Games and Methods for Teaching ESLPresentation Transcript
Games and Methods For Teaching ESL
Why Use Games to Teach ESL?
Language learning is a hard task
Constant effort is required to understand language
Well-chosen ESL games are very useful
Provide meaningful and useful language in real contexts.
Games are highly motivating
They encourage and increase cooperation
When to Use Games
As a short warm-up activities
When there is time left at the end of a lesson
At all stages of the lesson
To execute review exercises
To help learners recall material
How to Choose Games
be more than just fun
involve "friendly" competition
keep all students involved and interested.
keep students focus on the use of language
help students learn, practice, review language material
Advantages of using games in the classroom Help make and sustain the effort of learning. Create a meaningful context for language use. Encourage students to interact and communicate. Provide language practice in the various skills They are motivating and challenging Games give students a break
Benefits of Using Games in the ESL Classroom Benefits
lowers affective filter
encourages creative and
spontaneous use of language
reviews and extends
focuses on grammar in a
teacher acts only as facilitator
builds class cohesion
fosters whole class participation
promotes healthy competition
easily adjusted for age, level,
utilizes all four skills
Aim: Word Association
How to play
Lay the cards, face down
Cards can be placed in rows
If the cards match, player keeps them
Player is awarded one point
It is the next player’s turn.
If cards don’t match, player returns them
Player looses turn.
Level and Language Learning
Level 1: Cards only have pictures
Level 2: One card has the picture, other card has the word.
Level 3: Both cards have only the words.
Aim: Sentence building, finding synonyms and antonyms
How to play
The word is written on one side of a card
The teacher flashes the cards
The students read it instantly.
Cards can be shuffled and read by the
Suggestions to the Teacher
Games should be regarded as supplementary activities.
Teachers should carefully choose appropriate games.
Teachers should not compel students to participate.
Some learners may not want to participate.
Forcing students does not have successful results.