Graphic Novels in the Library?

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a case for why and how graphic novels should be a part of your K-5 library curriculum

a case for why and how graphic novels should be a part of your K-5 library curriculum

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  • 1. A Case for Why and How Graphic Novels Should be Part of your K-5 Literary Genre LessonsLaura Adkins – University of Memphis – IDT7064M52
  • 2.  Old school views “ESL students are scaffolded by the visual elements” – W. Mills Boys who read comics read more for pleasure Leads to faster progression in reading and listening Easier for emerging readers to comprehend Context clues through visuals
  • 3.  Treasure Island – RL 2.8 Ghostopolis by Doug TenNapel – RL 2.4 The Swiss Family Robinson – RL 2.6 Theseus and the Minotaur – RL 2.5 INTEREST LEVEL – GRADES 5-8
  • 4. The Classics!
  • 5. Series!
  • 6. Historical Fiction and Biographies!
  • 7. Resource to begin your searchAssociation for Library Service to Children A Division of the American Library Association grphcnvls
  • 8. Click here for other Jeff Smithresources!
  • 9. Create their own! Use a chapter from a favorite book Publish an original work
  • 10. Classic novel and its graphic novel counterpart!What are the similarities and differences? What do the pictures tell you about the characters and their actions? Do the visuals support the description of characters found in the classic?
  • 11. Lesson Plan resources:
  • 12. Lyaa, A.W. (March 1, 2006). Graphic novels for (really) young readers. School Library Journal. Retrieved from, W. (2011). Identifying key components of successful school libraries and librarians. Bookbird: A Journal of International Children’s Literature, 48 (1), 53-62. Retrieved from Using graphic novels with children and teens: A guide for teachers and librarians. [web article] Retrieved plan/using-graphic-novels-children-and-teens-guide-teachers-and-librariansImages retrieved from Google Images with book title search