Transport methods in 3DTV--A Survey
by Kevin Tong on May 28, 2011
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We present a survey of transport methods for 3-D ...
We present a survey of transport methods for 3-D
video ranging from early analog 3DTV systems to most recent
digital technologies that show promise in designing 3DTV systems
of tomorrow. Potential digital transport architectures for 3DTV
include the DVB architecture for broadcast and the Internet
Protocol (IP) architecture for wired or wireless streaming. There
are different multiview representation/compression methods for
delivering the 3-D experience, which provide a tradeoff between
compression efficiency, random access to views, and ease of rate
adaptation, including the “video-plus-depth” compressed representation
and various multiview video coding (MVC) options.
Commercial activities using these representations in broadcast
and IP streaming have emerged, and successful transport of such
data has been reported. Motivated by the growing impact of the
Internet protocol based media transport technologies, we focus on
the ubiquitous Internet as the network infrastructure of choice for
future 3DTV systems. Current research issues in unicast and multicast
mode multiview video streaming include network protocols
such as DCCP and peer-to-peer protocols, effective congestion
control, packet loss protection and concealment, video rate adaptation,
and network/service scalability. Examples of end-to-end
systems for multiview video streaming have been provided.
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