. Wear a type of armor: Chainmail, Helmets, Knee/Wrist Guards, Suits of Armor, Wet Suits. Find a suitable place of defense: Two-story home, Wal-Mart, Target, Warehouse, Boat, Cemetery, Shipyards, Churches, Piers, Hospitals, ect.ect.
Do Not Run ALWAYS make a plan before escaping anywhere. Avoid urban areas, cities, and flat surfaces. Have a set location in mind. Does it have the necessary forms for survival? Train and Condition. Avoid large Zombie groups. Be stealthy! Be Alert. Sleep. Be quiet. Have supplies.
Forms of Transportation Ground: Walking, Running, Sedans, Trucks, Motorcycles, Bicycles. Air: Hot Air balloons, Helicopters, Planes, Air Gliders. Water: Boat, Row Boat, Swimming, Oil Tanker, Inflatable Boats.
Is it Over? How long will it take for the Zombies to die? What are the outcomes? Where do we go? Will it ever go back to normal?
Top 10 Lessons for surviving a Zombie Attack. With the visual assistance of some motivational posters.