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The Best of Both Worlds: Mixing UIKit With OpenGL

by Noel Llopis on Mar 13, 2010

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A lot of people think that choosing to use OpenGL means giving up on all the goodies that UIKit provides. Nothing could be further from the truth! In this session we'll show how to combine OpenGL views...

A lot of people think that choosing to use OpenGL means giving up on all the goodies that UIKit provides. Nothing could be further from the truth! In this session we'll show how to combine OpenGL views with other UIKit elements, how to transfer graphics data back and forth, and even how to have multiple OpenGL views. Finally, we'll cover best practices and performance measurements of what can be achieved combining the two systems.

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graphics opengl uikit iphone opengl iphone uikit iphone opengles opengl es ios opengl es uikit opengl cococa

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The Best of Both Worlds: Mixing UIKit With OpenGL — Presentation Transcript