Sound - AS Media

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Sound - AS Media

  1. 1. AS Media Studies Unit G321
  2. 2. Diegetic Sound Sound that has an onscreen source and belongs to the world of the film e.g. Dialogue Sound effects Ambient sound Non-diegetic Sound Sound that does not have an onscreen source & characters onscreen do NOT hear it e.g. Added music Contrapuntal sound Voice over Sound can be divided into two main categories:
  3. 3. Audio and video are of equal importance in terms of creating meaning.
  4. 4. Sound can help create “meaning” by • Enhancing the audience's emotional experience / providing emotional focus (imagine Jaws without the music). Explore this idea further here: A series of image-sound experiments using an old Dodge commercial and various sound tracks • Underlining psychological refinements - the unspoken thoughts of a character, or the unseen implications of a situation. • Identifying characters/character types (e.g. good Vs evil in Star Wars).
  5. 5. Sound can help create “meaning” by • Setting the location, e.g. • Setting the period, e.g. https://www.youtube.com/watch?v=b5LsCC1zNLY • Paralleling the action and creating a more convincing atmosphere of space and time. • Building a sense of continuity (moving in, out and Bridging scenes). • Underpinning the theatrical build-up of a scene and rounding it off with a sense of finality.
  6. 6. KEY SOUND TERMINOLOGY • Soundtrack - the recorded sound element of a film. • Theme music/tune - a recurrent melody in the film. • Sound effects - sounds other than dialogue or music made artificially (Often referred to as Foley Sound) • Ambient sound - buzz and/or surrounding sounds. • Dialogue - speech.
  7. 7. KEY SOUND TERMINOLOGY • Voiceover - narration in a film not accompanied by a synchronised image of the speaker forming the words. • Direct address - when characters speak directly to the camera i.e. the audience. • Diegetic sound – any sound that has an onscreen source and belongs to the world of the film. • Non-diegetic sound – any sound that does not have an onscreen source & characters onscreen do NOT hear it e.g. some voiceovers, music.
  8. 8. KEY SOUND TERMINOLOGY • Sound bridges – sound that continues from one scene to another. This helps create a smooth transition between scenes. In this way, the sound is said to be enhancing the continuity of the film. • Parallel sound – sound that complements the image track. Sound & image seem to reflect each other. • Contrapuntal sound – sound that does not complement or fit with the image track.

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